#Mirrors

9 messages · Page 1 of 1 (latest)

analog path
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mirrors. 20 max for level and if two face together then it's just pure black. And they take 5 complexity. There shapes are ball and square.

lost monolith
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If there was mirrors it would most likely be at least 50 complexity

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cuz im pretty sure you have to duplicate the hole room/map for the reflection

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at least that’s how old video games did it

analog path
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: (

fallow oracle
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idk how slin does it but can't u js make a camera object in the center of the mirror and render whats on the camera on the object?

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shi that's how i do it

analog path
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lol