#Remove laser beam on mine.

1 messages · Page 1 of 1 (latest)

lucid hazel
#

But have the mine leave a laser dot that glows or project a red area on the wall across from the mine so it can still be seen. Similar to the weapon mounted laser in BR.

cerulean ingot
#

Heavily against this. The laser is part of what keeps it in check. Players who are smart with placements can catch people off. Removal of a fairly easy to spot laser means there doesn't need to be much when it comes to smart placement.

Let's consider door frames. Currently the annoying mines to remove are ones that can't be accessed without an explosive or smoke grenade or going around. There is a massive difference between a laser vs a dot. There are multiple locations where the mine's laser can be placed without even touching a wall. It's impossible for a player to see if a mine is there. This is not a fun thing to play against.

#

quick example case

steel sandal
#

Yup, totally agree with Plok. Laser mine would just be too OP

strong igloo
#

First - @lucid hazel nice job on a monstrously diabolical buff. But no, that would even make me feel bad about mine use. At least now you can say " just watch what you are doing -don't run with scissors or around corners" might as well hand out stealth BGMS without cooldown... yep Too OP, but OMG what a laff it would be - ppl be looking everywhere all tiptoe crouchy.

brittle igloo
shy quiver
#

Sometimes I wonder if some of the ones I trip are even hidden under the floor. Might just be lag on the laser appearance, but I will never know.

lucid hazel
cerulean ingot
#

How would we see if it's here?

#

Can barely make out the mine itself from an angle, the laser dot on the wall opposite you can have good luck seeing

#

and are we now going to require checking every doorframe very carefully before running through?

#

this isn't "plain as day"

#

the laser running all the way across is important

#

This is a common doorway for Bunker

#

The other aspect of the laser is that it shows the radius for the mine... by removing that line players don't know how far it actually goes

#

Not all objects have collision, but a laser pointing up helps show if something was chucked in them

#

unsure if there are any useful ones since this is not something that has been of concern

#

but something that could be concerning if no laser was seen

cerulean ingot
#

the full laser needs to be visible or it's out of hand

lucid hazel
paper crow
# lucid hazel Just like in real life. Also I am a Battle Royale player. So I guess things are ...

It's not about picking a single angle to approach from. It's that in classic (which most play on), on the maps that see the most trip mine use (indoor ones with walls and corners and doorways), this would essentially provide free kills to whoever places it in locations where it's impossible to tell if there's a mine or not. There's no way to counter against placements like this unless you (or someone else from your team) dies from it, or you use smokes (which again, counts on you spotting it beforehand, something you won't be able to do in a situation like in the first drawing). From a fairness perspective it just doesn't make sense.

cerulean ingot
#

If you see the laser, that's good

#

players who want to actually trick humans need to be smart with placements

#

BR has less indoor spaces, so you don't get good corners to work with

#

which is also where balance is

#

but also just means that Laser Trip Mines are not a very viable option for the map

#

just as they don't work too well on a large open map like Southwest

cerulean ingot
#

I'd prefer not to have an invisible mine hidden in water that's facing upwards

#

or sticking off a tree at an angle where closer combat is needed at late circles

paper crow
cerulean ingot
#

laser trip mines are primarily obstacles

#

not killers

paper crow
#

An enemy doesn't even need to have tripped it if you get them close enough and then trigger it

cerulean ingot
#

they just are killers as a big disincentive to run through them

#

and to reward smart usage

#

keep enemies on their toes

strong igloo
strong igloo
shy quiver
rigid spoke
#

does a smoke grenade stop a mine from going off?