#how to use doors-teleports like in arid?

14 messages · Page 1 of 1 (latest)

tepid ravine
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teleport objects require spawnpoints with specific names

wise pelican
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i know

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i made that but it not works

tepid ravine
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are you sure you assigned the correct IDs for correct door?

wise pelican
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BRUUUUUUUUUUH

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i forgot symmetry

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i used left door towards gate both sides

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yes

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now it works

wise pelican
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@tepid ravine now i need to do final thing to update

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i need make bunker dark zone

tepid ravine
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I think effect volume had 'no lighting' option

wise pelican