#Moving blocks (Not Animations)

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#

Blocks the can move freely and triggered, but different from animations. For example, there can be a cube in some location, with a movement trigger attached to it, which follows a tag at a set speed. Tag can be closest player within a set distance, tagged blocks (Useful because the block it is following can be manipulated by the player) or can be rotated towards the tag with a rotate speed within -100 to 100, where the minimum/maximum instantly rotates to the object or instantly looks away if it is negative. I don't know about scaling though. Another option is to have the block move back, forward, up, down, left or right in the direction it is pointing. And maybe, there could be a toggle option that detects if a tagged yellow block was broken, or a tagged green block was grappled. This allows for more minigames and would make levels way better, plus when combined with animation, it would be like a whole game engine (Kind of) just from one feature.

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