#object invisible and falls under the map after being thrown out of the inventory
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little bit bigger than model
like
like, in the information tab on the right with all the transform, collider size bla bla components
in the same folder?
is the collider on the Item prefab or
everywhere
sry, maked a break in unturned, now im stupid in modding
ðŸ˜
untagged and default
it's need to be item, right?