#ui/gui system

30 messages · Page 1 of 1 (latest)

past yew
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the trigger, or the new table labled "gui" or "ui" will allow you to put like buttons that activate animations (or other triggers), texts that can be changed by triggers, numbers, and more
when playing, the ui will show in the "level ui" tab in the tablet, it would be good since it wont block your whole screen if you pressed a button
in the ui/gui tab on the editor menu the host can disable and enable other's from making ui/gui in the tab
there would be options to add text, buttons or more
the buttons can come with the inbuilt ones, such as the mute button (PLEASE FOR LOVE OF GOD, USE IT INSTEAD OF SAYING SHUT UP), a slider and more
tl;dr: gui making with buttons, text, sliders, host disabling people from making gui, buttons activate an animation or a trigger, ui tab, inbuilt button icons

small glacier
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yes

past yew
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its been 1 day, why is it gone from my options

strange spire
past yew
small glacier
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this could be realy cool how would the complexity work if multiple people have the ui tho?

past yew
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if 1 player has 2 buttons

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the other shall have 2

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maybe the devs can add a feature that allows you to add ui via trigger

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and not the tab

small glacier
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could the buttons activate animations, and can going in a trigger make certain options available?
because then you could have like an inventory system

past yew
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yeah

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like i meant you'd click a ui button and it would activate a certian trigger

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certain*

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maybe a animation

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well who knows

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maybe the devs are gonna add my suggestion

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or somebody else's suggestion

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maybe even portals

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maybe better gravity

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so like you can be sideways and upside down

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we'll have to see

small glacier
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okay

past yew
small glacier
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i like this one more tho because i dont need to have 984723 iq

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i am stupid

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u expect me to know how to do that LOL

past yew