#Unique Tier 2.5 Side Biome after the Arboretum

24 messages · Page 1 of 1 (latest)

solar cobalt
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I propose something similar to the look of the Star Fury room, which I loved, and call it something like the Fungal Pit. Thematically it would make a lot of sense as a lower level after the Arboretum. Same as the other two levels, curse at the start, relatively short, a darker palette, but with beams of light coming in from the ceiling throughout. Dripping water, those destructable platforms from the Shipwreck level, and some hazy sections could work well too. I would make it relatively a straight line so the light coming in from the ceiling makes sense, with short side paths going up and down here and there. I would have the lower side paths sometimes be mid depth pools because the underwater section of the Castlevania DLC was great and I want more of that. You could introduce a second type of mushroom mob or create a stronger palette swap of the Yeeters and Jerkshrooms, perhaps in yellow for an easy Last of Us easter egg in a lore room.

If you want to create something totally unique, you could have a "chase" style section from say the halfway point after the shop, where a mold fungus style growth would start popping up behind you and force you to race to the end a little like the fire in the lighthouse but sideways instead of up.

That said, I think there's definitely room for something in that space, and the prison depths doesn't really fit imo.

quartz bone
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cool idea

empty vigil
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they’re not gonna add a level exclusive to a three year old paid dlc

quartz bone
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extremely unlikely to be implemented, but cool

slim saffron
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Really cool

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It's sad they probably won't add this tho : (

tender cradle
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I like this

slim saffron
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I had an idea for an enemy that could be here: the Sporesprayer. A small cowardly humanoid mushroom that when the beheaded approaches, it sprays a cloud of toxic spores and the runs away. (It would also create a cloud on death)

foggy inlet
solar cobalt
solar cobalt
empty vigil
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they never add onto paid content

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a level is a huge ask

solar cobalt
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I guess you could view it as they dilute the value of existing content instead of just focusing on more, newer stuff, but imo the blueprint for this is already there in the existing 2.5 biomes.

empty vigil
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would you ask for them to add another 2.5 biome to return to castlevania?
it’s much more likely that they make outskirts go to corrupted prison, then they’re balanced

solar cobalt
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that would be dope too!

empty vigil
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they don’t need to add a third one

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if they do, it won’t be dlc exclusive

slim saffron
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maybe to justify this biome's existence, there could be an entrance in toxic sewers too

slim saffron
alpine prawn
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mb misread something lol

slim saffron