Sorry for the non subnautica related modding question, but it's tangentially related so maybe someone can help!
I've ran into an issue while trying to mod Plasma sandbox. There's no resources for learning how to mod Plasma, so I'm using whatever I can find.
Luckily, this Nautilus tutorial about using asset bundles seems to be just what I need for what i want to do.
https://subnauticamodding.github.io/Nautilus/guides/assetbundles.html?tabs=vs%2CnoNautilus
I've decompiled Plasma using Asset Ripper, and have cleared the unity project of any compiler errors. But now, my editor crashes when trying to build asset bundles as instructed here.
From googling, my best guess is it is related to this unity editor bug https://issuetracker.unity3d.com/issues/crash-when-building-assetbundles
the bug is supposedly fixed by upgrading unity to 2023.2.0a5
So my question is, would upgrading the project from 2022 (which plasma uses) to 2023 allow me to build asset bundles that are still even usable by Plasma?
Reproduction steps: # Open the attached project “BundleProject” # Go to "Window > Asset Bundle Browser” # Select "Build" tab and ...