#6bc suggestions and ideas
1412 messages · Page 2 of 2 (latest)
or saying "its true"
i was asking them how it was horrible
common sense.. common sense
They aren’t good. They don’t fit the game at all and are rooted in the idea that imbalance begets interesting difficulty.
WOOO WE BROKE 1000 MESSAGES
Yeah I think overflowing the game with post kill enviromental bombs that lock down an area is not very good, it will cause the game to slow down
That
i literally said this like 500 messages ago!!
😍
Everything would die before the explosion, or it would be a significant annoyance that slows down combat
Offtopic levels of recursion
+having it be alongside a limited time to beat a level is very bad
And the 30 cells to reach the next biome ruins speedrunning
me killing 6 kamikazes and then being surrounded by Powerful Grenades, Ice Grenades, and every explosive known to man kind:
https://tenor.com/view/kurt-angle-stare-100-yard-stare-meme-gif-251436459491629941
Yea
The bombs are bad especially because of rng
The timers are very annoying and stressful to deal with
6bc is unnecesary as a whole
Because of lore reasons and true ending etc etc
????? the game already is full of spamed contents and run fine on my average laptop
Rng legendary items being cursed sounds also very not cool as legendaries arent really a mandatory thing you find more of a treat
I meant gameplay wise
Not like
Performance wise
You get a bomb in a bad spot you gotta go back and wait so it doesnt kill you
Or avoid and pick off dangerous situations
dude how many times did i say we can just move these to 0-5bc
No we cannot since they are very bad ideas
exactly i love difficulty
they are awesome and i want every single of them immediately
except 4x cursed enemies, hell no
Anyways timed biome exits are so bad
5mins is a perfect ammount and 30cells is easy at 5-6bc
Why am I forced to speedrun the game? This isn't difficult if I focus on it
imagine fighting a legendary possesed weapon bro
But very unengaging
Yeah would be annoying
5mins is a perfect ammount, speedrun is 2-3
malaise already adds a semblance of a timer to the level already
it doesn’t need another
That is true
for pressure for difficulty
idk didnt try 5bc
Can we just get this thread deleted?
can we remove malaise it sicks
No because it doesn’t
Thats not difficult thats actually bs because you cannot get all the scrolls in a biome
Agreed
Unlike your suggestions, it does not ruin gameplay
what the fuck is wrong with you?? 😭
do you have any idea how much did it take me
really
maybe you should play 5bc before trying to build on it
I agree with them, it should be deleted
because this would all be in addition to malaise
You seemed to cause a lot of argument
fair point but i think malaise is really bad and should be replaced
And nobody is really against it
it can be locked
Remove it in custom mode
However, literally everyone else is fine with malaise
cant handle it?
It could certainly be improved, but it works perfectly fine
malaise is a great and actually engaging system
learn to interact with it
no no
We’re just fed up with your delusions
arguing
Yes you shouldn't argue with people
It was quite rude on your end and you caused others to get frustrated
why did you come back? its like you wanted more 😭
no one have to delete anything, if you dont enjoy it, stay away, no one force you to join the chat 😭
Shameless plug for old suggestion: https://discord.com/channels/329403875117236225/1087142533496324207
An actually good suggestion?
I hope so
a decent one
i will do whatever i want its up to them to choose to stop or not
I think I added a bit too much detail instead of leaving it at a base concept
But you shouldn't be rude to people
Temporal entertainment
You need to learn how to take constructive criticism
A lot of people already explained why this isn't a good idea
And you should try to improve
see? you're the one who enjoy this
oh god i just thought of a haunted fireblast
i love constructive stuff its just none of that was good
any ranged thing really
It was very good
Aspecially bowis'
there is worst
we need 6bc now!1!
which one
who? who is bowis??
can you reformule it
“Look it up” because there are 1.1k messages
Frostblast throwing axe
yeah
saad, you mean?
3 hunted bows shooting at you
an oven axe on critic mode following you
You should rethink your post
an ice shield parrying all your attacks
This is also a very bad idea
all ideas?
😭|| ||
there’s no search function in here 
as soon as it gets to a couple hundred messages it’s gone too far
Whether put to 6bc or lower bcs
a toothpick charging on yo ass
Also a bad idea
and you think these are good?
Legendary weapons being cursed sounds not very good
WAIT
double hunted claw sycths on you
And would take ages to code
im literally dreaming of it so bad rn
new biome upgrade suggestion just dropped
So much effort for something so horribly thought out
lazy
its awesome just imagine it bro
hey
i have an idea
instead of your possessed weapons idea
look at an enemy that exists in the game already
the mimic
which changes its moveset depending on its item
no thats shit
Not Coding over 150 new npcs is lazy?
imagine yall
the spirits of all the weapons are already ready, same goes for attack ais
just gotta add a walking and following ai
it’s not even feasible
it could only be like
one variant per item type
which the mimic does already
Thats not possible
As the player ai isnt the same as enemy ai
Obviously
Well... Player doesnt even have an ai
and the weapon animations are attached to the player model
Just coding the behaviours to match the weapons and make them remotely fun to play against would take ages
erase the player's textures for every single weapon hehe
dont advertise your suggestion in mine what the hell??
that change wouldn’t be as simple as you think it would be
i deserve this
I would rather have the devs make something more interesting
This is a yet another bad take ngl
Rethink your post
No you dont , remove that
take a course in game design or something
at least only three weapons for now
understand what fair challenge is
understand what makes something actually interesting
Yeah all of this doesn't seem very fair
wait
And dead cells is a soulslike
learn to not advertise your content in other people's
Why not?
i will link my suggestion to every single channel and suggestions here
don’t do that
No that would be spam
you’ll get axed for spamming
Another bad take
what if i do it three times only in general + his suggestion and another famous channel here
Adding a bunch of random annoying mechanics isn't really how dead cells does difficulty
Yeah
same intention
they arent random, i spent a long time thinking about each of them and how to balance them
And unnecessary
I really doubt you took the effort
I'm sure you did
They still are annoying and unfun
mechanically in the game they would feel random
all cursed, elemental enemies and hunted weapons are gonna be rare a lot
barely 1 or 2 per biome
But you refused
We already explained why they are a bad idea
Making them rare wont make them more fun
10 downvotes 0 upvotes so far
Interesting
dude please leave
Why
Enemies dropping bombs, door stun being removed purely just because, elemental enemies seems random and just makes them inflict a dot or whatever, "smart ai" would lead to a lot of unfair situations where you can't dodge, etc etc
10 isnt a lot at all tho
It is
These all are unfun
smart ai and door stunts removable will force player to focus more
enemies droping and elemental are very rare
10 downvotes is a lot when you have 0 upvotes
shocked how that one isn’t deleted
okey and?
nope
It's pretty funny
its 0 you self upvoted
That means your take is very bad
and? a 10 difference is nothing tbh, until 100downvotes im good
Your other take had the same issue
if you say so
10 is a lot
this guy here complimenting my takes
They were horrible yes
Personaly
You should rethink your posts ngl
And maybe learn how to take valid criticism
@merry lynx @plush forge if none of you is going to give me any other constructive arguments and just keep talking about other unecessary stuff, please leave
We already gave you all the arguments
So I think that
Your suggestion is bad
Personaly
You should take constructive criticism ngl
have nothing else to add? good now you can leave
No im fine
Removing door stun is just random mechanic removal for the sake of it, enemy attack difficulty is already complex enough as is, having a bunch of enemies all requiring you to dodge their attacks at perfect intervals means the other enemies also attacking you are just going to hit you during roll cooldown. The rest is either kinda random or annoying mechanics that I don't think would really make for an interesting 6bc
We should discuss it more
Removing door stun is very unfun
A bad way to make the game more challenging
And removes quick thinking strategising and variety
Overally very cheap way to make the game harder, you clearly didn't think this trough
Elemental enemies are a flawed concept
As the game doesn't revolved around DoT elements
door stunts removale wasnt randomly choosen, it offers a great advantage and remove it will definitely make it harder
thats the point, making it neir impossible to avoid enemies, forcing the player to become a master at the game
why are they so random im loving these, they're fun on my opinion
everything difficult starting from 2bc was unfun
Not true
how so?
"cheap way" a cheap way would be just increasing stats
Increasing stats is good
less potions, more enemies health, where is the fun?
Making it "near impossible" to avoid enemies makes for cheap difficulty and would just lead to people cheesing with ranged weapons and turrets. Removing door stun is REMOVING GAME MECHANICS, IT'S ANTI FUN
not always
No
Just take the L man
And maybe learn to take valid criticism ngl
Thats true
Yeah actually
Ngl we should just loco down this thread
enemies becoming stronger is balanced out by forge progress and higher gear levels
you deal with less potions by managing your health, getting hit less, and eating food
This guy never takes criticism well mao
its not making it impossible that make it cheap, its how it's done
i didnt make them attack faster, i made then attack smartly which is a very clean (non cheap) way to make it hard
I think it might be a bait at this point
or dismisses it outright
Clearly not much thought put into it
they arent that easy to cheese since people are already having trouble focusing on dodging and running away
You might lack the idea of fun
Let me introduce you to it
ok i will give you the respect you dont deserve and lay out problems with every change
-
door stunt removal, why are you removing a fun game mechanic? literally the definition of artificial difficulty removing fun mechanics for the sake of "challenge", thats not good and this will be a theme
-
expired consumeables, why? why is it random? when BC levels take away healing its never random why is it here? and why flasks too? just uneccessary
-
secret walls, i legitimatley like this but it shouldnt be behind 6bc
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elemental enemies, again, this would just lead to tedious gameplay because elemental effects were designed to be used by the player, if an enemy used them they would just cover way too much screen space and it would be a pain, not to mention that elemental effects themselves are very low opacity and hard to see so just. it would be a mess. dropping elemental weapons and amulets have their own problems too because you would just get items you dont want for your build and amulets arent fleshed out as a mechanic.
-
cursed enemies, why?? people complain about glass cannon enemies on endgame 5bc why do you want to artificially make the problem worse. and adding RNG scrolls is always terrible because damage scaling is exponential
-
death bombs, same problem as the elemental enemies these items were meant for the player and if you just slap them onto enemies you will get frustrating designs because** the player was meant to fight 120 enemies in a biome and enemies are only meant to fight 1 player.** this is the core reason you can't slap player abilities onto enemies
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why are you adding a time limit to biomes?? everyone complains that time doors are already unreasonable and the game is about exploring and full clearing biomes. also, different biomes have different lengths so you're also killing run variety
-
intelligent AI, you're just going to upend the entire game by removing actual patterns. the point of the game is to learn enemy patterns and react
Bashing into an enemy, dodging their attacks and mauling them is FUN
they removed the mechanic to recharge flasks and no one said its unfun
removing and advantage can be more challenging in a fun way
here you go
But having to wait for their death bomb to disappear isnt
Ah valid criticism
dont except me to read something with an intro like that
you better read it
this is what you asked for
Read it
You wanted it
Plain and simple
As if talking to a toddler
All Enemies requiring perfect dodges would mean that you would constantly be in situations where you'd be unable to dodge because several different enemies would be attacking you at once since dead cells frequently puts four or more enemies in rooms together. It very much would be bad design and unfun and cheap
why wait? let say you're going to the right, you kill an enemy and he drop one
instead of walking to where you where gonna go, just roll and run to that direction
i couldnt cover every aspect because of the character limit but
Other enemies?
i got most of them down
i know but players have acheived to handle a lot of difficult things
im sure they can adapt to this
I think you should rethink your post
Removing flask recharge stations is just limiting the amount of healing you get. You still get several ways to restore your health potion. And the game never removes flasks outright
And learn to take valid criticism
why not read the criticism
youve been incredibly close-minded and rude to us during this
Dude. That's not how it works. There's no adapting in situations like that
dont pretend like you're so high and mighty
Yeah, personaly I think you are a very rude person
You can't "adapt" to enemies catching you on a roll cooldown
removing doors stunts is just limiting how easily you can stunt enemies.
you still can stunt enemies with other ways
i followed the exact build of your reply
Removing stuff from the game makes it worse
Sniper tf2 backpack dilemna
i can
dodging at the last moment, dodging early but parrying, making sure they die quickly
hm
You should also take valid criticism
i thought too with every 2-4bc and i did
im sure with enough practice someone will
You're removing the actual usefulness of doors and removing an entire property from them. You'd also be making edoor completely useless. Doors are barely featured past early game to begin with so removing the mechanic at all just comes off as lazy
Yes with enough practice someone maybe will
I sure do wonder if having to manouver super carefuly in a fast paced game while also having a bs 5 minute timer wont be an issue
Yeag
You're not listening. If every enemy requires perfect dodges to dodge their individual attacks, then it becomes impossible to dodge all of them. Please take more than 5 seconds to think about what you are saying
Lazy post
doors help a lot even in non early biomes, and yeah im removing the actual usefulness of doors just like they removed the actual usefulness of flasks recharge
i adapted and found alternative ways to heal just like we could find alternatives ways to stunt enemies
door are an advantage but not a require one where loosing it make it impossible, proof like you said, many areas dont have doors and we do fine
they added it later and it sounded like a joke
Flask were never fully removed, just made you more considerate of them
Doors are fun however
Do you hate fun?
if there is an enemy behind someone, instead of rolling behind, i will get far, run or go to a safer location
Disabling flask recharge stations does not remove your flask. It just limits your healing
I think you might hate fun but thats just my opinion
Removing some flasks makes the game more interesting actualy
disabling doors does mot remove stunt effect, it just limits it
do that with malaise
you’re kneecapping the flow of combat
Because now you cannot be wasteful
Holy shit what
Longest thread record??
Have you ever played dead cells?
like i said malaise sucks
id rather have smarter ai than spammy monsters
Doesn't look like it ngl
hell yeah im so cool
Malaise is very smart
you can facetank a considerable amount because of health fountains
Let me stop you right there. This would incentivize just playing it safe constantly with ranged weapons by staying as far from enemies as possible which the devs have already said they don't like incentivizing
I dont think you have the right to speak up about 6bc if you cannot even beatb5bc
But thats just my opinion
Oh he hasn't? Lmao
@real epoch personaly I think you should learn how to take valid criticism
And rethink your post
Ngl
Just an advice
your opinion of malaise is a mirror of your own ideas
@inner fossil let think about it, would you rather have few enemies but ones who actually feel like a non brainless threat
or a lot of dumb enemies that just follow you around and the only threat there is is more spammed attacks everywhere
They arent dumb because you can make that not happen at all
By managing malaise
Ah a good suggestion for once
malaise gets to the point of chaos only if you allow it
i told you already ranged weapons arent a solution neither, they will attack and follow you smartly
youd be too focused on dodging and avoiding them rather than shooting stuff
You are pretty bad at the game I think so
Thats just my opinion but
You may not understand how well malaise works
smart ai gets to the point of chaos only if you dont focus
Since you say its bad
Just shoot them before they get close or use burst damage. It incentivizes turtle gameplay like I said before
Bad take
Rethink your take
can people stop advertising in my thread?? 😭
Nah
mooner is this even allowed
It's definitely relevant
we’re at 1300
is that even allowed
just hit them with a melee weapon before they get close
answer is, enemies attacks too fast and good luck getting just behind and shoot
Guys I think I should make another amulet post what do you think?
why would it not?
Here is mine in case anybody wants to check it out, I doubt anybody is even remotely interested in this thread anymore besides op
Who is being very protective
if you have more ideas, alright
but you can just consolidate the posts
Hit them with a melee weapon before they get into melee range? What?
bring original replies please
it’s gone on too long and it’s not being productive
Limited message space means I can't. I have more amulet ideas
No
@vague turtle
@plush forge @glad lark @merry lynx sharing their threads here
you could reply and link it in the top post
Its not an issue is it?
can we just lock this thread, please
Agreed
what
oh yeha i did it once as a meme
that was like3 00 messages ago
No if someone dont want to participate, they can go away
Didn't work with my speed buff posts
this should be locked everything has been said
True
you go to prison even for a crime you did years ago
it’s an active conversation
shit thats real though
shame
You should be banned for piracy implifications then right?
what the hell is that answer
if you dont enjoy this
dont speak here
Or was that not you
what?