#auto-targeted an empty stretch of track

1 messages · Page 1 of 1 (latest)

spice dust
bronze furnace
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@river crane I think we have another invisible outpost

spice dust
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I was able to beat the map without doing anything aside from retargeting

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and I hit it again on the next map

river crane
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@spice dust I don't assume you still got a save from that? Or a screenshot of the full map?

bronze furnace
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saved file is right below the image

river crane
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I blame the heatwave

alpine python
feral rain
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I've had the same problem on another map, on the tile immediately left of a real outpost (one of Crush Bot's maps I think? The one with two outposts on his side)

spice dust
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Another variation on that:

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the enemy base is showing as connected to a target, even though it is not

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this was a tiny bomb map iirc, if that helps

river crane
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This.... is a different issue, but having the saves here is VERY helpful.

spice dust
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Shall I re-report it in a different thread?

river crane
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Ideally... it's just that it's close to the end of my work day and I may lose sight of it otherwise. I am sorry.

spice dust
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no worries!

feral rain
# spice dust

I think this is the map I was talking about, the space to the left of the destroyed outpost

spice dust
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another one I think?

river crane
# spice dust another one I think?

Yup that one I found. 🙂 The upper outpost has the same. The board is actually supposed to come with two Mortars in these places (and yes, this is evil and yes, we all blame Liam)

spice dust
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I definitely blame Liam

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especially for that map with the mortars on top and no overlap

river crane
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But you can blame me for the actual bug that is. There was a technical change that resulted in boards that come with Deployables showing some of them as invisible. That is entirely my own fault. But we got it and it should be fixed in the upcoming patch

spice dust
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oh I blame nobody for serious. bugs happen, anyone who tells you different does not have your best interests at heart