when I load up the game everything is fine for about 2 minutes until the screen freezes, strangely there is still sound because when i press w i hear walking sounds. this continues for around 30 seconds until the sound shuts off and about 2 minutes later the game crashes. this has happened to me using betacraft, multimc with and without legacy fix, and prism. im not sure if it has something to do with my computer? I know very little about how this stuff works.
game log from betacraft :
(15:21:54) Java version: Oracle Corporation, Java(TM) SE Runtime Environment, 1.8.0_461-b11
(15:21:54) System: windows 11, 10.0, amd64
(15:21:55) Loaded in: 214070100 ns
(15:21:59) [Beta Evolutions] Authenticated with 2 nodes
(15:21:59)
(15:21:59) Classpath:
(15:21:59) C:\Users\podyi\AppData\Roaming.betacraft\versions/b1.7.3.jar
(15:21:59) C:\Users\podyi\AppData\Roaming.betacraft\bin/jinput.jar
(15:21:59) C:\Users\podyi\AppData\Roaming.betacraft\bin/lwjgl.jar
(15:21:59) C:\Users\podyi\AppData\Roaming.betacraft\bin/lwjgl_util.jar
(15:21:59)
(15:21:59)
(15:21:59) Loading addons:
(15:21:59)
(15:21:59) Client asked for parameter: fullscreen
(15:21:59) 16 achievements
(15:21:59) 151 recipes
(15:21:59) Client asked for parameter: stand-alone
(15:21:59) Client asked for parameter: username
(15:21:59) Client asked for parameter: sessionid
(15:21:59) Client asked for parameter: username
(15:21:59) Client asked for parameter: sessionid
(15:21:59) Setting user: Soggyowl317, [censored sessionid]
(15:21:59) Client asked for parameter: mppass
(15:21:59) Client asked for parameter: server
(15:22:00)
(15:22:00) Starting up SoundSystem...
(15:22:00) Initializing LWJGL OpenAL
(15:22:00) (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
(15:22:01) OpenAL initialized.
(15:22:01)
(15:24:51)
Client closed.