Add a Launcher that shoots four missiles in an arch that do 75 damage on an indirect hit with damage scaling down when further away, it would have half the explosive range of a grenade, a hit right to a person would cause 100 damage
The Launcher in question would look like or similar to the picture added
The reload time would be 15-30 seconds
It would use heavy ammo
The missiles would have decent spread so they don’t all instead of all in place but pretty close to each other
Running speed would but very low and the equipping speed would be equal low
Possible changes, the ability to chose how many you shoot at once depending how long you pull the trigger
Making them deal less damage if they hit a target closer to the user “as the missiles didn’t have time to arm”