#Add training grounds or show damage in menu

1 messages · Page 1 of 1 (latest)

echo lynx
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What I am wishing for is some kind of training grounds where you have static enemies to test the weapons on so you can find out the damage numbers and stuff like that. I feel like that could help massively in battles if you have that knowledge and could also be implemented / mixed with a map exploring mode, where you could choose your training ground to be any map or something like that.

If this doesn't make it, another similar suggestion would be to show damage numbers when choosing your gun, e.g. if you hover over a gun with your mouse a little window shows up telling you the headshot, bodyshot and anti-armour damage of this gun, or if you select the gun you get a little window somewhere in the menu, similar to big fps games.

dry moat
echo lynx
dry moat
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Joja's response to training grounds:

I would like to add a training ground. It would be awesome if someone in the community created one. If they did and it looks quality enough using Synty Studio assets I would implement it in a heart beat. Right now I would need to find the time to create a training ground.
An ideal training ground should have the following:

  • A shooting range.
  • An obstacle course (for movement keys tutorial). Walk, strafe, crouch, jump, wall jump to get over horizontal obstacle, wall jump to get over vertical obstacle, window crouch jump.
  • A shoot house training ground. The obstacle course and shoot house training ground could be the same thing.
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I like the idea of stats in the menu when you are equipping

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not necessarily numbers

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even just bars would be alright

echo lynx
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true

echo lynx
# dry moat even just bars would be alright

I am just guessing all the time (or figuring it out with use), how many body- / headshots I need with a specific weapon, and numbers would make it way easier to calculate. Bars are all right, maybe a mix would be a good compromise? ;D

dry moat
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indeed

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just know that those are the base values

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there's damage drop too

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for example, while the Hunting Rifle does enough damage to kill in two head shots

echo lynx
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Add training grounds or show damage in menu

dry moat
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at max damage drop, it needs four head shots

echo lynx
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ohh

echo lynx
dry moat
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graphs showing the damage drop is something I'd like to implement in the wiki

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just trying to decide how to go about it

echo lynx
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do the 3 sniper rifels (sniper, .50, auro sniper) have that?

dry moat
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yep

echo lynx
dry moat
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the snipers + the crossbow all have drop off from 700m onwards

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for the crossbow, that means immediately not killing in one shot

echo lynx
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the auto snipers pretty good at short to medium range btw, 1 body 1 headshot is pretty good

dry moat
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but for the sniper that does 400 on a head shot, it will be a little bit before it deals less than 375 on a headshot

echo lynx
dry moat
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use crossbow beyond 700m and you'll see it doesn't

echo lynx
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is there even that long-ranged maps (or rather, does it happen that often unless someone runs all the way out and u snipe that person once)?

dry moat
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of course, 700m isn't small

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so it's difficult to land those shots to begin with

echo lynx
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yeee

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needs a lot of lead

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crossbow doesn't have bullet drop tho i think

dry moat
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yes, Northwest is among 1300+ if you go up the mountainsides

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no bullet drop

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just damage drop

echo lynx
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(or rather, arrow drop)

dry moat
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haha yes

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it's a bolt and not a bullet

echo lynx
dry moat
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very true

echo lynx
dry moat
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Flooded and Pacific also allow it

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and we can't forget the largest map of them all in Battle Royale

echo lynx
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yeh, if u go all the way north

echo lynx
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i love how this turned into an active converstaion LOL

dry moat
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full length of Remagen should allow you to as well

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the bridge is at least 600m

echo lynx
dry moat
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indeed

echo lynx
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you would need flyhacks XD

dry moat
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I wouldn't be using crossbow at that range, so the damage drop isn't really an issue

echo lynx
echo lynx
dry moat
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here's some of the weapons

echo lynx
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lol all the full auto do almost 0 dmg at longer ranges

dry moat
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yeah all around 6 damage that far out

echo lynx
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the vss does 620 dmg!??

dry moat
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that's DPS

echo lynx
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oh

dry moat
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62 damage at 10 RPS

echo lynx
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10 rounds per second that is?

dry moat
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mhm

echo lynx
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ok

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not bad

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has wierd bullet drop tho

dry moat
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VSS is underrated

echo lynx
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takes a while to get used to

dry moat
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it's a different style of play

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and takes some skill

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but is a very good weapon

echo lynx
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well u need to know ur map ranges

echo lynx
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also good against armour i thinkj

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my fav secondary (sniper = prim) is still the ak tho, its the best all-around

dry moat
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AK + Sniper is a very strong combo

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for most maps, that's every range covered

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while it can work on small maps, it's not optimal

echo lynx
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yup

dry moat
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I'd consider a SMG + Shotgun combo or similar on maps like Office and Bunker

echo lynx
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also, if u hit ur quickscopes, the 50 cal rocks at cq

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gotta practice that tho XD

dry moat
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heh

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it's alright, but not optimal

echo lynx
dry moat
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fun though

echo lynx
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yee

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big funny quicksniping someone on 5 meters

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big neuron activation

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well, ima go play some rounds until im frustrated now

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have a great time and thx for the help and the nice converstion!

dry moat
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👍

mystic oxide
echo lynx
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indeed

dry moat
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correct

oak compass
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ok

oak compass
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just curious

dry moat
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simple

oak compass
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alot of thoses lol

dry moat
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Joja's mentioned that some polygon stuff is used if it fits the overall aesthetic/theme

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but otherwise it's just the simple packs

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because a lot of the polygon stuff has too many polys

oak compass
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oh its not any specific one

dry moat
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no there are many

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like a fantasy pack

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or a city pack

oak compass
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so youd have to buy multiple to get what you have in wb

dry moat
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etc.

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mhm

oak compass
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i see

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well i gtg for now

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be back either tonight or tmr night

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synty is interesting

oak compass
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@dry moat what does wb use from synty?

dry moat
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Synty Simple Fantasy

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Synty Simple City

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Synty Simple <blank>

oak compass
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ah ok