#plugins-dev-chat

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sinful bronze
#

Minecraft bedrock

spare zodiac
#

also does this exist?

plain gazelle
#

S&boz in C

sinful bronze
#

Unreal engine

upper vapor
#

โŒ fireboy & watergirl
โœ… sandboy & watergirl

celest thorn
#

btw mr axwabo, here's something interesting for you, if i go LOOK TO tHE LEFT MY CAMERA MOVES TO THE LEFT AHHHH

upper vapor
spare zodiac
celest thorn
upper vapor
upper vapor
spare zodiac
#

I love making components and going through not optmised code every frame

upper vapor
#

-# kill me

sinful bronze
#

every tick

spare zodiac
upper vapor
#

yes

#

use Awake or Start to cache components

spare zodiac
#

is every tick or every frame update() method?

celest thorn
spare zodiac
#

wdym yep

upper vapor
spare zodiac
#

I'm patching some NW methods to make them more optimised/clean

upper vapor
#

frame = tick

spare zodiac
celest thorn
upper vapor
#

Hubert please

#

fix

celest thorn
spare zodiac
celest thorn
#

nw is known for the client side non optimization

upper vapor
celest thorn
#

Unity is still crying for the amount of polygons in heavy

#

can someone please fix that

spare zodiac
#

griddy mesh

celest thorn
#

we don't need 200000000000000000000 polygons for just a box

upper vapor
spare zodiac
#

guys I fixed my shitty ahh code

upper vapor
#

right..?

spare zodiac
#

pri

#

mi

#

ti

#

ves

#

did you know?

upper vapor
celest thorn
#

we need to make a movement+

#

the movement is make sl open source and let the community update it

celest thorn
#

How do i know if a jailbird damagehandler is charged?

random scaffold
unique crane
#

I do not merge public PRs

random scaffold
unique crane
#

Jesus is in charge of merging all PRs

grand flower
#

What would we do without this life saving PR

celest thorn
#

I didn't even see the "i"

#

lol

#

this reminds me of Yamato finding the most random ass "bugs"

warped prairie
restive turret
celest thorn
plain gazelle
#

Not exactly super sure why but the plugin project of my team has

<TargetFramework>net48</TargetFramework>
<LangVersion>latest</LangVersion>

But from what i understand, that would be the .net Framework 4.8 and very old, instead of the most recent .net 9

Am i ok to change it or is there sth compatibility-wise with SL that it needs to be that old version?

celest thorn
#

simple

#

unity doesn't support newer version

warped prairie
#

john unity is always watching

celest thorn
#

not even 4.8.1

plain gazelle
#

no way

#

D:

hearty shard
celest thorn
hearty shard
#

Thats ur solution

#

U get some newer stuff

plain gazelle
#

I just want to use static abstracts ๐Ÿ˜ญ

hearty shard
#

What

plain gazelle
celest thorn
plain gazelle
#

ya

celest thorn
#

wtf do you need that

plain gazelle
#

in an interface

celest thorn
#

just use interface?

#

with "is"?

plain gazelle
#

?

celest thorn
plain gazelle
#

Works in newer C#

hearty shard
#

holy insanity

plain gazelle
#

Not in 48

#

.w.

hearty shard
#

Anyway yea reference mscorlib.dll and youll get some netstandard 2.1 stuff

plain gazelle
#

I have no clue how to put my thoughts into words

celest thorn
plain gazelle
#

But i want all my child classes to have their own individual static lists

celest thorn
#

better go off with a Dictionary

#

of serials

plain gazelle
#

In the beginning i just wanted a parent abstract class with a static list that the children have to define themselves

#

waaaa

restive turret
#

And because unity is unity don't think it will ever update to latest of any new .net

plain gazelle
#

Apparently 6.2 supports C# 9.0

#

What unity does SL run on

static meteor
#

Unity 6 something

plain gazelle
#

Nahhh no way

static meteor
#

14.0 updated to unity 6 iirc

#

I use C#12 in UCI and have no issues ยฏ_(ใƒ„)_/ยฏ

hearty shard
plain gazelle
#

Yeah even if it were 2021.3 it would have partial C# 9 support

hearty shard
#

Its also difference between language and dotnet version

hearty shard
plain gazelle
#

I just need to know if this is fine

#

Or 12.0 or whatever

hearty shard
#

ya

#

should compile and work just fine

plain gazelle
#

still :(

#

net48 issue ig

static meteor
#

Why not just do this in your customitem class?

        public static List<ICustomItem> List => CustomItems.Values.ToList();
        internal static Dictionary<uint, ICustomItem> CustomItems { get; set; } = new();
restive turret
#

Same as you targeting net48 can't use net9 related classes/structs.

plain gazelle
#

Me want

  1. CustomItem base parent class that has abstract/virtual stuff
  2. This base class has a static list of all custom items, but like, not all "CustomItem" type objects. But individual
  3. Child CustomItem classes like uh, "Taser"
  4. This child customitem needs to define its own static list
  5. So now this child has a "All" list, but it will only contain all Tasers and no other custom item
  6. Now i can do parent.All or whatever, and it returns me the list of all instances of whatever child is stored in that parent
restive turret
#

Tried that, doesn't work, rethink how you done it

plain gazelle
#

Dictionary<T, HashSet<ItemBase>>

restive turret
restive turret
#

Which it did for me

#

I meant as.

creating 20 "CustomA7" class isn't good

restive turret
static meteor
#

And the list just pulls all the interfaces

plain gazelle
#

I dont understand how that would only give me back a list of a specific custom item

restive turret
#

You can do is

static meteor
#

I just get the id I want and check the dictionary

plain gazelle
#

And whats the benifit of Interface vs parent abstract class

restive turret
#

Get<T>() => List.Where(x=> x is T). Select(x => (T)x);

restive turret
celest thorn
#

I mean cleaner ig

restive turret
#

Nothing changes from functionality as long as you have something to implement

celest thorn
#

I see interfaces as more of an expansion of the abstract

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Or of any classes

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A dlc

restive turret
#

I use abstract because I just wanna implement stub and don't need to worry about much

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I seen myself doesn't wanna implement much so i just did many stuff as virtual and stubbed out

celest thorn
#

Then interface

celest thorn
#

And 6 abstract

#

Thats it

#

Rn im working on a complicated system and abstract are useful and tomorrow for saving me time im 100% gonna implement Interfaces

restive turret
#

Idk i don't really care not count

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As long as it works not my problem

celest thorn
#

Nah i like to make things scalable

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Less effort

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As much as for example atoh in some code section is held by hopes the rest is pretty much alot customizable and scalable

restive turret
#

Ye i did abstract stuff like my custom role coroutiner and effect giver, but for thing like doing even related calls or specific i just use interface

restive turret
#

Depends on what you end up

#

And how you wanna make it

celest thorn
#

I mean 90% of my projects are tourneys

#

So after their creation they are gonna die

restive turret
#

I could make Custom Items using interfaces but i don't think there would be actual benefit for it

restive turret
#

Like 40 interface to call item action before and after? Nah

celest thorn
#

Btw whats sad of the stuff i do is after i do it all of my time goes thrown

restive turret
#

After making the 3rd one i just nuked that change

celest thorn
restive turret
#

That's why my mind always tell me "you didn't do shit today bro*

celest thorn
#

Like a ton

restive turret
#

Same

celest thorn
#

Every change, every day is asking if im doing the best

#

Or if i didnโ€™t do enough

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Or if what i did was enough of a good quality

restive turret
#

Ye, sad thing is lately I fight against saas solutions and there is always a fucking new one

celest thorn
#

Amazing

#

My daily fight is SL

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and NWโ€™s code

restive turret
#

Like there is probably every week a new fucking SaaS solution somebody using unironacly like bro there is better SaaS exist than a noname no rep one ๐Ÿ˜ญ

restive turret
#

And unity junk

celest thorn
#

Unity is not that shitty

#

As much as the decision of code taken by nw

restive turret
#

I just dislike it

celest thorn
#

Like as much as i love the people who work and everything but this game IS NOT for modding

restive turret
#

And seeing the old src of unity I still have many many unanswered question of why's

restive turret
#

Just to suffer

restive turret
celest thorn
limber silo
#

Most games are not for modding

#

but modders search ways around it

#

However with labapi we will try to make these hard workarounds easy

#

And build wrappers around them

drifting flame
#

Nerd-chat

plain gazelle
#

Any translators for this in chat

grand flower
plain gazelle
#

but... but... warning...

random scaffold
plain gazelle
#

Oh wow thank you

grand flower
#

Unless you work at NW you're unlikely to be fixing it

#

Just ignore it

#

It's also not something that's gonna cause issues in this case

warped prairie
carmine prawn
limber silo
#

it wont cause any type of issue

slow delta
#

Is anyone else experiencing unexpected server reboots when everything is fine?

restive turret
upper vapor
upper vapor
#

Oh slejm has answered lol

celest thorn
#

Helo chat

celest thorn
#

Rats are better than capybras

carmine prawn
#

Can I bind primitives to a player camera?

worthy rune
#

no

carmine prawn
#

oh no

tepid sluice
#

Can i change the maxammo of a weapon

static meteor
#
    [HarmonyPatch(typeof(MagazineModule), nameof(MagazineModule.AmmoMax), MethodType.Getter)]
    internal static class MaxAmmoPatch
    {
        [HarmonyPrefix]
        public static bool Prefix(MagazineModule __instance, ref int __result)
        {
            __result = intamount;
            __instance.ServerResyncData();
            return false;
        }
    }
unique crane
tepid sluice
#

got it

icy knoll
unique crane
#

I put that too honestly

celest thorn
#

guys what the fuck is wrong with humans

#

why tf we created chemistry

#

i've never studied chemistry but for my entrance exam FOR MATH THERE IS CHEMISTRY

#

Fucking hell

icy knoll
#

you are a creation of chemistry zero

celest thorn
#

โˆ‘ and this bad boy i love this guy, never studied it in school and im learning stuff like trigonometry which i never studied

#

My old math book doesn't HAVE SHIT inside, im studying through chatgpt and a website for math i used

#

btw someone here uses VMWARE Horizon?

#

because i have ALOT of questions

celest thorn
#

as soon as i saw examples

unique crane
#

It literally is a for loop

celest thorn
#

And now im trying to understand THIS

#

my life is so miserable

unique crane
#

Ive seen that somewhere but cant remember where

celest thorn
unique crane
#

Yeah but what the result

celest thorn
#

a number ig?

unique crane
#

yeah but like

celest thorn
#

variance

#

its called variance and i have an array

#

and need to find the average number

unique crane
#

AH RIGHT

celest thorn
#

bro i've never studied this stuff

#

and im trying to understand them

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i need to get 8 questions right

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in math to pass without any issues and bonus

#

im so dead

#

im at home with a program called VMWare Horizon, and for what i understood it just gives mouse inputs to a virtual machine

#

and nothing else

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and they tell me to use zoom and position my camera infront of me

#

so cheating could be possible

unique crane
#

And then for each number

celest thorn
#

i know that

unique crane
#

that number - mean

celest thorn
#

the problem is some stuff i totally don't know

#

i've never done this kind of math

unique crane
#

Welp

#

statistics

#

I hated these

#

Its not hard, its just very very mechanical

#

like unless you have computer it takes ages to sum all inputs together

celest thorn
#

yea

#

i've seen that

#

and i have 50 minutes

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to do all of this

#

and other 9000000000 stuff

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a total of 20 questions

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and need to ace with 8 of them

#

to just pass and not have problems

#

and then there's programming that shouldn't be hard at all

#

its just loops and other shit to study

#

the only problem everything is written in ITALIAN

#

LIKE While is translated in "mentre"

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and other shit

#

even for is translated everything

unique crane
#

๐Ÿ’€

#

There is joke language

#

and its Java in Czech with dialect

#

from eastern part

celest thorn
#

Lol

#

Im scared of the math one

#

more

#

than the english section

#

lol

#

which alot of my classmates found impossible

#

its like a full year i speak daily english every fucking day, and from when i was 3 i started learning it

#

it couldn't be that bad

unique crane
#

I was about to fall asleep during my matura english part

#

It was that easy

celest thorn
# unique crane It was that easy

Honestly my final exam went so well the english professor i had, she was amazed and i was one of the small percentage of the class who spoke correct english

#

i just found out the xi + x_ thing x_ is just the average lol and i calculated it wrong

#

but this IS SO fun, im having fun rn

#

learning this cool stuff that i will never use in life

hollow pewter
unique crane
#

real

hollow pewter
#

๐Ÿ”ฅ

hearty shard
#

@static osprey we love amd

#

ok seemed to work on 2nd attempt, we'll see if this fixes the crash issue

#

i like how that deleted amd andrenaline for some reason

#

๐Ÿ˜ญ

spare zodiac
#

I'm interested why was keypresses moved to entirely client and removed from server?

spare zodiac
#

we had event that could get key the player pressed, but that was removed and replaced with SSSS

hearty shard
#

when was that a thing

worthy rune
#

wasnt that a nwapi thing, it was removed because the majority of key presses didnt trigger the event

spare zodiac
upper vapor
#

you can track the noclip key, that's it

unique crane
#

^

spare zodiac
#

and noclip key can't be tracked in spectator

upper vapor
restive turret
#

When my key is hot

#

So i dont touch it

unique crane
#

As a laptop user, I can relate

lucid canyon
#

make minimap

dim horizon
#

if you wanna memorize maps in rounds, take screenshots of PC's perspective in spectator

unique crane
dim horizon
#

Adding a map just ruins the games last remaining horror element

lucid canyon
unique crane
#

You are crazy person

#

(in good way)

restive turret
#

nah you are crazy

lucid canyon
#

this minimap is ver 2, before i make minimap using admintoy

restive turret
lucid canyon
#

at 2022, i make this

restive turret
#

starting another big project

lucid canyon
#

and.. for FPS server

celest thorn
#

nah bro i just copy and make a new proj

#

everytime lol

restive turret
#

i do the same

#

i just rename it

celest thorn
#

I see already Capture the Flag

restive turret
#

have you heard of UT?

celest thorn
subtle ravine
celest thorn
#

obv its the same seed

subtle ravine
#

Thank God

restive turret
celest thorn
lucid canyon
#

no, it works all seed

celest thorn
#

never answered

subtle ravine
restive turret
lucid canyon
#

it's really works

celest thorn
#

that are BANGERS

#

last tourney we used 99999% of roblox sounds

subtle ravine
#

So you r telling me that the mini map is generated on all seeds? And it's not made by hand only on 1 seed ?

celest thorn
#

and no music

celest thorn
#

why tf you make something just for one seed

subtle ravine
celest thorn
lucid canyon
#

so it work all seed

subtle ravine
lucid canyon
#

and this have layer

restive turret
#

this map is literally my childhood

subtle ravine
#

Zero and Ax and Changwongfirebird cooking

celest thorn
#

or this

#

BROOOO

#

i WANNA GO BACK AND PLAY WITH THE WIII

#

GOD GIVE ME A WII

#

PLEASE

#

i wanted to pay a guy 200 bucks for a wii

#

he refused AND HE KEEPS IT IN THE ATTIC

#

BRO

#

So much potential inside an ATTIC

restive turret
#

I have a wii

lucid canyon
static meteor
celest thorn
celest thorn
#

(not in france i hope)

restive turret
#

and like 3 controller, I think the wii even bricked so can play any wii game

static meteor
celest thorn
lucid canyon
# lucid canyon

it have layered map, at HCZNuke, 079, HID, and old173 room. (yet 049/173 room)

celest thorn
#

and just going back with the WII

#

15 hours in the plane just for a wii

restive turret
celest thorn
#

but mario galaxy IS MARIO GALAXY

restive turret
#

seeing enemy on the map

#

and friendlies

celest thorn
celest thorn
# lucid canyon

I have a question that is really really complex how are you making this?

#

with prim or with hints?

lucid canyon
#

with hints

celest thorn
#

because with hints I HAVE no idea how tf you are doing so perfect shapes

#

crazy

restive turret
#

sending millions of iI|

celest thorn
#

YOu listen to this

lucid canyon
#

i make minimap drawer system at in game

celest thorn
#

and you don't cry

#

like every man and woman would cry

#

to such a banger

#

of a game

celest thorn
celest thorn
restive turret
#

no

subtle ravine
celest thorn
#

im sorry for you

#

you need to play peak

restive turret
#

I dont really played many nintendo titles

celest thorn
#

im sorry

celest thorn
#

nintendo should explode

restive turret
#

real

celest thorn
#

WII prime WAS CRAZY

#

i still cry

#

how tf they ruined themselves so much

lucid canyon
#

oh, i just combine they (โ–™ , โ–ˆ , โ”ƒ)

celest thorn
#

ngl if nintendo was more like friendly like in the past 100% i had a switch

celest thorn
lucid canyon
#

giving size and rotate

celest thorn
#

Games from nintendo ARE FIRE, especially of story

#

like only game publisher who could rival is Konami and Square Enix

restive turret
celest thorn
#

for story writing

restive turret
#

so UAV of friendly (same faction or even same role) showing?

celest thorn
#

This are peak too

#

i can go on and on, on good games

#

ngl i want to go back

lucid canyon
#

activate editer view

static meteor
#

Crazy

celest thorn
#

on doing this

#

because HONESTLY you spent more time doing the UI

#

than anything else

lucid canyon
#

it take about 1 month

celest thorn
#

this is crazy

#

ngl

lucid canyon
#

make plugin take 2 weak and drawing map take 2weak

celest thorn
restive turret
#

this game so old

#

we didnt even born when this was created

celest thorn
#

here

lucid canyon
#

and this average hint message length is 3500

celest thorn
#

This one

#

a banger

lucid canyon
#

i reduce this from 10000

restive turret
restive turret
celest thorn
celest thorn
restive turret
celest thorn
#

this one?

#

I have on my playstation more than 200 games played

#

combined from psvita, ps3 and ps4

#
  • all of the games from Nintendo
#

like im an archive now

restive turret
celest thorn
#

FR

restive turret
#

I didnt played any but i know its good af

celest thorn
#

lets just say this

#

this is peak

#

๐Ÿ˜ข

#

DL2 is good just for the dynamic music system

#

that makes me SOOOO MUCH more excited

#

this one too

#

I wanna go back

#

Wii Era

#

Please send me back then

#

i will be happy

#

i don't like the new games they suck

#

but sadly i would loose another banger RD2

restive turret
celest thorn
#

even this one

#

Recent bangers songs are from Deltarune

#

and its so sad that new games don't really put efforts

upper vapor
lucid canyon
#

it just minimap

#

i make this already at 3 years ago (using admin toy)

unique crane
#

You know its big when Ax is surprised

unique crane
#

does it show teammates

#

or nah

lucid canyon
#

admin toy version, it show everyone, but it don't showing every time, only using skill.

celest thorn
#

and it looks like official

#

lol

lucid canyon
#

skill like teleport selected room,

unique crane
#

I would kill you if you didnt add the second sentence

celest thorn
#

meanie

#

;(

unique crane
#

Me?

celest thorn
#

you wanna kill me :3

unique crane
#

Well tell me how does this look without the second part below it

celest thorn
#

if something didn't exist

#

Relative Positioning

#

then we are all happy

#

you know 90% of my project where impossible for RELATIVE POSITIONING

#

i want to see that feature burn down

unique crane
#

Well now that you have waypoint toy

#

did it at least go down

celest thorn
#

but for now i don't have anything that does that

#

btw how are you doing?

lucid canyon
#

i want multi hint, this send minimap with other hint data. every 13.5 times per second

#

but i think it is just i want

upper vapor
#

i wonder if you could just port it to RueI

unique crane
celest thorn
lucid canyon
celest thorn
#

can we make sl in sl?

upper vapor
#

yes

lucid canyon
#

sl in sl..?

celest thorn
lucid canyon
#

using hint..?

celest thorn
lucid canyon
#

oh..

#

i can't

celest thorn
#

i can but too easy

upper vapor
#

you have to remake all systems

#

make them good

celest thorn
#

obv

#

no relative position tho

upper vapor
#

that includes a main menu

#

and switching servers

celest thorn
#

Thats bannable

upper vapor
#

kinda like xproxy

celest thorn
#

i don't want the bald man

#

to sue me

lucid canyon
#

how make 244

upper vapor
lucid canyon
#

particle

upper vapor
lucid canyon
#

noo

celest thorn
upper vapor
#

just spawn a 244

#

with 0 scale

celest thorn
#

how do you make skibidi toilet?

#

with primitives

upper vapor
celest thorn
#

AHAHAAHAHHA

upper vapor
#

david please

#

free me from this prison

celest thorn
#

the bald man's prison

upper vapor
#

one of us has to stay

celest thorn
#

you got people

upper vapor
#

okay deal

celest thorn
#

cause a riot

#

i escpae

upper vapor
#

๐Ÿ˜ญ

celest thorn
#

genuinly im getting bored of this game

#

and when i get bored i leave the community forever and go to the next cool game to mod

#

but here i've met cool people

#

like maro

#

so im not gonna do that for quite a while

upper vapor
celest thorn
#

AHHHH desync

upper vapor
#

i hate the emoji picker sometimes

celest thorn
restive turret
#

๐Ÿ˜œ

celest thorn
#

๐Ÿ‘จ ๐Ÿšฝ

#

NorthwoodIcon ๐Ÿ’” NorthwoodIcon๐Ÿ”ฅ

unique crane
#

you dont like it in here?

upper vapor
#

i want the toilets out

unique crane
#

Such a cosy basement

unique crane
#

I agree

upper vapor
#

yes

unique crane
#

Nah I wouldnt do that to you guys

celest thorn
#

Awww

#

but i know the nw's snipers would

severe cave
celest thorn
# severe cave What modding community you've been in before?

i mean i've been first one discord one (client modification etc...), Roblox (if we can count it, i was making "cheats", like just funny scripts to mess around nothing like aimbot), Minecraft (both Mods and Server Side ones), Lethal Company for a short time, SL, Content Warning for a short amount of time,

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the one i had more fun i must say its the SL one

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but just because i know maro

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else i would've already left

languid temple
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rip

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Though I can't blame you

celest thorn
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nah i reach a point

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where i don't know what to do

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it has been fun for now because maro has more crazy idea

languid temple
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I have reached that point a long time ago lmao

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I don't even play this game

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at all

celest thorn
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neither do i

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i just play my 100% modded sl server (ATOH)

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or play random games

languid temple
celest thorn
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I mean no blame

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idk the game lost

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idk the magic or something

languid temple
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Yeah I feel you

celest thorn
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its both changes from nw and changes from myself

restive turret
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hey david

celest thorn
languid temple
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I usually play this game for a month or two then don't touch it for the rest of the year

restive turret
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If I send searchCompletor.ValidateStart(); does it start doing anything fancy on client side or

languid temple
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No clue what that is lol

celest thorn
languid temple
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Yeah I figured that much

restive turret
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ofc what else would be

languid temple
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but idk the first one

severe cave
celest thorn
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let me pull up

restive turret
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blade game

celest thorn
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a screenshot

restive turret
celest thorn
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hope i don't get banned

languid temple
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you are very useful

restive turret
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as always

languid temple
celest thorn
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its actually funny that this is the first result you see if you search the game name

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just taken so you know its real

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date is there

restive turret
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ayo

celest thorn
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i mean you know for sure pyra or mythra

celest thorn
languid temple
celest thorn
celest thorn
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else the nintendo stuff appears obv

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thats what the community uses

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ig

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but yea a really good game (Not gameplay boring asf)

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boss was 2h and 30 minutes without counting the other 4h of trials

languid temple
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dayum

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that's a lot of time

celest thorn
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without dying

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Because the BOSS HAS ONE SHOT for half of the fucking fight

restive turret
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the sword and the enemy

celest thorn
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oh...

restive turret
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you dirty minded

celest thorn
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@languid temple im gonna ask you obv that you are here, A CRAZY good story game that i could play

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(and if you don't have them PLEASE play story games always amazing)

restive turret
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Portal

celest thorn
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played

restive turret
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South Parks

celest thorn
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nah

restive turret
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Splinter Cells

celest thorn
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actually never played splinter cells

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i had it on ps3

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but never

restive turret
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ah yes

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bean batltes the story rich game

celest thorn
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Crazy

restive turret
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Metro series?

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Psychonauts

celest thorn
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i will never play that

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that entire section with spiders

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ewww

restive turret
languid temple
restive turret
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or the intro of the latest

celest thorn
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sadly

celest thorn
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you loose on alot of best games

languid temple
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I also don't really like story games because they just not worth the money

celest thorn
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i think my life sometimes has been shapen by this games

restive turret
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play the trial version ClassDTroll

celest thorn
restive turret
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actually demos good

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ye sadly

restive turret
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99% of games doesnt have demos

celest thorn
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especially old one

languid temple
celest thorn
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god if i could go back

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and play peak on the wii

languid temple
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I don't wanna pay 40โ‚ฌ+ for 19 hours of gameplay

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That's just not worth it

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For me

celest thorn
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really deep story and ngl i cried

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some games make me cry

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for how good their story telling is

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or there are games like Detroit become human, that don't make me cry but think instead

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and then RD2 with 2 weeks of playing it day and night and seeing that ending

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crushed me

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"you are a good man, arthur morgan"

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games like Mario Galaxy, Mario & Luigi etc... ARE fun and good story banger songs

languid temple
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But these are the story games I have played:

  • Detroit Become Human
  • Portal 1-2
  • Southpark Stick of Truth and Fractured but whole
  • Some half-life (no clue which ones)
  • GTA 5
  • AC 1, AC Black flag
celest thorn
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games like HL1 Good as fuck and innovative and then games like COD that is fun because you shoot and not really deep

languid temple
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These are the ones I could remember

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from the top of my head

celest thorn
languid temple
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Oh and Hogwarts Legacy

celest thorn
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South Park games idk they don't seem that interesting

celest thorn
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i find boring baldurs gate 3 too

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how tf you even write that name

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glorified DND

languid temple
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Oh wait I remember a few more

celest thorn
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lets see if i played them

languid temple
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Dead Island 2, Watchdogs 1-2

celest thorn
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Aiden was a good character

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and Markus too

languid temple
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I 100% completed both watchdogs games

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i really like them

celest thorn
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yea good games

languid temple
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too bad the 3rd is bad

celest thorn
languid temple
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or at least according to reviews

celest thorn
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and i must say

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who wrote it

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was a crazy

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like mental asylum for them

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it was disturbing

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not in a good way

languid temple
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I've also played a few cod and battlefield campaigns (no clue which ones)

languid temple
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but those are not that typical story

celest thorn
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Bo3 Peak

languid temple
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type

celest thorn
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Bo4 idk

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And the rest obv dog shit

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Nier?

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you seem a type to play nier

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for what i've seen

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really good game

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i loved the story

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REALLy long

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im talking like alot

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without spoilers obv

languid temple
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I'm gonna be honest I've downloaded it, and never played

celest thorn
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B2 and 9S

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are probably one of the best duo

languid temple
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I downloaded nier automat

celest thorn
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not the previous one

languid temple
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but couldn't bring myself to play it

celest thorn
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because it was boring

celest thorn
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Another good game Metal Gear Rising: Revengeance

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crazy songs

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crazy game

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recently became popular again

languid temple
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A game I didn't play but liked watching was Death Stranding

celest thorn
languid temple
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for me that game had a very good story

celest thorn
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"Walking simulator"

languid temple
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it's exactly that

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but I don't mind

celest thorn
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ngl boring asf

languid temple
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I like it

celest thorn
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if i want to walk

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i can go outside

languid temple
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I'm probably going to play with the sequel

celest thorn
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Death Stranding 2?

languid temple
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Ye

celest thorn
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I still need to buy the new mafia

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ITS IN MY HOME

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(not palermo)

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SICILY

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even tho i fucking hate living here

languid temple
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I've watched a full play through of the definitive edition it was good

celest thorn
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thats mafia 1

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but remastered

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which they did an amazing job

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im talking about Old Country

pallid galleon
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Are dropdowns for SSS working right now? It doesn't seem to update mine from 0 whenever I change the setting

random scaffold
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@thin shuttle ship

thin shuttle
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yes

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that why my name exist

pallid galleon
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no matter what setting I click, it's always 0

random scaffold
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when wrapper for ss settings

icy knoll
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you can get the setting value from the player

pallid galleon
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I'm like not really understanding any of the SSS stuff so I'm just copying from other plugins partially

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it worked when I did the two button one

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but when I switched to dropdown it doesn't

icy knoll
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just grab the current value whenever it's needed

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dont do that

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lemme try get the class for you

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ServerSpecificSettingsSync.GetSettingOfUser<SSDropdownSetting>(hub, Id)

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then just use the value from that

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i worry about the plugins people learn from sometimes ๐Ÿ˜ญ

restive turret
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When I parent Primitive to pickup why does it fucks around??

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or did i do something

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maybe both of the colliders are doing funny thing or what

icy knoll
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are you parenting to the root?

restive turret
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uh

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Pickup.go

icy knoll
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.go?

restive turret
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maybe my component does it

icy knoll
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yeah the game object should be the root then, or atleast id hope

restive turret
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it does parent to it

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just doing funny motion with it

pallid galleon
restive turret
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ye it was my component

icy knoll
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it grabs the most latest version

pallid galleon
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oh, automatically?

icy knoll
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yeah whenever its called, latest version

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it requests the information from the client

pallid galleon
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But it still doesn't actually update properly

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No matter which of these I select, it's always 0

icy knoll
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you want to sync back to the client?

pallid galleon
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umm, yeah maybe. I just want it to update the funny number when I click a different option

icy knoll
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i dont understand why you need to track the event for this tho? why not track when doc is about to start reviving?

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and then see if the person has opted out

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this seems overly complicated

pallid galleon
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Sure, but the setting info doesn't update either way

icy knoll
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yeah idk how to sync back to the player

pallid galleon
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like if I press on option 3, it doesn't go to option 3

icy knoll
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it should do

pallid galleon
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the server doesn't recognise which option is selected

icy knoll
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do this

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if(@base is SSDropdownSetting setting) CL.Info(setting.SyncSelectionIndex)

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should work and give you back the index

pallid galleon
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raw or validated?

icy knoll
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see which one is correct

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you can also use Text, which is what most people use

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just looking through some plugins for dropdowns, some plugins do Math.Clamp(SyncSelectionIndexRaw, 0, Options.Length - 1), so you can try that too

pallid galleon
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yeah it just doesn't update when a new option is selected

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I am very confused

pallid galleon
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do you know of any other plugins that use dropdown SSS I can yoink from lmao

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Im so confusioned

icy knoll
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i use SecretAPI for all my plugins

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better SSSS system as a whole

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well, i use it for plugins for my server, not public plugins

warped prairie
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is there any simple way to check if a player is within an elevator? im working with position stuff but if the elevator changes state they get put in void.

harsh thorn
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if there isnt a labapi method for it you could probably just itterate over the elevators and check the bounds (if theres not a method for it on a wrapper or something)

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i dont write enough code regarding elevators to know whats in the wrappers

warped prairie
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lel ty ced pepeLA

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just do it bro 5Head gg

unique crane
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foreach(Elevator elevator in Elevator.List)
if(elevator.Bounds.Contains(player.Position)
....

restive turret
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so, after million fails
I want to attach a primitive to pickup
primitive has a component that it must trigger when player enters it
thats it

unique crane
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On Start do toy.Parent = transform;

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works for me

restive turret
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nah

unique crane
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and the simply trigger / range check

restive turret
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Doesnt show trigger
when spawned it little bit fucks up

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doesnt do what i want

unique crane
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I think that you had to add another collider for the trigger?

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instead of changing the existing one

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Not sure

restive turret
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ye checked it

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I had to add another collider

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thanks my old myself

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and you

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now im gone and ready to die
(also do you know why it AddComponent does not call Awake, Start or even update??)

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gameoebject exists, active, I can see it, smell it , feel it
but when i add a component doesnt do shit

winged meteor
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How can I make these things work in my custom item's system? like adding the Label, color's n stuff. for keycards

winged meteor
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how can I override the values on the item?

restive turret
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public override KeycardLevels Levels => new(3,3,3);

winged meteor
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...

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No

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that is my sytme

restive turret
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By making a new class that inherit from it

winged meteor
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like

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actually

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change the values of the keycard when parsing it on spawn

restive turret
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Ah, with labapi there is a function that does it

winged meteor
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what is the function?

restive turret
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Idk, something inside Keycard

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Like Keycard.Create or something idk

unique crane
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There are static methods to give you each custom keycard type

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Like Keycard.CreateKeycardSite02(Player, args..)

winged meteor
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is it possible to do with a existing keycard? that is set as ""

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or

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does it have to be brand new/
?

restive turret
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Brand New

winged meteor
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ok

restive turret
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This create a brand new one

winged meteor
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can you give/spawn or only one of them with that?

restive turret
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It gives you an item, you have to either add into the player inventory or do drop it or something idk

winged meteor
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darn.

restive turret
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Its one item, not a pickup

winged meteor
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do you think creating it as a pickup will be a thing in the future?

unique crane
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Absolutely

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For now, you can give it to Host player and drop it on ground

celest thorn
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dead chat

south socket
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chat dead

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i think my brain is trolling me

            Server.CategoryLimits[ItemCategory.Radio] = 8;

is doing this WHY???

unique crane
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I.. dont see where the issue is?

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Scp-207 is not radio

south socket
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if i remove it i can pickup 3 scp items

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if i put it in

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i only can pickup max 2 scp items

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and im confused

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like why

celest thorn
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thats it

south socket
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if i remove the item limit for the radio... magic i can pickup 3 scp items again xd

glad pagoda
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not activeself

restive turret
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I just add it to the game object, the object should be active cus i see on server and i just spawn it

restive turret
# grand flower show code?

var primitive= PrimitiveObjectToy.Create();
// Setting default, position to player, visible, sphere
MoveTowardsTo moveTowardsTo = primitive.GameObject.AddComponent<MoveTowardsTo>();
moveTowardsTo.Base = primitive.Base;
moveTowardsTo.PostionToMove = hitInfo.point;
moveTowardsTo.enabled = true;

grand flower
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should work fine

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what about your component's code

restive turret
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No log for it btw

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Or might be my if statement before didn't go tru, will check tmr anyway, but that totally should worked

severe cave
restive turret
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Because it didn't got printed

grand flower
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hmmm have you tried making it void Awake() and not public?

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Would be a stupid bug but I'm pretty sure they're supposed to be private

restive turret
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Will try today's when i wake up and ready for hours long suffering

pine parcel
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how are hints displayed, like when mousing over something, or just in general?

pine parcel
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I have an interactable toy that I wish to create a hover over hint for. And I also want a hint that I can display on a player's screen. Sort of like broadcast, but smaller and faster to update

slate flume
pine parcel
pine parcel
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trying to figure out which DLL contains the methods to display hints to players

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then I can investigate it on my own

slate flume
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Those are really the only two assemblies you need for a majority of changes

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I avoid the question you just asked because sometimes you have to learn why and learn how to figure it out yourself