#Better ai pathfinding
1 messages · Page 1 of 1 (latest)
oke
:)
yea that simple
but what trigger is what
like left
or right
let me use angles to find out
i got it
yay
yoy
It doesn't work.
Oh so that's why there's Sleep 500.
okay it works
ye now you get it
It works but he noclips through the wall sometimes so
you need to make the walls thicker
Wait so is the first code allways running and the second has to be activated by a trigger?
@neon pebble so can I add a trigger to make it attack you when your in its sight?
No both are always active
Can you show a video on when the code works I gotta see if it’s how I want
mine works fine but how do you change the speed?
Changed the first mult 1
how tf do you do ts? honestly like how do i connect and edit the items i connected
this guy serious?
Prob
The monster can walk through walls if theres no other path for it to go
If you somehow find a way, I think if you make it so the monster slowly turns to look at you, then it wont go through the wall, also I made the walls thicker but when your right behind a wall and the monster is on the other side, when the monster turns it goes through the wall so
Just a idea
i don't know how to do that but if they make a tut i will add it
You alr can but then it would clip through the wall because it's turning code is at 500 ms delay. It needs to teleport sideways from a wall or it'll just bug out. Only if Nelson could code it so it turns normally but instantly turns away from a wall.
I MADE A BETTER PATHFINDER