Depending on the players highest scroll count, the pair of gauntlets wielded by said player would release a different attack when pressing the attack button
Brutality the player would use the gauntlets claws to deal damage, dealing critical damage after kills, or after multiple strikes on a single target, the legendary affix could be to grant the player a charge attack, holding down the attack button would make the player charge up an attack for a moment before slashing at everything across the screen, dealing big damage.
Tactics the player would create and fire a magical spell from the palm of the gauntlet using symbols, enemies hit would gain DOT, dealing critical damage after hitting an enemy more than once, the legendary affix could grant the player a charge attack, holding down the attack button would make the player charge up an attack, symbols appear around him as he uses both hands to then fire a beam of energy from both of the gauntlets, like the Kamehameha from DBZ.
Survival the player would combine the gauntlets into one large gauntlet, having slow and very powerful punches, dealing critical damage when an enemy has any debuff, any hit sending an enemy a few feet back, the legendary affix could grant the player a charge attack, holding down the attack button would make the player wind up a punch anime style, and when he releases the punch on an enemy it creates a sonic boom, sending any enemy in the players path flying, and dealing extra damage if they were to hit a wall.
all of this would make for an awesome adaptable weapon, and even if its not added, which it most likely won't, hopefully it gives everyone who reads this more ideas on what could be possible in the amazing world of dead cells. The possibilities in a game so great as this one are endless, so its our job to help guide this game along, if you have any game changing ideas, or just a good one! please share, developers collaborating with its fans are where games really shine...