#Animations not working even if the export is right
38 messages · Page 1 of 1 (latest)
and this is the thing for the animation legacy part
And obviously the walk idle and run are looped
my experience with animations, is ALWAYS, the blender part, so send screenshots of that part please
and your export details aswell
yep
from blender
- you have to export it in fvx units scale
Wdym?
i can't really help you if i don't understand the animation
for making the animation
Wait wait
so the mesh of the player can be altered in the animation
After i rigged the animal i need to animate it and so i did and then this is what i have like the normal animal example
look
And so i did like it was said
Ye
give me a sec
you want to be in vocal maybe u can see better?