#Non player characters
48 messages · Page 1 of 1 (latest)
can be made
Seriously pay attention to the actual stuff
just make the grab player yourself and then animate or make him do whatever you want him too
the problem is complexity
slin is not gonna add stuff like this, it would ruin the entire point of building yourself
then make a guy cost less complexity
its is tho
5 complexity is too much?
250 complexity is not that much when you have 2000 - 3000 complexity
not rlly, also wasnt you talking about the player model and not the trigger???
thats a third of my complexity
no i wasnt talking about just the model
i was talking about the whole thing
all the chat options
all the things they say
it adds up
so your asking for more complexity??
no
im asking for npcs t be an actual item you can add to a level
like in the menu
for 20 complexity
again, just build it yourself and if its too much complexity thats a you thing to fix yourself
you literally do not listen to reason.
slin won’t add this. Why? Complexity is there so players don’t lag the game. It is also a building game, to build them yourself. If it’s already possible, it isn’t happening.
It does not take that much to build simple NPC with triggers. And this couldnt be a creativity game if everything is that easy
Perfect for a horror game
200 complexity bro. 200.
thats too much for ONE npc
and the model thing could be able to not be added. it was just an extra i thought of
same for even the chase thing
i just want a talking, less than 100 complexity character
if theres max complexity just make a second part with sub rooms
you can literaly make one that works perfectly for less than 200
funny how you said that @scarlet bluff does not listen to reason and then proceeded to keep not listening to reason