#Remove laser beam on mine.
1 messages · Page 1 of 1 (latest)
Heavily against this. The laser is part of what keeps it in check. Players who are smart with placements can catch people off. Removal of a fairly easy to spot laser means there doesn't need to be much when it comes to smart placement.
Let's consider door frames. Currently the annoying mines to remove are ones that can't be accessed without an explosive or smoke grenade or going around. There is a massive difference between a laser vs a dot. There are multiple locations where the mine's laser can be placed without even touching a wall. It's impossible for a player to see if a mine is there. This is not a fun thing to play against.
quick example case
Yup, totally agree with Plok. Laser mine would just be too OP
First - @lucid hazel nice job on a monstrously diabolical buff. But no, that would even make me feel bad about mine use. At least now you can say " just watch what you are doing -don't run with scissors or around corners" might as well hand out stealth BGMS without cooldown... yep Too OP, but OMG what a laff it would be - ppl be looking everywhere all tiptoe crouchy.

Sometimes I wonder if some of the ones I trip are even hidden under the floor. Might just be lag on the laser appearance, but I will never know.
You would see the laser on the wall or ceiling plain as day it just wouldn't be a visible line across. Like in real life. but I get it.
How would we see if it's here?
Can barely make out the mine itself from an angle, the laser dot on the wall opposite you can have good luck seeing
and are we now going to require checking every doorframe very carefully before running through?
this isn't "plain as day"
the laser running all the way across is important
This is a common doorway for Bunker
The other aspect of the laser is that it shows the radius for the mine... by removing that line players don't know how far it actually goes
Not all objects have collision, but a laser pointing up helps show if something was chucked in them
unsure if there are any useful ones since this is not something that has been of concern
but something that could be concerning if no laser was seen
the major argument of concern falls back to these examples where you simply do not get a view of the "laser dot"
the full laser needs to be visible or it's out of hand
Just like in real life. Also I am a Battle Royale player. So I guess things are different. It is plain as day. I see laser glow on the ground all the time, before they get killed. In your examples nothing is perfect but you pick only one angle for you argument., when they are many that counter. As I said, I get it.
It's not about picking a single angle to approach from. It's that in classic (which most play on), on the maps that see the most trip mine use (indoor ones with walls and corners and doorways), this would essentially provide free kills to whoever places it in locations where it's impossible to tell if there's a mine or not. There's no way to counter against placements like this unless you (or someone else from your team) dies from it, or you use smokes (which again, counts on you spotting it beforehand, something you won't be able to do in a situation like in the first drawing). From a fairness perspective it just doesn't make sense.
If you see the laser, that's good
players who want to actually trick humans need to be smart with placements
BR has less indoor spaces, so you don't get good corners to work with
which is also where balance is
but also just means that Laser Trip Mines are not a very viable option for the map
just as they don't work too well on a large open map like Southwest
what BR map does have though are things like this
I'd prefer not to have an invisible mine hidden in water that's facing upwards
or sticking off a tree at an angle where closer combat is needed at late circles
*especially since you can "remotely detonate" them from a distance by firing at them, unlike in Classic
An enemy doesn't even need to have tripped it if you get them close enough and then trigger it
they just are killers as a big disincentive to run through them
and to reward smart usage
keep enemies on their toes
I kill a lot of players that are following me with them. I suspect in many cases they reach the laser beam just after it arms and becomes visible.
Good sets get you kills....
Possible sometimes, though they show the player and they certainly are't always close when it happens.
does a smoke grenade stop a mine from going off?