#Ultrakill collab
32 messages · Page 1 of 1 (latest)

Feedbacker shield
Extra parry damage and you heal proportionately to the damage dealt, but the parry window is obviously much shorter
Like, assist mode longer parry would make the Feedbacker parry window normal
I had this dream where dead cells had a collab with ultrakill and the beheaded was destroying the bosses with the alt piercer
We need this
knuckleblaster and swordsmachine's sword
along with gabriel's holy blades could be fun brutality
It would be cool to see this much content but if it's just a crossover update like EIH, it'll just be one weapon
yeah, dc only adds 1 weapon while things like terraria are working on some whole new update for months now
They should, like, totally give us a Castlevania style DLC but for Ultrakill
yeah that'd be much better, imagine sisyphus or gabe as the final boss
yeah, id love to play as maurice
i love maurice
Frr imagine the bosses are v2 and Gabriel
The prime bosses as extras inside of levels maybe? Or locked behind like, 1-5BC doors after a ultrakill boss
@runic abyss rename ultrakill collab to ultrakill DLC
he’s not op
op got erased from existence
why the author removed?
unrelated reasons, but deserved
That would make sense have them at the highest bc like 4-5 bc for both of the prime souls 
oh ok
yeah, minos unlocked after flawless v2 or something
same for pissyphus, but gabe
or just regular unlock
after beating v2
but to fit the "P rank" theme, maybe like you need to have unlocked atleast 2 of the "defeat _ enemies without getting hit" doors
I haven’t played ultra kill
I wish I could but it’s only on pc and my laptop is dog water
So is mine, but the game isn't all that resource intensive. And if push comes to shove they have resolution and downscaling and all that jazz
yeah i played the game on like a 2011 computer