#Update Daily Challenges

9 messages · Page 1 of 1 (latest)

whole hatch
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This mode has some potential, I just don't know why it doesn't get any updates (or bug fixes, the map is broken lol).

  • Add all the other biomes, even the DLC ones. That should increase the variety drastically and even bring some more people to buy the DLC's as they could experience how it feels to fight against Yeeters in the Dilapidated Arboretum for example.

  • Fix which enemies spawn in which biome (rn Thornies spawn in Prison Depths lol) and how many points they give (Shieldbeares give 6 while Lancers only give 3)

  • Add all the other bosses. The Concierge fight at the end can be finished in under 10 seconds and it has been the same for over 5 years now, more variety would really help!

  • Add 3 random mutations (one from each colour) that you start with and maybe one extra colourless mutation that you can find in the challenge. That should again increase variety by quite a lot while adding some incentive for strategy.

  • Add unreleased items to the item pool so players could test them out before release (similar to what happened with the Queen and the Sea items haha), that will create hype and potentially help gathering feedback about the unreleased items.

I would like Daily Challenges to become something players can just hop into and enjoy even in the long run. Using items you haven't unlocked yet felt so cool as a beginner!

bleak gulch
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Before anything

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Fix mods being able to be used in daily mode

hollow granite
bleak gulch
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Kinda

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It lets you play for a little bit then the generation blocks you off

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Issue is

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Sometimes it spawns in enemies before it blocks you off

sleek urchin
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U just need to play it for 10 day everyday 1 time and boom daily become useless