#Explosive Objects

1 messages · Page 1 of 1 (latest)

earnest ermine
#

Hi, I'm currently working on a project that involves on different assets, but one of them needs to be explosive, it means, generate an explosion that kills players in a certain radius after being destroyed.

Is there a way to create something like this? and what kind of prefabs or assets do I need in order to make something like this?

My idea is to make this object destroyable

stark temple
#

@earnest ermine Id look at the explosive barrels from escalation for reference.

strange sluice
#

I believe you can use that to trigger an explosion and effect spawner

earnest ermine
#

That's clever

earnest ermine
stark temple
median cove
#

When an object gets destroyed, it plays a small effect like leaves or particles blowing away, you need to create an effect that has explosives tied to it

#

In the latest update Nelson added an explosive trigger script that should simplify it even more

#

In the end you’d have two assets, the object and the explosion effect