Actually, let's move on to the problem itself. When I export a bundle for a multiplatform, only 2 files are created with a mac postscript. (1 picture). If anything, then I have a macbook, not Windows. I used 2 guides and not 1 did not help. And if you export without the selected multiplatform item, then nothing happens at all. Also, when exporting with a multiplatform item, these errors appear. (2 picture)
#Master Bundle problems...
20 messages · Page 1 of 1 (latest)
Hi
Hello friend, were you able to solve the problem?
because I had the same error and I was able to solve it
can you show your UnitHub installs tab, your Unity installation should have windows, linux and mac os build support
you have to install that version of unity also install those plugins that appear there
@visual glacier The current Unity version for Unturned is 2020.3.38f1 LTS (Long Term Support) https://unity3d.com/unity/qa/lts-releases?version=2020.3
No, I haven't decided anything. As I understand it, I have to install some plugins to support Windows and Linux "libraries", but in any case I have no idea how to do it. I will be glad if you help
Looks like I figured out what to do. As I understand it, you just need to select the items with Windows build support and on the Linux build support item. Only in the case of linux, which item should I choose??
@visual glacier
@dusk perch Maybe you can help me
(Mono)
Ok thanks
Both Linux build supports, Mac Build Support and that is about it
Hello friend, I could solve it is something relatively easy you just have that when it is installing the version of Unity 2020.3.34 you have to add what appears in the image
@visual glacier The current Unity version for Unturned is 2020.3.38f1 LTS (Long Term Support) https://unity3d.com/unity/qa/lts-releases?version=2020.3