Yep. Should I have an option where you could change the weathers like rain, sunny sunset or something like that? Because if you don't do that and then you just use the color blocks in always complexity. And also if you use the particle blocks from the main you can't build inside it and don't get me wrong on putting the rain block on this side. It'll just make when you put it back. It will still waste complexity and if you do add a a weather block then can you add clouds realistic clouds?
#Weather
12 messages · Page 1 of 1 (latest)
Weather options help. Use dedicated blocks for rain/sun. Clouds add depth. Keep complexity low.
But to what I'm saying is that adding a option to where u can enable weather settings that doesn't allow any complexity to increase. Same with clouds. How I want the clouds is for it to not have complexity.
Weather option adds clarity. Clouds stay simple. Complexity stays low.
So grab can add weather options
Maybe
and trigger to change the ambience
OMG in my text I said that when u build in the particles it moves. And when you try to group an object inside it, it groups with the particle block. Also even tho u move the particle block to the side, it still wastes complexity