#Re-addition of creator cosmetics

1 messages · Page 1 of 1 (latest)

fossil glade
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Remember when Rocky used to select good cosmetics and put them in game? When the creator got some of the coins? That would be fun to re-implement. I suggest that the creator get 10% of every purchase.

potent dew
# fossil glade Remember when Rocky used to select good cosmetics and put them in game? When the...

Its origins go back to a giveaway in March 2021. Players were asked to submit their own curated outfit that could be sold in the shop based off of existing cosmetics. Special cosmetics such as the Steam cosmetics were not allowed to be used. Players were asked to theme their outfit, not just throw on everything they owned. The winner would receive a shop bundle of their choice, and their submission would be added as an available purchase in the shop. Due to the number of submissions, this was change to three winners. The person who took number 1 would additionally receive 1% of the coin sales for the 4 days the outfit would sell. This giveaway would introduce the Creator rarity and the concept of coin royalties for the initial sale.

While the Creator's Program was planned through 2021, it wouldn't be properly introduced until midway into 2022. Unfortunately, Rocky Balboa would later be caught up with other things and began his indefinite hiatus later that year. The program has been on hold since.

While it is possible to still submit cosmetics, and new fan-made cosmetics are still added to the game, a coin royalty is not provided like it was within the program.
https://war-brokers.fandom.com/wiki/Custom_Cosmetics

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Rocky isn't here

fossil glade
potent dew
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10% weired

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be ready to be Plok a tized

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anyway, one answer: Rocky

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JoJa have other jobs

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(patch the goldmine sky should be nice)

umbral nexus
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May be worth to discuss a way with joja, maybe there can be something like a shop manager apart from the Devs that choses the outfits instead of following a fix cycle/makes different cycles and say every 3rd week one community voted outfit/gunskin as extra/replacement of one item

potent dew
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Nandy search a job

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-# ngl, nandy should send the shop first #610966416128213015 message

tranquil stag
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10% is very high

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very

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I know you guys may look at percentages and think 1% is low because it's a low number

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in economics though a single percent is a masssssive deal

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with just 1% and only getting coins for the first sale, a creator got more coins than you all may realise

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it depended how popular their thing was

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but 4,000 coins at the end was not out of the question

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10% makes that into 40,000 coins

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you'd never need a coin again

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never feel like making skins either

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1% is fine

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getting ~2,000 - 4,000 coins range on average is a good deal for the skin

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better than just getting your skin given to you

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separate to the above, @fossil glade I notice this is maybe the 10th suggestion now that has not included why

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you need to justify the suggestion in some form

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we're not asking for a 5 page thesis, but we do expect more than a single sentence

still crest
# tranquil stag _ _ _ _ separate to the above, <@1021524236755550218> I notice this is maybe the...

If he won't write a why, I will:
We need creator skins back so that NEW ITEMS are actually added. The last major skin I recall being added to the game was the Talos set way back whenever (though obviously I may have missed some stuff). This (and events, but that's irrelevant here) is a key part of ensuring game retention stays up.

It benefits the devs, as there are more items to be purchased, meaning more purchases made. New items are always the most purchased items. It also benefits those making the cosmetics and drives an incentive for people to make more cosmetics, creating a self-propelling system of more purchases and higher retention, both integral to the game's longevity. While of course this is not the only factor at play to keep these statistics up, nothing can be accomplished in a baseball game if you're missing one of the nine players on the field.

Hope this helps

tranquil stag
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TALOS was not part of the creator program

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it was fan-made though

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as for fan-made skins being added to the game (like TALOS), we have had them still being added even as recent as the Halloween update

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time restrictions meant Christmas did not get any, though we almost would have kept it going

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new items still get added without a creator program

still crest
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I didn't say it was part of the creator program

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My point was that it was the last major skin I recall being added to the game period

tranquil stag
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this suggestion is about bringing the creator's program back

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Halloween's Headless Horseman was a pretty major skin, it was the grand prize of the event

still crest
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If the creator's program was brought back, we would see way more new skins, allowing for way more purchases and likely higher retention

tranquil stag
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was fan-made

still crest
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Currently people do it for fun or to just make something cool

tranquil stag
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there never really was to begin with

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the creator's program was in the middle of the game lifespan for fan cosmetics

still crest
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If people were paid coings (1% as the old program was of course) we would likely see a large influx of skins/cosmetics

still crest
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And to credit the creators

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A lot of people won't realize skins like Talos are even fan-made because it isn't mentioned

tranquil stag
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we still recquire RyGuy to explain their thoughts btw

still crest
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However everyone will know if they're labelled "creator"

tranquil stag
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just in case he comes and just says "what they said ^^^"

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the game doesn't really do rarities at all currently

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creator was there because rarities were in

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the weapon skins DO show a rarity, but that's because of a copy/paste of a shop entry

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which is why they are all Epic, even if they are 300 coins or 500 coins for sets... or 500 for a single

tranquil stag
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maybe slightly more people tried

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but of the skins that met the format and quality, the same were there

still crest
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There is a fair-sized community base creating assets as it is

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It could also take some load of the devs creating skins of course

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And why shouldn't people get credit for their creations

tranquil stag
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I think the current efforts I have put in has already revived a lot of activity for new people trying their hand at it

still crest
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So why not bring that further

tranquil stag
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the effort involved in vetting the cosmetics, managing the payments, ignoring any abuse where alts may be used to inflate sales...
it's more work for minimal if any benefit for the devs and consequently brings next to no benefit to the greater community and average player

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where the number of cosmetics getting into the game doesn't really change

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while sucking away time from other development

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I don't see this currently being beneficial

still crest
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I believe something similar was already mentioned in this thread

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That would cause the least detriment to the devs while providing the most benefit to the devs and community

tranquil stag
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then that's something to explore and consider

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there are suggestion threads for that already I think

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if not, can be created

still crest
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So final opinion on my overall argument, all points taken into consideration?

tranquil stag
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I think a shop manager is good, that is the limit of my opinion on a topic not yet fully explored

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specific to this suggestion

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I still await RyGuy to expand on their ideas and what they want and why

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or unfortunately I will be deleting this because this is a recurring issue of not following the READ THIS FIRST post

still crest
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Okay cool lol

tranquil stag
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including minimal info and posting direct dupes

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like the "flamethrowers are banned" suggestion responses we give from time to time

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one of those dupes

still crest
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I might have to make an overly detailed suggestion about reimplementation of several shop features such as these

fossil glade
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Okay. To further on my thoughts, I kind of wanted to start up a less robust economy where we could earn coings easier than purchasing them. I cant afford to purchase them, along with many others. I think community talent deserves more reward. @tranquil stag and @still crest , I hope this helps.

still crest
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I disagree with the whole "earn coings easier than purchasing" part. It's a free-to-play indie game; the devs deserve reward too.

fossil glade
still crest
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I know but I disagree with that as a reason for this

fossil glade
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reason*

fossil glade
still crest
still crest
tranquil stag
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?coins

lucid brambleBOT
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Currently the game gives ~7000 coins away for leveling and completing all the missions. The game is free and provides hours upon hours of enjoyment. The game is very expensive for the developers to run. Servers need to be paid for all over the world. The developers also need to be able to eat and have a roof over their head. That doesn't even account for the electricity costs to power the computers they develop the game on, the software they have to pay for to develop the game on, or their time. Please consider supporting the development by purchasing coins.

tranquil stag
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anything basing off of just wanting more coins all falls upon this eventually

fossil glade
still crest
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I’ll buy you coings for your birthday

fossil glade
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thx.

fossil glade
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My other issue with coings is that when i try to purchase coings cause i just lose all my money but never get the coings