#how do I import a building?

29 messages · Page 1 of 1 (latest)

minor kiln
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Duplicate a building example, replace the mesh, material and colliders

spring panther
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No custom assets extracted maybe?

fallow moon
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have you imported unitypackages?

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I think @wraith raptor had same issue

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maybe he can help

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I don't think so

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but what version are you using?

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wrong

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/unity

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yes

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download this one

fallow moon
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try now

wraith raptor
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Had errors

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In scripts

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Check logs

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Delete broken scripts

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And then it appears

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For me kt was text mesh peo

spring panther
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i had the same problem when i was changing version in my main project where alredy been unity packeges and after changing versions, ive couldnt use bundle tool

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do u have same problem?

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if u change it back to the first one from which u start project, it doesnt help anyway

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for me the only one move that help me was reinstalling project and addint custom unturned assets again

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maybe there is more solutions to fix it, but i know only this

spring panther
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am not home, sry bud(

barren crystal
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Update to this issue: We managed to make the building show in the editor, but nothing happens when trying to place it in the editor.

fickle lantern
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Be aware that the Asset_Bundle_Version for 2021 is 5

barren crystal
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As an update: The building works flawlessly now