#how do i get the character 3d model in blender?
196 messages · Page 1 of 1 (latest)
wait where are you from?
Poland
oh damn i didnt expect that
i thought u were from USA or sum because you got very good english
😳
xd
@upbeat escarp also is it the same process when making helmets as making vests?
yep
alright
it just has a prefab called 'hat' instead of 'vest'
same applies to all other 3d clothing
okay :D
ive just put it in unity and its very messed up
its supposed to look like this btw
how do i fix that?
yeah scale is applied
how?
it doesnt say where to find it breh
have you tried recalculating normals?
it doesnt work still
Its even worse lmao
xd why cant this shit just work
u there?
did you apply scale?
Im clueless then but Im fairly sure its tied to normals
look up some guides on how to see direction of normals
ayy i think i did it!
👍
good job
ty
do you know a good tutorial for making a helmet?
cus im not sure where to go from here
if you made a mask its same as that
so you know any tutorials?
not really
damn
xd
alr
im using the gasmask do i delete "model 0" and replace it with my model?
is this the 1?
yep
oke
Id recommend putting vanilla gasmask into the scene and then yours
put them at same position and you can compare
you can either scale model in blender or adjust model_0 scale
oke
hmm
theyre the same size
what do i do now?
if that pic is in your hands you also need to scale model_0 attached to item
would have been easier to just scale it in blender
am i supposed to put a model 0?
there wasnt 1 ever xd
oh
srry i read it wrong
yeah it was just really small for some reason
ive made it better now tho
how do i apply this now´?
maybe just scale it by 100 in blender?
sure
alr it almost works
its a good size now
but its invisible when i put it on
maybe tags/layers are wrong
compare with vanilla masks
also make sure its in the lod group
ah
it says untagged
what do i change it to?
hey i had to go but im back now
but theres a problem
if i do what you said and then put it back in the folder it becomes invisible ingame
compare with vanilla mask and make sure it has same tags and layers
yeah
i put it on hierarchy
do that
put it back in the folder
it looks like this , no arrow
and its fully invisible ingame
I have no idea what you're talking about
can we get in a call and ill show u
?
alr dont i have to put it on the hierarchy to change tag and stuff?
just duplicate folder of vanilla gasmask
then replace your models
I dont know what are the issues you are currently having
yeah thats what ive done
you are telling me to change the tag
yyes
theres no pics for me to see
I cant rn
alr
look i gotta put "item" in hierachy to change tags
right???
this is so clearly not what youve done
I dont know how you arrived at what you have
you replace your model/material here
xd
ahh now i see why
alr
this is kinda confusing
i tried to do that but i only looked at "mask"
where you cant replace model 0
so i just replaced the files
thinking i had to
alr i get it now
sorry i just misunderstood
how you had to do it
since i didnt really have anything to go off
i think ill make it work now though
thanks man
you duplicate gasmask folder and then edit insides
what do i do with "mask" tho
i cant replace model 0 on it
okay
wait no
wait
shit
i just clicked wrong
srry
alr i got it!
kinda confusing how i managed to get it to sorta work though
lmao
well it almost works😂
what do i put in the .dat file for hair to not show?
wait
nvm
just had to remove
hair and beard
@upbeat escarp do you have paypal?
why are you asking?
you sure man?
yeah lol