#Flipping

30 messages · Page 1 of 1 (latest)

placid ravine
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grab is a parkour game. we need flipping— it would be awesome to do a backflip off a building in this game dude

runic scarab
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do a flip irl

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you wouldn't

modest stone
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would people get sick fliping in vr is kinnda trippy

placid ravine
modest stone
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or the camera would not move while the body does

bitter dirge
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camera should move ngl

cobalt tide
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Camera should move, and it would be cool to have more camera rotation

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Which could allow for different body types, instead of robot with a ring for feet

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If people get sick using it, they shouldnt use it

glossy skiff
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how did you think of that

cobalt tide
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The current grab avatar is designed for standing perfectly verticle, no rotation, It would look odd for the whole model to just.. rotate

glossy skiff
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like in blender or whatever

cobalt tide
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Yeah that would look odd

glossy skiff
cobalt tide
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We arent thinking of the same thing

glossy skiff
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either way every body slin adds is a head and a bean body. It will always be weird to you

cobalt tide
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Are you thinking of a button that just makes you flip?

glossy skiff
cobalt tide
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my take is, Imagine the fling mode player, but it can rotate freely, like your a human floating in zero gravity, and it can be an extra checkbox in the gravity block

torpid gulchBOT
glossy skiff
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but to be original maybe it can have something to it

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Idk what just saying

cobalt tide
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I just find that weird for a game like grab, a vr game to have a dedicated flip thing or whatever.

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It would be cool to have full control over your rotation

glossy skiff
cobalt tide
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I would like that for a game that isnt VR