#buying complexity

29 messages · Page 1 of 1 (latest)

junior cipherBOT
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No way! Complexity must stay earned, not bought. Fair play is important. Earn it!

crisp cloud
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Agreeing with Grabby, it would break to game

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Anything over 3000 complexity would severely or badly break the game

humble lantern
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Terrible idea😡

humble lantern
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What?

empty terrace
atomic geode
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Ive had some plans for this for a while

velvet canyon
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!!!!!

signal spade
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people that have tester have 4000, 5000, or even 10,000 complexity

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and it doesn’t break the game even that much

velvet canyon
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4000 is reasonable to be honest

pure rapids
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if it gets added less complexity is less money or grab coins and more complexity more money or grab coins

serene ether
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he don't have to tho

signal spade
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well I never said it didn’t lag

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I’m just saying it doesn’t bug out your game completely

jagged prairie
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nooooo

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pay to build better

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I feel like that could be unfair

static sierra
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Buy complexity, too lag, optimize for more complexity.

strong carbon
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This would basically get rid of being verified

long tide
serene ether
hallow jasper
hallow jasper
weary radish
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I don’t know if y’all have seen pixel art levels that take like 5k or something like that complexity, it’s kinda hard to not crash.. that could be resolved by spreading the blocks out but most people won’t do that, and probably make lag machines