#Mods not workin

14 messages · Page 1 of 1 (latest)

normal creek
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The mods in question are

De-Extinction, Cyclops near field sonar, Scanner Module, and the white lights.

meager terrace
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I assume you’re on legacy branch?

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Because if you’re on the latest version, some of those haven’t been updated yet

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If you’re on legacy:

modest sigilBOT
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https://imgur.com/M4RaPyY
Your QModManager log file can be found in the game root folder.
for Subnautica: Below Zero, the file is named qmodmanager_log-SubnauticaZero.txt.

meager terrace
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If you wish to downgrade your game and haven’t yet:

modest sigilBOT
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https://imgur.com/J4xns3l

Subnautica's 2.0 update, also known as the Modpocalypse, was released and broke the vast majority of mods. Mod developers are currently hard at work updating mods to ensure as many as possible can be used in the latest version of Subnautica. Keep in mind this might take a while.

In the meantime, you can still use mods in the previous version of the game by enabling the Legacy branch provided by UWE for the modding community. Simply head over to Steam Library and right-click on Subnautica. Select Properties, then Betas and click on the blue arrow to select legacy - Public legacy builds.

redalert Note: This only works if you own a copy of the game on Steam.
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meager terrace
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Also make sure you have all dependencies installed, i.e. SMLHelper and ECC Library

ionic jetty
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Hello.
I have steam version of subnautica below zero.
And also have this problems with mods
[Error :QModPluginGenerator] Could not find QMM assembly: C:\Program Files(x86)\Steam\steamapps\common\SubnauticaBelowZero\BepInEx\patchers\QModManager\QModManager.OculusNewtonsoftRedirect.dll

hard gale
ionic jetty
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But because of it Map mod doesnot working

hard gale
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Map mod not working is unrelated to that error

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Head over to #❓┃help-and-support

sinful folio
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so is it just not possible to get mods to work with the game pass version