#Sometimes does not register damage to players

62 messages · Page 1 of 1 (latest)

mighty tiger
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Are you sure it isn't just lag

ornate depot
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Yes

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This is a problem for all players on the server.

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I don’t know what could be the reason, I even switched to hosting, but the problem remained

mighty tiger
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Could still be lag caused by for example a faulty plugin. Changing hosts doesn't necessarily affect that.

severe jungle
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Are you running any plugins that prevent player damage?

ornate depot
# mighty tiger Could still be lag caused by for example a faulty plugin. Changing hosts doesn't...

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severe jungle
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Does the console log anything when damage isnt inflicted?

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Do you run any plugins at all?

severe jungle
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Not even rocket?

ornate depot
severe jungle
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Which ones?

ornate depot
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35

severe jungle
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35 plugins

ornate depot
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yes

severe jungle
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Thats a lot

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Well

ornate depot
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Ahahahha

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i have pvp server

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and i need this

severe jungle
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Is the issue consistent? Or does it occur randomly?

severe jungle
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Yes you do know.

mighty tiger
ornate depot
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I think it's random

severe jungle
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Well with 35 plugins it could be a lot things

ornate depot
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Unfortunately, I did not look, but if this is an error with some kind of plugin, then it is unlikely

severe jungle
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No then its 100% guaranteed

ornate depot
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I have a plugin for showing the damage done, maybe it's in it, it sometimes shows some errors

severe jungle
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Itd be due to some exception

strange otter
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oh my god, 35 plugins damn.....

severe jungle
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Send me one of those errors

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Or well all of the unique errors it produces

ornate depot
severe jungle
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Strange that there is no stack trace

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Could you got you ServerFiles/Logs/Server_<Server_Name>.log

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And post it here

ornate depot
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maybe this

severe jungle
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No.

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Log file

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Gib

ornate depot
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okey

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wait

severe jungle
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Hm Rocket.log will do

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Actually wait

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I think youre in the wrong directory

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Show me your /ServerFiles

ornate depot
severe jungle
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Go back 2 directories

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And go to Logs

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Then Server_ServerName.log

placid lynx
# ornate depot

just remove ArumDamageUI, bc it throws exceptions and doesnt allow method to continue

mighty tiger
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That would explain it, onPlayerHurt

placid lynx
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This is DamageTool.damagePlayerRequested, not onPlayerHurt

mighty tiger
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Ye I should have checked that before just going by what I remember

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Been too long

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Makes sense tho, wouldn't' want it to trigger every time some rando takes a tick of damage