#Make cars not lockable
45 messages · Page 1 of 1 (latest)
and model overrides don't work on vehicles huh
Well, I think both looking at the files
Editing Mordecai's train are ya?
no
vanilla
wanted to change how many carriages followed it
and to make it not lockable
You can reexport the train example
theres a train example?
Ya, I remember there being a train example in the unity example files
also this windows thing looks a lot like the soyjack
@median summit
so thats what determines how many cars there are
nice

what part of the .dat do you think determines it?
since you said it looks like both
💀
i imagine something like 1-2 on the length would just show one car then?
oh well
mwahahaha!
probably
nice
I don't think it's a bool. Just having "Can_Be_Locked" makes it so they CAN'T be locked

