#Collision Tab
1 messages · Page 1 of 1 (latest)
triggers?
that only the dev would know about
triggers for animations when they release
Animations in GRAB are not triggered by specific events. They are pre-set and will be released when they are ready. There is no official release date for the animation feature yet.
yeah but making it so u can walk trough will make it so u can make secret passages
yeah i guess...
triggers could have the same issue
idk
triggers could be used for much more
and making it so you can't collide would probably mostly just bring dev routes
grabby when is grab releasing Songs that u can pick for levels
how does animation take so long to make?
Solo dev and he has a real job grab is just a hobby.
Slin is the only dev working on animations currently?
Maybe he could get some moderators to possible help him with the coding and with bug fixes because i know how hard it is to make a lot of this stuff, Especially coding.
Coding is actually easy once you learn it. But when it actually comes to coding thats the hard part, because one small mistake will ruin your entire project and you will have to do it all over again, I've also learned coding but I hate doing it 🤣
I learned quite a bit of Java and a little JavaScript, I really enjoyed coding with both
ive learned clickteam, which isnt real coding
and i suck at that too
I also really enjoyed coding with them, I also had some fun making a little calculator that played music when I clicked a number on it, It was so stressful to get the Coding right, but i finally got it and saved it in my files where i never found it again lol
It's Been a Couple of years since I have used coding so If I ever get asked to help with something that involves Coding then I will probably Have to relearn a lot of it Besides some basic math and Stuff, But It should be very easy to learn to all of it back. I remember Some Of the basic Coding Concepts like: variable declaration, data structures, basic control structures, troubleshooting and debugging, object-oriented programming, various programming tools, etc.
