#Malfunction of map-border

1 messages · Page 1 of 1 (latest)

gentle crescent
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Issue:
Map border consists of kill-boxes instead of invisible obstacles.

Steps to reproduce:
If you enter the Heli lvl1 in Desert map and fly to any map border, you will instantly die ("self destruct").
In maps like Southwest (or even Temple back then :LOL:) you would just hit an invisible obstacle instead of dying.

Solution:
Change the kill-boxes to invisible boxes that just make you bounce away instead of killing you.

Steam user, Windows 11, Laptop
Additional images will follow on request

heady summit
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bruh they're there in place for a reason

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otherwise i be breaking out of bounds constantly

gentle crescent
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Why are they killing you though? Ain't bouncing enough?

heady summit
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They're in place to prevent people from going out of bounds

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On somme they're there to prevent players going out of the field

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even then i am able to spam the spacebar and make it far out of bounds

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like this for example

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On desert, it's very easy to get out by using a vehicle

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with the killborders, it completely gets rid of that happening

gentle crescent
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Why are then no kill boxes in southwest? Or Northwest?

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It does not really make sense that only Desert has kill boxes. Barriers would be fine.

heady summit
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There are kill boxes on every map

glad sun
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umm...

vital shuttle
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so a kill zone behind the barriers was added

glad sun
heady summit
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Let's take Frontier as an example, upon release, there were borders on the side of the map. However, these suck and players could easily parachute down onto the top of the cliffs. From there, they have a height advantage, and can pretty much kill anyone from up there.

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Northwest, height advantage

vital shuttle
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but they can pop out of hiding from anywhere to shoot you

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and to begin with you don't even know they are there

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big balance concern