Trying to make an enter animation for vehicle which includes doors opening and closing and ignition key turning. Naturally I include SFX for the door, key and ignition itself in the Ignition.wav sound file. Trouble is, the game starts playing engine sound loop instantly, even before Ignition.wav is done playing. I tried to avoid it by turning off both the Audio source component attached to the vehicle's prefab and the Sound prefab with animation and then enabling it once the ignition finishes, but it still plays instantly regardless.
#Any way to turn off vehicle's engine sound temporarily?
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Nvm nvm, I somehow completely disabled the sound and thought it worked but it doesnt
i aint a modder but try what ZWS does and connect movement+engine sounds to the siren function
Then the engine sound's pitch wouldn't be synced to the car acceleration
well regardless I found the issue