#Hi guys, I came to tell you if you could help me create an asset v2 file, I don't know how to create

24 messages · Page 1 of 1 (latest)

surreal kestrel
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Show us your current attempt

neat wedge
surreal kestrel
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What asset are you trying to create?

neat wedge
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that's what i want to try to do

surreal kestrel
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Alright

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Copy
UnturnedLocalFiles/Bundles/Assets/VehiclePhysicsProfiles/DefaultProfile.asset

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And rename it to something like CustomVehicleProfile

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Then

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Use a GUID generator to generate a new GUID for your asset

neat wedge
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something like that right?

surreal kestrel
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It should probably be in its own folder

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For better organisation

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Use this as your GUID 5c5427637e74442eae1013ee31e916b4 for example (I just generated)

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Finally just add Physics_Profile 5c5427637e74442eae1013ee31e916b4 to your vehicle's .dat

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Then you can edit the values however youd like in your physics profile and theyll also be updated to your vehicle

surreal kestrel
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Under Metadata

neat wedge
neat wedge
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@surreal kestrel friend, a question, can one add scripts to the unturned with assets? or not