#incremental duplication

3 messages · Page 1 of 1 (latest)

dark dawn
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when holding duplicate, and object should create a duplicate in every position/rotation that you move it to that it hasn’t already duplicated to.

so say i set rotation snap to 90, grab it and hold duplicate, and spin it, it should duplicate 4 times, one for each spot along the rotation snap.

or say i hold duplicate while moving an object in a direction. the object would create one copy per snap, creating a line of duplicates.

this would of course have to have some limits, this should NOT work while position / rotation snap are 0 as that would create an insane amount of copies. this should also not work when moving an object freely, and should only work when using the movement/rotation gizmo, once again to prevent spam.

Usage examples mostly involve creating something really quickly without having to worry about having duplicates hidden inside one another.
rings, any kind of grid like structure, or consistently spaced platform, dashes in a road, — Improvement as in writing this! make it work in animation mode too to make spin animations light work! — spin animations, plus shapes, star shapes, the list goes on.

abstract verge
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i aint reading allat

dark tangle