A piece of armor attached to the beheaded's whole arm and shoulder. Attacks with a running shoulder bash that throws you back when it hits enemies, but can be charged up to charge through many enemies. Damage increases dependant on current movement speed (i.e. increases with speed buffs, and extra speed buffs increases it further).
Stats:
- Melee weapon
Scaling- 150 base damage
Legendary Version
- Gain stacks of 15% damage reduction for each active speed buff while attacking