#Second Boss Rebalances

51 messages · Page 1 of 1 (latest)

swift cove
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I don't know about doubling tk hp ...

rustic grail
deep void
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counterpoint: fix the scaling instead

rustic grail
deep void
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They aren't separate issues

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TK gets melted because scaling is whack

rustic grail
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Maybe not separate completely but this suggestion is for specifically the second bosses
Scaling affects every enemy, so I think it would be better to tackle things one at a time

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Kind of

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Not really

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But kind of

deep void
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Scaling is just a problem

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and TK having twice the health would make my fragmentless runs hell, so

rustic grail
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Here at the very least I’ll put it to 4500

deep void
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misses the point

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that scaling is the root of all of the problems

rustic grail
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Look

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I know scaling is a problem

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Just listen to me please

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I will later make a separate thread for it

deep void
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TK hp would be much less problematic if scaling was fixed

rustic grail
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It would still be an issue with how the second bosses are balanced

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Scarecrow is technically supposed to be the glass cannon of the group yet has more hp

deep void
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Scarecrow should be more frail than TK, yeah

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but that doesn't mean TK needs double health

rustic grail
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How about swapping their base hp and adjusting from there

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Would that be better

deep void
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indeed

rustic grail
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Alright done

umbral sky
deep void
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because it's the root of all the problems

robust crown
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scarecrow does not need less health

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and that is too much health for tk

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she's supposed to be easier and she's harder to hit

deep void
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scarecrow's just more aggressive

robust crown
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2500 is too low yeah but 4500 would be too much

rustic grail
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That’s kinda why I said swap the healths and adjust from there

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I do agree that 2500 is too low for any boss so adjustments would be needed

robust crown
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giant

rustic grail
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oh right

rustic grail
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I have no idea if Giant should get a buff or not

swift cove
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probably not tbh

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maybe slightly?

rustic grail
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If we decide Giant stays the same then the scroll fragments should defo get a rebalance

robust crown
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I'd prefer giant have less eye health and much more hand health
hands are much more engaging and challenging to hit than eyes

swift cove
fathom coyote
deep void
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Joking point

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Other ones still stand

hollow valley
supple spear
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Tk with 2x health seems like the absolute worst thing in the world. I absolutely HATE this boss. It was my second-to-last boss to flawless. The last one being lantern but it's a different league.

rustic grail
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Alright, I’ve edited the suggestion a little bit to clarify some stuff