#IncreasedCapacity

1 messages · Page 1 of 1 (latest)

elder cobalt
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Increases the capacity of the Excavator, Dump Truck, Frankenstein, Cordylus, and Conveyor Hopper without trying to completely break the game balance. The Excavator and Dump Truck use custom-tuned values, while the Conveyor Hopper is boosted to 2x, and Frankenstein/Cordylus also have increased capacity from their original setup.

https://www.nexusmods.com/goldminingsimulator/mods/13

Nexus Mods :: Gold Mining Simulator

Boosts the capacity of the excavator, dump truck, Frankenstein, Cordylus, and conveyor hopper.

elder cobalt
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I tested the mod and its okay on my side. If its say 100% you can not put more dirt. @ember wing

ember wing
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I thought it had to go over 100%, so it goes up to 100%, that's it.

elder cobalt
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Ah, no its sync if you turn the mod on, the % follow the increased capacity.

ember wing
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Does it go over 100% on the machine or does it reach 100%?

elder cobalt
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It doesn’t go over 100%. The mod just increases the capacity, so 100% represents the new maximum.

ember wing
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ok

sand hare
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can you make a small video to where to place the file im a complete noob on pcs

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having abit of trouble

elder cobalt
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  1. Download: https://github.com/BepInEx/BepInEx/releases
    2. Extract downloaded archive into the Main Game Folder. Files must be in the same folder with GoldMiningSimulator.exe.
    3. Launch the game once and close it. This will create required folder structure.
    Download the mod.
    Extract mod in:
    Gold Rush The Game\BepInEx\plugins\
GitHub

Unity / XNA game patcher and plugin framework. Contribute to BepInEx/BepInEx development by creating an account on GitHub.

sand hare
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its working now thanks

amber herald
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This is great haha

amber herald
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@elder cobalt Can you add the front loader to the list??

elder cobalt
amber herald
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Honestly, this is the best mod yet, I love it!

elder cobalt
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Happy to hear that 🙂

amber herald
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I am going to reinstall auto truck driver now that the FPS issue has been addressed

elder cobalt
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V2 available on Nexus

sand hare
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do i need to delete v1 before i download v2

elder cobalt
sand hare
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Thanks @elder cobalt

heavy pecan
elder cobalt
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Added flt,bucket etc. Check changelog on nexus

peak goblet
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@elder cobalt Please, please add a multipliers for the Wavetable and the Magnetite Seperator. Im losing a ton of dirt due to the modification of the others Capacity

elder cobalt
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version 2.1 available on Nexus
Changelog:

  • Fixed mod ON/OFF state not being saved between sessions
  • Loading a save will now restore the previous activation state correctly
  • Prevents filled buckets and machines from losing capacity after load when the mod was enabled at save time

I havent had much time to test it, so any issue please let me know.

peak goblet
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@elder cobalt When are you adding the other machines?

pure bane
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When I go to turn on mod I get an error stating to reload my save. Am I doing something wrong

elder cobalt
pure bane
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Yes that is the error message

elder cobalt
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#⚙️modding-support message

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here is the fix

elder cobalt
pure bane
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Followed that video. Don’t know if I am getting it loaded before putting mod in plug in folder

elder cobalt
peak goblet
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Why? Those are essentially when adding multipliers to the other

crystal osprey
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Add mobile washplant and shovel please 😁

sweet violet
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Did u know if it's possible to modify the dump speed of the conveyor belt ?

queen haven
sweet violet
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even with the belt speed set to max xD

peak goblet
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@elder cobalt Why are you not adding the Wavetable and the magnetite seperator? Despite multiple people asking for it

elder cobalt
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I dont have time to do it. But nowadays you can ask claude or codex to do a mods for you.

peak goblet
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I already tried that before you released the mod and it didnt worked despite I said that it needs to use BepInEx

sand hare
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@peak goblet why