#Tank bug

13 messages · Page 1 of 1 (latest)

sweet sky
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what is this problem?

hoary igloo
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do you have anything to trigger it? (turret event hook for example)

past knot
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It's on "flame"

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Flame only appears as a gameobject when health drops drops to 0

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tie it to something else + you need to trigger it (like what Tiway said)

sweet sky
hoary igloo
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You could disable the play on awake on your particle emitter, and use a turret zvent hook to play the particle system when a shot is fired

sweet sky
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maybe I need to add Parent Constraint?

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@hoary igloo

hoary igloo
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why would you need one?

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Add the turret event hook on Turret_1

sweet sky
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Vehicle turret event hook?