#plugins-dev-chat
1 messages ยท Page 102 of 1
also does this exist?
S&boz in C
Unreal engine
โ fireboy & watergirl
โ
sandboy & watergirl
btw mr axwabo, here's something interesting for you, if i go LOOK TO tHE LEFT MY CAMERA MOVES TO THE LEFT AHHHH
did you type that with a z intentionally or due to keyboard layout
y and x is near eachoteehr
โ pointerboy & unsafegirl
๐ญ๐ญ๐ญ
i can confirm and deny this at the same time
I love making components and going through not optmised code every frame
yes i love GetComponenting every frame
-# kill me
every tick
wait is that bad for like stuff?
is every tick or every frame update() method?
yep
Nw does it in Update because fuck optimization
wdym yep
they're the same
I'm patching some NW methods to make them more optimised/clean
frame = tick
oh
where
The compiler already made them optimized
Im just joking
I don't true
nw is known for the client side non optimization
compiler can't fix unity 
Unity is still crying for the amount of polygons in heavy
can someone please fix that
XDDDDDD
griddy mesh
we don't need 200000000000000000000 polygons for just a box
surely it's just a transparent texture, right?
guys I fixed my shitty ahh code
right..?

we need to make a movement+
the movement is make sl open source and let the community update it
How do i know if a jailbird damagehandler is charged?
@unique crane https://github.com/northwood-studios/LabAPI/pull/250 so when this stupid error will fixed?
I do not merge public PRs
then how it works
Jesus is in charge of merging all PRs
What would we do without this life saving PR
I didn't even see the "i"
lol
this reminds me of Yamato finding the most random ass "bugs"

you mean features?
Nah i mean Z-Fighting, Y-Fighting and geometry not connected by a millimiter that not even if you spend 20k hours you can see
Not exactly super sure why but the plugin project of my team has
<TargetFramework>net48</TargetFramework>
<LangVersion>latest</LangVersion>
But from what i understand, that would be the .net Framework 4.8 and very old, instead of the most recent .net 9
Am i ok to change it or is there sth compatibility-wise with SL that it needs to be that old version?
because Unity
simple
unity doesn't support newer version
john unity is always watching
not even 4.8.1
Reference mscorlib.dll in sl server files
but use mscordlib
I just want to use static abstracts ๐ญ

Static ABSTRACT?
ya
wtf do you need that
in an interface
?
what are you trying to do
holy insanity
Anyway yea reference mscorlib.dll and youll get some netstandard 2.1 stuff
I have no clue how to put my thoughts into words
Just use normal abstract
But i want all my child classes to have their own individual static lists
thats a nightmare
better go off with a Dictionary
of serials
In the beginning i just wanted a parent abstract class with a static list that the children have to define themselves
waaaa
Yup wanted to do the same for something else, static abstract introduced at net5 so no older version have it
And because unity is unity don't think it will ever update to latest of any new .net
Unity 6 something
Nahhh no way
Tbf its language version in a plugin
Yeah even if it were 2021.3 it would have partial C# 9 support
Its also difference between language and dotnet version
Yea but are you sure that means dotnet and not language
Why not just do this in your customitem class?
public static List<ICustomItem> List => CustomItems.Values.ToList();
internal static Dictionary<uint, ICustomItem> CustomItems { get; set; } = new();
Because that's a new C# feature and NOT a language feature
Same as you targeting net48 can't use net9 related classes/structs.
Me want
- CustomItem base parent class that has abstract/virtual stuff
- This base class has a static list of all custom items, but like, not all "CustomItem" type objects. But individual
- Child CustomItem classes like uh, "Taser"
- This child customitem needs to define its own static list
- So now this child has a "All" list, but it will only contain all Tasers and no other custom item
- Now i can do parent.All or whatever, and it returns me the list of all instances of whatever child is stored in that parent
Tried that, doesn't work, rethink how you done it
Both me , him , exiled using this kind of thing for our thing
I dont understand this
Btw just to tell you, making more classes is bad since can give you performance issue
Which it did for me
I meant as.
creating 20 "CustomA7" class isn't good
These are 3 sources available for you to copy learn from
When you register a custom item it gets saved to the dictionary with its id/serial as the key and interface as the value
And the list just pulls all the interfaces
I dont understand how that would only give me back a list of a specific custom item
You can do is
I just get the id I want and check the dictionary
And whats the benifit of Interface vs parent abstract class
Get<T>() => List.Where(x=> x is T). Select(x => (T)x);
Nothing basically
I mean cleaner ig
Nothing changes from functionality as long as you have something to implement
I use abstract because I just wanna implement stub and don't need to worry about much
I seen myself doesn't wanna implement much so i just did many stuff as virtual and stubbed out
I mean i do a mix if something is used somewhere and could be useful in the future and its not for all of the classes
Then interface
I have usually 5 virtual
And 6 abstract
Thats it
Rn im working on a complicated system and abstract are useful and tomorrow for saving me time im 100% gonna implement Interfaces
Nah i like to make things scalable
Less effort
As much as for example atoh in some code section is held by hopes the rest is pretty much alot customizable and scalable
Ye i did abstract stuff like my custom role coroutiner and effect giver, but for thing like doing even related calls or specific i just use interface
That makes 100% sense
I could make Custom Items using interfaces but i don't think there would be actual benefit for it
Nah
Like 40 interface to call item action before and after? Nah
Btw whats sad of the stuff i do is after i do it all of my time goes thrown
After making the 3rd one i just nuked that change
Basically ye
I mean at the end they are tourneys
That's why my mind always tell me "you didn't do shit today bro*
Trust me im insecure with everything i do
Like a ton
Same
Every change, every day is asking if im doing the best
Or if i didnโt do enough
Or if what i did was enough of a good quality
Ye, sad thing is lately I fight against saas solutions and there is always a fucking new one
Like there is probably every week a new fucking SaaS solution somebody using unironacly like bro there is better SaaS exist than a noname no rep one ๐ญ
I just dislike it
Like as much as i love the people who work and everything but this game IS NOT for modding
And seeing the old src of unity I still have many many unanswered question of why's
Why we exist?
Just to suffer
So sad
Indeed
Most games are not for modding
but modders search ways around it
However with labapi we will try to make these hard workarounds easy
And build wrappers around them
Nerd-chat
Any translators for this in chat
You can ignore
just read and fix it
Oh wow thank you
Unless you work at NW you're unlikely to be fixing it
Just ignore it
It's also not something that's gonna cause issues in this case
just fix it bro 5head. super informitive responce lmao
Ignore it
it wont cause any type of issue
Is anyone else experiencing unexpected server reboots when everything is fine?
<PlatformTarget>x64</PlatformTarget>
It does but you can't compile for that on windows
Set PlatformTarget to x64
Oh slejm has answered lol
Check local admin logs
Helo chat
Rats are better than capybras
no
Can i change the maxammo of a weapon
[HarmonyPatch(typeof(MagazineModule), nameof(MagazineModule.AmmoMax), MethodType.Getter)]
internal static class MaxAmmoPatch
{
[HarmonyPrefix]
public static bool Prefix(MagazineModule __instance, ref int __result)
{
__result = intamount;
__instance.ServerResyncData();
return false;
}
}
For now, you need to either patch the MagazineModule or fake attachment
This one works fine yea
got it
you dont need the HarmonyPrefix attribute on a method called Prefix in a HarmonyPatch class
I put that too honestly
guys what the fuck is wrong with humans
why tf we created chemistry
i've never studied chemistry but for my entrance exam FOR MATH THERE IS CHEMISTRY
Fucking hell
you are a creation of chemistry zero
I know sadly
โ and this bad boy i love this guy, never studied it in school and im learning stuff like trigonometry which i never studied
My old math book doesn't HAVE SHIT inside, im studying through chatgpt and a website for math i used
btw someone here uses VMWARE Horizon?
because i have ALOT of questions
Math for loop my beloved
Fr this guy is a loop but better thats teh way i understood it
as soon as i saw examples
It literally is a for loop
Ive seen that somewhere but cant remember where
trigonometry
Yeah but what the result
a number ig?
yeah but like
variance
its called variance and i have an array
and need to find the average number
AH RIGHT
bro i've never studied this stuff
and im trying to understand them
i need to get 8 questions right
in math to pass without any issues and bonus
im so dead
im at home with a program called VMWare Horizon, and for what i understood it just gives mouse inputs to a virtual machine
and nothing else
and they tell me to use zoom and position my camera infront of me
so cheating could be possible
i know that
that number - mean
Welp
statistics
I hated these
Its not hard, its just very very mechanical
like unless you have computer it takes ages to sum all inputs together
yea
i've seen that
and i have 50 minutes
to do all of this
and other 9000000000 stuff
a total of 20 questions
and need to ace with 8 of them
to just pass and not have problems
and then there's programming that shouldn't be hard at all
its just loops and other shit to study
the only problem everything is written in ITALIAN
LIKE While is translated in "mentre"
and other shit
even for is translated everything
๐
There is joke language
and its Java in Czech with dialect
from eastern part
Lol
Im scared of the math one
more
than the english section
lol
which alot of my classmates found impossible
its like a full year i speak daily english every fucking day, and from when i was 3 i started learning it
it couldn't be that bad
Honestly my final exam went so well the english professor i had, she was amazed and i was one of the small percentage of the class who spoke correct english
i just found out the xi + x_ thing x_ is just the average lol and i calculated it wrong
but this IS SO fun, im having fun rn
learning this cool stuff that i will never use in life
Ostrajava
real
๐ฅ
@static osprey we love amd
ok seemed to work on 2nd attempt, we'll see if this fixes the crash issue
i like how that deleted amd andrenaline for some reason
๐ญ
I'm interested why was keypresses moved to entirely client and removed from server?
what
we had event that could get key the player pressed, but that was removed and replaced with SSSS
when was that a thing
wasnt that a nwapi thing, it was removed because the majority of key presses didnt trigger the event
might be, I was not developer in that time only later heard that was a thing
you can track the noclip key, that's it
^
if you have medkit etc. you can track more
and noclip key can't be tracked in spectator
Oh yeah, that was a thing until they moved hotkeys to the client
As a laptop user, I can relate
This will be the worst decision NW Can make
if you wanna memorize maps in rounds, take screenshots of PC's perspective in spectator
Is that... by hints
Adding a map just ruins the games last remaining horror element
yeah
nah you are crazy
this minimap is ver 2, before i make minimap using admintoy
me omw to screenshot int.MaxValue
starting another big project
yeah i know, but i think korean playing this game not horror, only win this game. i make this for buff SCP(with 079) and NTF.
and.. for FPS server
You create stuff like this?
nah bro i just copy and make a new proj
everytime lol
whats this mega secret project?
I see already Capture the Flag
have you heard of UT?
no
Please tell me it's the same seed and not generated
???
obv its the same seed
Thank God
Unreal Tournament (1999) intro 1080p.
Used Direct3D10 renderer available at
http://kentie.net/article/d3d10drv/
Game audio sample rate 48kHz.
Oh someone asked me to make a tourney like that
no, it works all seed
never answered
Ur joking right ?
soundtrack is ๐ฅ btw
it's really works
Honestly there are soundtrack
that are BANGERS
last tourney we used 99999% of roblox sounds
So you r telling me that the mini map is generated on all seeds? And it's not made by hand only on 1 seed ?
and no music
no it was obv
why tf you make something just for one seed
Roleplay server do a map schemat on the walls
im sorry but none heres plays roleplay
it not on seed, i make this element by room, and minimap system generate it and combine
so it work all seed
Me neither
I just did see some
and this have layer
Crazy
https://www.youtube.com/watch?v=i_0G6WPuss4&ab_channel=SuperJoe
This still one my best fav of game soundtrack
Take it back to 1999 with Foregone Destruction, a track well known to any Unreal Tournament player.
this map is literally my childhood
Looped the song for length. (Sounds normal)
Download:
- Linked Removed -
Copyright ยฉ Nintendo All rights reserved.
BRO THIS
tHIS BANGER
is my childhood
Zero and Ax and Changwongfirebird cooking
This one is different because Nintendo decided to block the copy from where I was getting the rest of this OST. If you see ads they aren't because of me, it's all copyright shenanigans. I suggest ad adblocker like Ublocker Origin. Check the "Discussion" tab on my channel page for updates. Hoping to eventually have access to the community tab.
or this
BROOOO
i WANNA GO BACK AND PLAY WITH THE WIII
GOD GIVE ME A WII
PLEASE
i wanted to pay a guy 200 bucks for a wii
he refused AND HE KEEPS IT IN THE ATTIC
BRO
So much potential inside an ATTIC
I have a wii
I can go to my local thrift store and find one for like 20 dollars
how much
BRO TELL ME WHERE YOU LIVE
(not in france i hope)
and like 3 controller, I think the wii even bricked so can play any wii game
United States
bro i swear to god im buying a ticket
it have layered map, at HCZNuke, 079, HID, and old173 room. (yet 049/173 room)
where UAV?
but mario galaxy IS MARIO GALAXY
YO CRAZY IDEA
I have a question that is really really complex how are you making this?
with prim or with hints?
with hints
because with hints I HAVE no idea how tf you are doing so perfect shapes
crazy
Check the "Discussion" tab on my channel page for updates. Hoping to eventually have access to the community tab.
sending millions of iI|
YOu listen to this
i make minimap drawer system at in game
and you don't cry
like every man and woman would cry
to such a banger
of a game
I know that but i mean how do you do such complex shapes
have you ever played mario galaxy?
no
Jesus Christ
I dont really played many nintendo titles
im sorry
Bro nintendo sucks After WII U
nintendo should explode
real
oh, i just combine they (โ , โ , โ)
ngl if nintendo was more like friendly like in the past 100% i had a switch
crazy work
giving size and rotate
Games from nintendo ARE FIRE, especially of story
like only game publisher who could rival is Konami and Square Enix
:D nice
for story writing
so UAV of friendly (same faction or even same role) showing?
activate editer view
Crazy
Bro how much time have you spent?
on doing this
because HONESTLY you spent more time doing the UI
than anything else
it take about 1 month
make plugin take 2 weak and drawing map take 2weak
i mean thats not bad
@celest thorn
https://www.youtube.com/watch?v=kgU2z3guQ88&list=PL890B35EDEE103B1B&index=5&ab_channel=Templayer
Playlist / Seznam Videรญ - http://www.youtube.com/playlist?list=PL890B35EDEE103B1B
Soundtrack from the game DK2.
Soundtrack ze hry DK2.
My favorites are/Moje oblรญbenรฉ jsou:
3 - http://www.youtube.com/watch?v=kgU2z3guQ88
6 - http://www.youtube.com/watch?v=GQ0Ytsy8WzY
7 - http://www.youtube.com/watch?v=VDW1mq5WE0Q
"The Full one" - http://www....
idk this game
and this average hint message length is 3500
Looped the song for length. (Sounds normal)
Download:
- Linked Removed -
Copyright ยฉ Nintendo All rights reserved.
This one
a banger
i reduce this from 10000
The introductory cinematic to Dungeon Keeper 2. Developed by Bullfrog Productions, published by Electronic Arts and released on PC in 1999.
you already sent this, i agree its banger
its not the style of game i like
Provided to YouTube by Symphonic Distribution
115 ยท Elena Siegman ยท Kevin Sherwood
Call of Duty: Black Ops โ Zombies (Original Game Soundtrack)
โ 2011 Activision
Released on: 2011-01-25
Producer: Kevin Sherwood
Composer: Kevin Sherwood
Auto-generated by YouTube.
that just an intro not a real gameplay :D
this one?
I have on my playstation more than 200 games played
combined from psvita, ps3 and ps4
- all of the games from Nintendo
like im an archive now
yup old cod music was goated
FR
I didnt played any but i know its good af
Provided to YouTube by TuneCore
Horizon ยท Pawel Blaszczak
Dying Light (Original Game Soundtrack)
โ 2019 Musicartvision
Released on: 2019-07-31
Auto-generated by YouTube.
lets just say this
this is peak
๐ข
DL2 is good just for the dynamic music system
that makes me SOOOO MUCH more excited
Provided to YouTube by PIAS
Credits Closing Theme ยท Valve
Half-Life
โ Ipecac Recordings
Released on: 2020-03-10
Composer: Valve
Auto-generated by YouTube.
this one too
I wanna go back
Wii Era
Please send me back then
i will be happy
i don't like the new games they suck
but sadly i would loose another banger RD2
oh so many vids I watched featured this many was literally bunny jumping vid
bhopping is Valve thing
Luigi's Mansion theme song from SSBB. Yes there is suppose to be static.
even this one
Recent bangers songs are from Deltarune
and its so sad that new games don't really put efforts
WHAT
You know its big when Ax is surprised
Also
does it show teammates
or nah
admin toy version, it show everyone, but it don't showing every time, only using skill.
you know its big when the game doesn't have it
and it looks like official
lol
skill like teleport selected room,
I would kill you if you didnt add the second sentence
Me?
This game could be perfect
if something didn't exist
Relative Positioning
then we are all happy
you know 90% of my project where impossible for RELATIVE POSITIONING
i want to see that feature burn down
a bit problem would be fast movement
but for now i don't have anything that does that
btw how are you doing?
i want multi hint, this send minimap with other hint data. every 13.5 times per second
but i think it is just i want
it's impressive
i wonder if you could just port it to RueI
Alive
nice to hear
i already have hint systme like Ruel(with SSSS, on/off some hint).
some hint don't need to update yet. but sending minimap, it send all current hints. i hate this.
can we make sl in sl?
yes
sl in sl..?
yes
using hint..?
no using only primitives
i can but too easy
Thats bannable
kinda like xproxy
how make 244
bold? 
particle
spawn a 244
noo
primitives
you quit the game
AHAHAAHAHHA
free us from this prison
the bald man's prison
one of us has to stay
okay deal
๐ญ
genuinly im getting bored of this game
and when i get bored i leave the community forever and go to the next cool game to mod
but here i've met cool people
like maro
so im not gonna do that for quite a while


AHHHH desync
i hate the emoji picker sometimes

๐
i want the toilets out
Such a cosy basement
If you mean the toilets with s before them
I agree
yes
Nah I wouldnt do that to you guys
What modding community you've been in before?
i mean i've been first one discord one (client modification etc...), Roblox (if we can count it, i was making "cheats", like just funny scripts to mess around nothing like aimbot), Minecraft (both Mods and Server Side ones), Lethal Company for a short time, SL, Content Warning for a short amount of time,
the one i had more fun i must say its the SL one
but just because i know maro
else i would've already left
nah i reach a point
where i don't know what to do
it has been fun for now because maro has more crazy idea
I have reached that point a long time ago lmao
I don't even play this game
at all
Although I should...
Yeah I feel you
its both changes from nw and changes from myself
hey david
i don't see david lol
I usually play this game for a month or two then don't touch it for the rest of the year
If I send searchCompletor.ValidateStart(); does it start doing anything fancy on client side or
rn im into this
and thats it
No clue what that is lol
Nintendo switch games
Yeah I figured that much
ofc what else would be
but idk the first one
Thats actually a lot of modding communities youโve been through Do you feel like each one taught you something new or do they all kinda blend together after a while?
let me pull up
blade game
a screenshot

hope i don't get banned
as always

its actually funny that this is the first result you see if you search the game name
just taken so you know its real
date is there
ayo
i mean you know for sure pyra or mythra
its crazy that is the first result
anime girls with big swords and guns, nice
Its not anime girls i mean
Search XC2
else the nintendo stuff appears obv
thats what the community uses
ig
but yea a really good game (Not gameplay boring asf)
boss was 2h and 30 minutes without counting the other 4h of trials
two big things fighting each other
the sword and the enemy
you dirty minded
;(
@languid temple im gonna ask you obv that you are here, A CRAZY good story game that i could play
(and if you don't have them PLEASE play story games always amazing)
Portal
played
South Parks
nah
Splinter Cells
Crazy
my friend made me so scared of metro
i will never play that
that entire section with spiders
ewww
ah you havent seen the spiders
I don't really play story games, because I can't really find time for them. (I mostly play with friends and when they aren't online neither am I)
or the intro of the latest
so sad
you loose on alot of best games
I also don't really like story games because they just not worth the money
i think my life sometimes has been shapen by this games
play the trial version 
Demo don't exist anymore
Some of them are
99% of games doesnt have demos
especially old one
To me nearly none of them
I don't wanna pay 40โฌ+ for 19 hours of gameplay
That's just not worth it
For me
I mean for example recent XC2 the game cost 8 euros + nintendo switch which is 200 euros max, and it was 80 hours of fun
really deep story and ngl i cried
some games make me cry
for how good their story telling is
or there are games like Detroit become human, that don't make me cry but think instead
and then RD2 with 2 weeks of playing it day and night and seeing that ending
crushed me
"you are a good man, arthur morgan"
games like Mario Galaxy, Mario & Luigi etc... ARE fun and good story banger songs
But these are the story games I have played:
- Detroit Become Human
- Portal 1-2
- Southpark Stick of Truth and Fractured but whole
- Some half-life (no clue which ones)
- GTA 5
- AC 1, AC Black flag
games like HL1 Good as fuck and innovative and then games like COD that is fun because you shoot and not really deep
Played all of them but not South Park
Oh and Hogwarts Legacy
South Park games idk they don't seem that interesting
Boring for me
i find boring baldurs gate 3 too
how tf you even write that name
glorified DND
Oh wait I remember a few more
lets see if i played them
Dead Island 2, Watchdogs 1-2
I have dead island 2 but idk not the style of zombie game, Peak
Aiden was a good character
and Markus too
yea good games
too bad the 3rd is bad
Played that
or at least according to reviews
and i must say
who wrote it
was a crazy
like mental asylum for them
it was disturbing
not in a good way
I've also played a few cod and battlefield campaigns (no clue which ones)
BO1 peak
Bo2 less
but those are not that typical story
Bo3 Peak
type
Bo4 idk
And the rest obv dog shit
Nier?
you seem a type to play nier
for what i've seen
really good game
i loved the story
REALLy long
im talking like alot
without spoilers obv
I'm gonna be honest I've downloaded it, and never played
Peak game
B2 and 9S
are probably one of the best duo
I downloaded nier automat
Yea i played that one
not the previous one
but couldn't bring myself to play it
because it was boring
Honestly just follow the tutorial
Another good game Metal Gear Rising: Revengeance
crazy songs
crazy game
recently became popular again
A game I didn't play but liked watching was Death Stranding
My description when i saw it?
for me that game had a very good story
"Walking simulator"
ngl boring asf
I like it
I'm probably going to play with the sequel
Death Stranding 2?
Ye
I still need to buy the new mafia
ITS IN MY HOME
(not palermo)
SICILY
even tho i fucking hate living here
I've watched a full play through of the definitive edition it was good
Not mafia definitive
thats mafia 1
but remastered
which they did an amazing job
im talking about Old Country
Are dropdowns for SSS working right now? It doesn't seem to update mine from 0 whenever I change the setting
works for me
@thin shuttle ship
What am I doing wrong here?
no matter what setting I click, it's always 0
when wrapper for ss settings
why are you saving to a savedSettings variable?
you can get the setting value from the player
I'm like not really understanding any of the SSS stuff so I'm just copying from other plugins partially
it worked when I did the two button one
but when I switched to dropdown it doesn't
just grab the current value whenever it's needed
dont do that
lemme try get the class for you
ServerSpecificSettingsSync.GetSettingOfUser<SSDropdownSetting>(hub, Id)
then just use the value from that
i worry about the plugins people learn from sometimes ๐ญ
When I parent Primitive to pickup why does it fucks around??
or did i do something
maybe both of the colliders are doing funny thing or what
are you parenting to the root?
.go?
yeah the game object should be the root then, or atleast id hope
okay this is much better yeah, how do I sync to this though?
ye it was my component
wdym?
it grabs the most latest version
oh, automatically?
But it still doesn't actually update properly
No matter which of these I select, it's always 0
umm, yeah maybe. I just want it to update the funny number when I click a different option
i dont understand why you need to track the event for this tho? why not track when doc is about to start reviving?
and then see if the person has opted out
this seems overly complicated
Sure, but the setting info doesn't update either way
yeah idk how to sync back to the player
like if I press on option 3, it doesn't go to option 3
it should do
the server doesn't recognise which option is selected
do this
if(@base is SSDropdownSetting setting) CL.Info(setting.SyncSelectionIndex)
should work and give you back the index
raw or validated?
try both
see which one is correct
you can also use Text, which is what most people use
just looking through some plugins for dropdowns, some plugins do Math.Clamp(SyncSelectionIndexRaw, 0, Options.Length - 1), so you can try that too
do you know of any other plugins that use dropdown SSS I can yoink from lmao
Im so confusioned
i use SecretAPI for all my plugins
better SSSS system as a whole
well, i use it for plugins for my server, not public plugins
is there any simple way to check if a player is within an elevator? im working with position stuff but if the elevator changes state they get put in void.
if there isnt a labapi method for it you could probably just itterate over the elevators and check the bounds (if theres not a method for it on a wrapper or something)
i dont write enough code regarding elevators to know whats in the wrappers

foreach(Elevator elevator in Elevator.List)
if(elevator.Bounds.Contains(player.Position)
....
so, after million fails
I want to attach a primitive to pickup
primitive has a component that it must trigger when player enters it
thats it
the goat ty.
Add component to the pickup
On Start do toy.Parent = transform;
works for me
nah
and the simply trigger / range check
I think that you had to add another collider for the trigger?
instead of changing the existing one
Not sure
ye checked it
I had to add another collider
thanks my old myself
and you
now im gone and ready to die
(also do you know why it AddComponent does not call Awake, Start or even update??)
gameoebject exists, active, I can see it, smell it , feel it
but when i add a component doesnt do shit
How can I make these things work in my custom item's system? like adding the Label, color's n stuff. for keycards
Override
how can I override the values on the item?
public override KeycardLevels Levels => new(3,3,3);
By making a new class that inherit from it
Ah, with labapi there is a function that does it
what is the function?
There are static methods to give you each custom keycard type
Like Keycard.CreateKeycardSite02(Player, args..)
is it possible to do with a existing keycard? that is set as ""
or
does it have to be brand new/
?
Brand New
ok
This create a brand new one
can you give/spawn or only one of them with that?
It gives you an item, you have to either add into the player inventory or do drop it or something idk
darn.
Its one item, not a pickup
do you think creating it as a pickup will be a thing in the future?
dead chat
chat dead
i think my brain is trolling me
Server.CategoryLimits[ItemCategory.Radio] = 8;
is doing this WHY???
if i remove it i can pickup 3 scp items
if i put it in
i only can pickup max 2 scp items
and im confused
like why
if i remove the item limit for the radio... magic i can pickup 3 scp items again xd
It should
show code?
make sure it;s activeinhierarchy
not activeself
I just add it to the game object, the object should be active cus i see on server and i just spawn it
var primitive= PrimitiveObjectToy.Create();
// Setting default, position to player, visible, sphere
MoveTowardsTo moveTowardsTo = primitive.GameObject.AddComponent<MoveTowardsTo>();
moveTowardsTo.Base = primitive.Base;
moveTowardsTo.PostionToMove = hitInfo.point;
moveTowardsTo.enabled = true;
No log for it btw
Or might be my if statement before didn't go tru, will check tmr anyway, but that totally should worked
Why do you say fuckoff to awake and start?
Because it didn't got printed
hmmm have you tried making it void Awake() and not public?
Would be a stupid bug but I'm pretty sure they're supposed to be private
Will try today's when i wake up and ready for hours long suffering
how are hints displayed, like when mousing over something, or just in general?
Wdym
TMP ?
I have an interactable toy that I wish to create a hover over hint for. And I also want a hint that I can display on a player's screen. Sort of like broadcast, but smaller and faster to update
Hints are always displayed on screen, you'll need to create a system to detect when a player is hovering over your interactable toy and display the text that way
do you know what reference the hints belong to?
Wdym?
like, is it in AssemblyCSharp, or LabApi, etc.
trying to figure out which DLL contains the methods to display hints to players
then I can investigate it on my own
Everything in the game is in AssemblyCSharp
Everything in LabAPI is in LabAPI
Those are really the only two assemblies you need for a majority of changes
I avoid the question you just asked because sometimes you have to learn why and learn how to figure it out yourself






๐

gg