#Changes to Legendaries in Fractured Shrines and Boss No-hit Doors

31 messages · Page 1 of 1 (latest)

visual chasm
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  • Legendaries in Boss No-hit Doors are now presented in 3-item Choice Altars.
  • The amount of choices of Legendaries provided in Fractured Shrines reduced from 3 to 2.

These changes are meant to slightly limit choices on Shrines Legendaries and to vastly increase the amount of choices of Legendaries from no-hitting bosses.

pale spear
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3 seems excessive

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shrines is free but at least it's once per run

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boss nohits are up to 3

visual chasm
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hm

ionic garnet
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Boss no hits could be 2, same with shrines.

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Boss no hits should still be more rewarding than just.. going to a biome

fair inlet
visual chasm
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Stone Warden is piss easy if you have a build

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just tanky

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fully powered (especially Elite) Gold Gorgers will always be the most threatening singular enemy in Dead Cells

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maybe Slammer is close second

random patio
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stone warden is easy no matter what, su[er easy to dodge and not enough health to be an endurance run

robust rock
pale spear
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no tbh

robust rock
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If you can no hit every boss you’re beating the game that run chosen legendaries or no

pale spear
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legendaries are meant to shake things up but they aren't supposed to replace your entire build most of the time

robust rock
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Boss doors already have legendaries, and giving the player more choices for what that legendary is would make it more likely to fit into their build, not less

pale spear
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yes

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but with 3

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a reasonto not take one almost never exists

robust rock
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There’s never a reason not to take a legendary, unless you just get one of the like, 5 weapons that are absolute garbage with or without

gleaming dome
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What if boss flawless doors contained legendaries equivalent to the tier of the boss you are fighting, aka 1 for concierge, conjunctivius, and mama tick, 2 for TK, giant and scarecrow, 3 for servants and HotK

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cuz yea, getting three legendaries for flawlessing concierge is excessive

pale spear
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that could be good

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except often the first boss is the hardest to nohit because of funny scaling :j:

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kinda

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but not really

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but kinda