#Limestone Map wont load for dedicated server.
47 messages · Page 1 of 1 (latest)
I'm pretty sure that does instant decay
(instant as in as soon as the player goes offline)
so is there any way to turn it off completely?
alr ty
could u maybe help me with another issue i have?
We are trying to play on Limestone but the map wont download or something. This error keeps on appearing
not sure what the max value for this is but I believe at least 10 weeks works fine, anything not in the billions is probably fine even if it's an int32
did you include the ID in the workshopdownloadconfig.json array?
if yes, send the workshopdownloadconfig.json file here, if not, try that first
Map Limestone
Port 27015
Name CyclopsSeeker's server
Perspective Both
Password nineelevenparttwo
Mode Normal
Cheats true
I did notice there are some Limestone file in the downloads folder, instead of the content one
Limestone Map wont load for dedicated server.
seems like it might've just failed to download the files properly
you could try deleting the files in there, or you could even delete the entire workshop directory
(though should note that deleting it can (rarely) lead to losing certain save data so if you have anything you want to save you might want to make a backup of your server files first)
i tried deleting those files already
should i maybe just delete all the server files and start from scratch?
well, you could try but it really shouldn't give a different result than just deleting the workshop directory
could also try verifying files
what do you mean by deleting the workshop directory
in the noremal unturned files?
so just delete this file?
yeah
there are specific things in there that matter (so you could only delete those instead of everything) but it's usually easiest to just... delete the entire thing
it should only do that if you're using the default value for it in the server's config
(which it seems like you are)
even when i changed it, its the same thing :
you're editing the config.json, you should most likely be editing the config.txt
at least unless you specifically enabled the launch option that enables the old config
hey, i've got the same problem as cyclops, i just had one question : do the files inside just come back when you delete it or do you have to do some kind of action ?
I believe the files should regenerate automatically on the next server start but it might require verifying game files
the server should be able to automatically download the mods (as specified in the workshopdownloadconfig.json) after deletion
ok thank you