#Sometimes does not register damage to players
62 messages · Page 1 of 1 (latest)
Yes
This is a problem for all players on the server.
I don’t know what could be the reason, I even switched to hosting, but the problem remained
Could still be lag caused by for example a faulty plugin. Changing hosts doesn't necessarily affect that.
Are you running any plugins that prevent player damage?
MIDIX | DAYZ FRAGMOVIE 4K
Track: Midix - Диссоциативы
Поддержка: https://www.donationalerts.com/r/xteeez
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Does the console log anything when damage isnt inflicted?
Do you run any plugins at all?
Haven't been used plugins
Not even rocket?
Yes
Which ones?
35
35 plugins
yes
Is the issue consistent? Or does it occur randomly?
Idk
Yes you do know.
I don't think you do, but thats your choice
I think it's random
Well with 35 plugins it could be a lot things
Yes no?
Unfortunately, I did not look, but if this is an error with some kind of plugin, then it is unlikely
No then its 100% guaranteed
I have a plugin for showing the damage done, maybe it's in it, it sometimes shows some errors
Itd be due to some exception
Very well could be
oh my god, 35 plugins damn.....
Strange that there is no stack trace
Could you got you ServerFiles/Logs/Server_<Server_Name>.log
And post it here
maybe this
Hm Rocket.log will do
Actually wait
I think youre in the wrong directory
Show me your /ServerFiles
?
just remove ArumDamageUI, bc it throws exceptions and doesnt allow method to continue
That would explain it, onPlayerHurt
This is DamageTool.damagePlayerRequested, not onPlayerHurt