#SeaToSea
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A fridge/vehicle upgrade that acts as a fridge would be interesting, but I don't think it would really do too much since all of the plant-based foods yield so little nutrition and take up so much space compared to cured fish anyway that I don't think it'd be worth it
Nah I use to keep morale at its current place
I mean I suppose? Though if you're losing morale, food bonuses only give you a small buffer since morale really matters more if it's increasing or decreasing over time
Its a buffer enough for me
So even if you get 20 morale from food, if you're in a spot that loses morale gradually that's only going to be a buffer. Which isn't useless in and of itself of course
Well yea at that point I'll use ssg to avoid being there long
Even in my main seabase, I only have one room that doesn't drain my morale and I don't spend a lot of time there outside of reading through my pda on a bench
Interesting
And I usually don't struggle with morale. Often times my morale is higher when I get back to my base and lower when I leave it lmfao
And I think I have almost every single permanent morale drain modifier available above 550m
Damn. I'm having the worst luck with creature agro this run
I made a pipeline almost 200m into the degasi base cause I don't have my moth yet, I'm not using a second tank, and I wanted a bed
And that crabsnake right below the entrance really didn't like me 
Almost died resurfacing cause I couldn't use the pipe on the way up

Like the air pipes?
Ye
Huh. Ok
Bro was on me like white on rice
lmaoooooo
I had one almost get stuck between the plates below the jellyshrooms trying to get me
On the plus side... I now have a bed. And can start constructing a semblance of a bedroom
Itโs literally a genetically engineered earth potato
I should be able to make French fries from Chinese potatoes and lubricant
reika you should also let me do this in Rotarycraft with potatoes and canola oil
Honestly it could actually be really interesting to have food processing in rotarycraft
I don't think I've read the pda entry for chinese potato plants in years
Okay. Well I have a bedroom technically but it's not dedicated enough to be a neutral or positive morale space just yet
100% agree, though I would imagine it would be better to be an addon to it than native, since food variety in most modded situations isn't useful or pratical, and moreso just plays to add more food 'decor' than any gameplay advantage. Buffs based on the foods would be nice, but the problem then becomes that food replaces potions
Yall use potions in Minecraft?
lmao no
Was about to say 
Can count on my fingers and toes how many times I've found a potion useful
I'm more likely to use them in modded depending on the accessibility and relative power of the potions (botania is nice for potion making, also adds unique effects). Chromaticraft is a good example of me being more likely to use potions because it adds some good stuff and makes it easier to make the potions
The main downside of vanilla-style potions imo is the tradeoff between duration and effect strength, the tradeoff not being present in the prior examples makes it far more appealing
Why not just use wall lockers?
They are just straight bettwr
Since no cost to base integrity
Not to.mentoon they now are super in the way of walking around the base
I imagine a certain area is gonna be truly awful
As i cant see that area being anything but permanent 0 morale
And to the extrenely stupid co.ment about how im not liking c2c and i dont have to pkay
It was one 100% rng mechanics which i dont like as its also very skill based being the falling debris
And the other mechanic thats dumb is morale
As it slows down play experience while adding literally nothing
Other then i guess a decorating mini game?
Which is really just an arbitrary guessing game on things that might look nice as per reikas bias
Reika aparently thinks rooms fulk of planrs cannot make people happy which is funny
As plants are far more likely to make someone happy then say
Idk
A fucking poster
(A poster that is specigically designed to make one feel awful about themselves)
When in real life
Being in a room of plants
Would make
Anyone
Feel better
Most plants are prettier than keep calm posrer designed to make you feel low morale
Nuh uh
The keep calm kitty poster is at least cute
Its clesrly designed to make workers feel garbage about themselves
And I like the look of the Prawn Water poster
Well I've never been a worker but it improves my motivation and morale
I mean sure
Alright you're doing it again, so let's break this down a bit. In both cases, either the poster being more or less morale-boosting than 'a room full of plants' would be justifiable. The posters are one-of-a-kind items, though you could argue that there being 2-3 separate posters would make them less unique but the point is there are very few of them available in the game as a whole, therefore having any number of them can be justified to give a higher morale bonus because they cannot be spammed. Which brings me to 'a room full of plants'. If the plants are diverse, ie not spamming the same type of plant a bunch of times, they are going to provide a decent amount of morale. I don't know which is the case, both in terms of the morale value of posters, and what kinds of plants you're referring to filling a room, but in either case it is justifiable from a game balance perspective due to the 'anti-spam' mechanics relevant to preventing the circumvention of mechanics through 'doing the same thing but a lot'
In Alterra case
Alterra put it there to be unhelpful
Where tf do you find the keep calm kitty poster before the aurora? I've probably explored it (dm me)
In the real world? Yeah lots of the same plant can be nice and beautiful and boost morale. Same with posters. People can like different things. But this is not real life, this is a mod for a video game, and it has to consider balancing issues that aren't present in real life
It dhouod give an automativ 0 in the room tbh
The keep calm poster should definitely be a negative
One of the degasi bases iirc, but don't quote me on that I don't actually remember
As it would make all people feel worse in all scenarios
Hm
What about the prawn water one?
You mean srbitrary gueasing on things that might look gkkd
Good
Because that is all one can do with morale
Is jusy blindly guess with absolutely no certainty or idea that it will help
Everything else in this mod is very objective and about thinkong things through
But this is a purely
Subjective
Mechanic
There is nothing objectove about what looks good
Its all
"This poster gives a +10 if you see one, but -50 if you see 2"
And there is no reasonable way to fogure it out with thought
Looks are purely 100% subjective and have no place in a puzzle mod
This is a bs argument
This isnt a bs arguemnt
Im just gonna flat out say it
One cannot know what will help with moral at all
Does a shelf with a markplier help ?
Or is it neutral
You literally cannot know
It should. But a desk doesn't
The bonus from multiple of the same decor thing is dimishing returns, not a negative modifier to it
Its purely 100% random
Per person sure
Also the youtuber dolls provide a negative morale bonus iirc, or don't provide one at all
Wat
God dammit
Wat
I've had one on a desk this whole time
You mean trial and error?
Looks and designez and 100% subjective things that are not thr same person to person
And the accumulation of positive decor through various means?
Espeically becauze morale is tied directly to movement speed
Except when you try multiple things like I do you have no idea whats going on ๐ญ
You not using a room info panel?
Arbitrarily putitng stuff in places until thennumber bonus says good
Seaglide movement speed*
nrn
That just telps younthe room type you are in
Which you are also told in thr top left of screen
oh yeah there's a popup nvm
If its improved thatd be near
But also before room info panel killed specializing
It worked against whatever room type you had
Thats basically movement speed๐
Most of the game is swimming around, rven if you are using a moth one foes not swim outside a moth
One uses seaglide
But there would be no reasonable wya to assume the dolls dont give a bonus
But its just a weird mechanic
It has no place in a survival game
Wby iryley worried about level 4 of maslows hierchy so much lol
Toud think survival mode would kick in
I really don't know what else to tell you. I have a negative morale base minus one room, I'm in a biome that negatively impacts my morale, and I've played during an update where htere was a bug that forced morale to drop substantially faster than normal, and I haven't had nearly as negative as an experience you've been describing. I've also done a lot of trial and error, because despite Reika being present for my playthrough, she doesn't tell me anything because she wants me to figure it out myself, and for the most part I have had very few negative experiences during my time playing
Its probabk becaus i have a non bricked mid game file
But morale basically loves at 20
I can use food to boost it up tp 100
But it drops to 0 in about 120 seconds
Reika claims that was impossoble
But i fucking had a timer on so
She frequently insists things work properly when the community probes they dont
She insists that they should be working in a particular way, and that anything outside of that would likely be considered a bug
Did you see the mega rpject i had to make to get reika to re look at the change before moral
No she insists that they are working
To get her to look at a mehca ic
You need to basically figure it 100% out, even if its not working, and then present an extremely airtight scenario of the problem
Things i got her to look at before
Blood crawlwrs
I've had little issue getting her to look at problems I've encountered, even when she was not present or for other mods/games, and given your demeanor I don't blame her for not really listening to you
Tongue lillies(someone else also got her to do major looking, i had to do a mega project inbolving about 100ish foundations on a base put at different levels of a stacked tower base with lots of
Morale doesnt add a damn thing to the experience
Its not a puzzle
Its just a game of dress up
Case in point
And it would take literal hours of testing to get solid data
You don't like a thing, and therefore it's bad and not worth being in the game
Esepcialy because morale is super slow
So you jabr to make a room
Then wait about 30 minites
But really to get actual data
You habe to make 1 ot 2 xhanges
Then wait 30 minutes
What are you on about? waiting 30 minutes for what?
Again I don't know what's going on with your save, but if your morale is plummeting regularly then that's either not intended, or you're doing something wrong. You can see the decor bonus of a room, so trial and error can very clearly be seen in real time without having to wait 30 minutes as you're claiming
You can measure the increase and decrease in decor every time you build something new or deconstruct something because it'll reload the base and have it recalculated
Does moral have a beneffit to keep above 80
Or is it.purpey punishing if you are below 50
I have no idea, I haven't asked. I haven't noticed much issue until below 20 morale
I notive them always
Same
I'm not even going to participate in this argument
U gotta git gud
And again it adds noyhing to thr game experience
20 is the resting point of morale, with various factors influencing its rates of increase/decrease
Decor
It just means i have to guess at what items havr decoartation
As i said, nothing
One of the previous updates had the pressure to return morale to 20 be too aggressive, and has since been changed
I don't really like games that require deco, because normally they're implemented horribly, Reika implemented it properly
Ny creating a mechanic that only have negatives to the player?
Again
The benches in silks9ng that try to kill you
Are a kinda game design
Maybe there should be some bonus but I still like the idea
Hunger and thirst already exist, and you die if you mismanage them
At least they visually warn you
Morale is far less punishing, and acts as an additional layer to the experience of surviving without killing you directly for mismanaging it
there are
is Para still mouthing off and making shit up
Going slow doesn't kill you. Doing something that requires higher speeds or has a time crunch while you're on low morale will kill you. And that's based on your decision to do that thing
Goes slow is a death sentence
I don't think I've died a single time to being too slow due to low morale
@trail ether I do suggest a deco expansion however. Lmk if it's viable or not
Not really no, unless you lose all your morale while you're low on oxygen and can't make it back, but if you deliberately go out and do something dangerous, and then die due to being too slow, that's on you
Yes
Same
Well
Low morale increased how fast your food and water go down
Water espeicslly
If you jabe low moral water hits 0 in like 10 mins
Even less tbh
Its more important to decorate yout base than it is to eat
I've described my experiences with water consumption already, but to reiterate: I was stubborn and insisted on making disinfected water, and kept waiting until I was running out of water to go make more
I really don't understand how you jump to these conclusions. Not eating will kill you. low morale will accelerate the rate at which other things will kill you
In both cases eating is more important
Same with water
Low.morale means death in less than 10 mins
?????
No it doesn't
Yes it does
I've been low morale-
You cant do anytbing with low.morale
If you decide not to drink water yeah? But that means you just decided not to drink water?
Honestly, skill issue
You lose more than 20 over 2 mins
Nope... I'm gonna put my needs firdt. And ignore this chat
If you think you cannot do anything on low morale, and that you're having such a hard time functioning on low morale despite all of the evidence to the contrary, it's entirely a you problem
I see that the answer to my earlier question is yes
Para you are driving away people from the channel
if you do not stop this shit right now I will have you removed from the channel
this is your one and only warning
do not test me
There is one exception where I was low on water in the mountains and I couldn't get back in time to consume water so I warped back
I've already tried to get a reasonable conversation with you before so I'm just not gonna bother anymore, it's clear you're just trying to pass off your personal experience as a universal constant and justifying badmouthing the mod/mod author with that
Good
Honestly it's at least partially my fault for engaging with this
You were defending Reika's system. You are not to blame
If you are to blame in this case, then I am too.
No you're not. If you are then so am I.
Like all I'm here to do is game and have fun... not listening to constant baseless bad mouthing
I appreciate it, though my point was that I recognize it wasn't necessary for me to jump in and try to argue with them
If anything the push back on your part was positive
You kept it clean and factual
I largely abandoned it for a few reasons
And highlighted the problem
one of the longer-term ones was a massive shift in people's behavior to be like Para
mostly aimed at the MC mods, as that is what the server started as
but there were TONS of multi-hour arguments about ChromatiCraft, always involving the same people
with people saying largely similar things to what Para was about this or that mechanic being pointless bullshit that just punishes the player, making up alleged motivations or behaviors, and generally railing against core design principles because they personally do not like them, but always characterizing their position as the only defensible one, with any defense on my part - or those agreeing with me - being dismissed as in bad faith (or if others, as sycophants)
that shit started in summer of 2019, but got a LOT worse over 2020-2022
by the end of 2022 almost anyone remotely sympathetic had either been "converted" - there were a few people who made it their mission to do that, and to poison the well for any new players (and not just on my server) by feeding them an endless stream of bullshit - or had largely left the server (either literally or just never looking at it again, like I did)
Well ig its slightly better but I think its for a multitude of different reasons
the one most closely related to the mods is arguments about code and licensing
I made a graphic a few weeks ago that largely characterizes these people, one moment
Ah. Yep. Sounds about right. Nautilus/SMLHelper had the same problem.
they belong in the middle
Unfortunately it's not a community problem. It's a basic human psychology and entitlement problem
many of those text blocks are literal quotes or paraphrases thereof from these people on my server
two people in particular
Bottom left middle quote made me laugh
L
but the net result of this is that I was constantly being shit on left right and center
either or both because of my licensing - there were a lot of arguments about how evil I was for not releasing under a copyleft license and daring to tell people what they can do - or because the code gurus loved to nitpick code I wrote and act like I was - or outright call me - incompetent or dangerous or whatever
People have this ugly predisposition to think that they have a right to be right about things. Even if they have no ground to stand on.
constantly
That entire graphic is just absurd. On the people who sent the stuff in the quotes
anyway the next thing, and the next most related, is one of larger software topics, namely how those same people as in issue #2 did not at all appreciate my "programming is a means to an end and I only care about the end result" attitude
often to a hypocritical degree
for example one of the inciting incidents in summer of 2019 was when I was working on a Stellaris event builder application
Worse off is the bizarre offense to being wrong. Or thinking that something or someone else is the problem because they don't work the way you think they did or should
since I was most familiar with Java, I was going to do it in Java, and the only obvious choice for UI was Swing
one of these people railed hard to get me to choose JavaFX instead, which I was very reluctant to do because I could not make heads or tails of its documentation - it was (and still is!) both incredibly difficult to set up, at least "properly" - and the documentation is written for CS majors who know all the lingo and design patterns
When they realize everyone thinks they're wrong, they wanna save face, but yes
my reluctance basically made me a persona non grata in his eyes
then, ironically, I turned out to love JFX
and I have been using it for applications ever since
That's fucked up...
however
This part
Not the resr
since then that same person has shit all over me for continuing to use it
because now it is old and there are new things
Or you loving tur software I mean
pay no attention to the fact that JFX serves my needs just fine, and that i need not spend three months learning something new just because
On Today's episode of "That's Fucked Up." This is fucked up
the other main "software guru" person also finds this mindset contemptible, and takes every opportunity to express that
You know... living with nuerodivergence might be a daily battle against invisible agony... but it's shit behavior like this that makes me glad I'm not "normal"
That's absurd esp considering I do the same damn thing. Why fix it if it works and fits my needs?
also side note the first person outright lied to me about the licensing JFX uses, to try and trick me into releasing my projects as FOSS
and when i called his bluff - years later, when i found the truth - he went ballistic
WHAT
Same. I might be "normal" anyway but I'm smart as fuck.
accused me of trying to subvert licenses and corrupt things
yeah some of the people in that discord are/were absolutely wild
Find out more on tomorrow's episode of "That's Fucked Up."!
You're not neurotypical. You just need proper diagnosis 
Kekw maybe
hint: rainbow shadows and green C++
anyway
I'm glad I don't know...
I'll be completely honest I have no idea what that means lmao
finally the fourth reason I left, and the one that finally tipped things over the edge
Huh? What does this mean? (I took 2 coding classes in C++)
well
What does it mean
my server had a #politics channel
someone's profile picture lmfao
this was largely fine, 99% of hte time
Oh 
people were generally civil and noone was horrible, with even our worst person being...bad but never outright insane or hateful, at least without digging
There's always a 1%
however
who here follows political news circa january and feb 2025, in particular regarding US-CA relations
actually i will spell it out
Plz do cause I didn't follow it
end of january was when the whole "51st state" bullshit started
oh god
I cannot convey in text how massively offensive that is here
however
most of my server is americans
You don't need to... I can already see it
๐ญ
Have you heard of an SF streamer named ImKibitz?
and even the americans who are not politically aligned with the orange shithead are largely apathetic
For a bonus episode of "that's fucked up" that's fucked up
this resulted in everything I posted on the matter being blown off
at best as "no big deal, silly man says silly things"
but much more often as American Exceptionalism bullshit that acts like being offended is itself offensive
that it is the height of offense to dare suggest being american would be a downgrade
moreover, and this is what was the final nail in the coffin, there is real fear here that the initiative will turn militaristic if his economic pressure fails to achieve the goal
Even in his sub-only (twitch/patreon) discord server there was anti-trump politics completely allowed. And most supported him
I expressed this as well, and posted multiple news articles about it
This unfortunately is more of a people thing than an American thing... but we Americans are exceptionally bad at it.
I was always ridiculed or yelled at for it
one person in particular got extremely pissy any time you dared imply that american servicemembers were anything but faultless paragons of virtue who would never countenance such an order
As a P.S of "That's Fucked Up." That's fucked up
the kind of reaction i was getting was both the character and intensity you might expect to get if you, for example, expressed support for pedophilia
that kind of outraged "WHAT THE FUCK IS WRONG WITH YOU"
Aka the entirety of the Roblox community
(Roblox is/was being called a safe haven for pedos)
plus a healthy addition of, again, dismissal
those of you who had overbearing parents who never took anything you said seriously, and who unironically said things like that kids' opinions do not matter, know the kind of dismissal i mean
Your words cut deep... deeper than any blade ๐ญ
I know that pain better than most should
Oh I think I do but I never had overbearing parents I'm an only child
ultimately this culminated in a series of argumetns at the beginning of march, resulting in a number of people leaving the server in disgust, often with some very nasty parting words about how awful I was as a person
Still deal with it as an adult with autism and adhd. Even worse now that I'm unmasking it.
a day or two after that I decided i did not need this shit anymore, and muted the server
and this is what resulted https://i.imgur.com/jI0S64r.png
I don't even have a joke for this one...
That's just fucked up
I used to dread logging on to discord, waiting to see what shit had accumulated for me to deal with
or at least slog through
i even said this, repeatedly, on that srever
along with how i had had multiple cases of ignoring a compulsion to entirely close the server
going all the way back to 2019
I'll admit it.
The people I meet in General VC in this server
Hate your guts
For your mod and the blocking system
And for the fact you ignored them because "she says it works on her end and just ignores my points"
(Paraphrased but thats most of what I heard)
2 modding friends I've talked two are at least annoyed with the mod blocking system
One is just like "at what point do you just block all mods
Nautilus too"
what
The other went on a rant
Well I can tell you with zero context....
This is from what I've heard. Apparently its from a long time ago
This is bullshit claims
Oh no I know
Probably during the modpocalapse tbh
Or earlier
People will say whatever they need to
To feel better about themselves
Without ever looking inward first...
since I have to play a new save atleast this time ill know where the battery is instead of managing to miss it 3 seperate times while passing through its location
Lol
Okay. Today's goals? Magnetite and a bioreactor
I wanna say getting my bedroom up to positive or break even morale. But I feel like that's gonna take a bit
You get morale by using the scanner room cameras....
That fucking dope
Now I just need to get the attenuation antenna to actually work
Hold on. I might mistook that for something else
yea I defo did. still can't get that antenna to work though. I've gotta be missing and extra step beyond just having it on my base
wasn't it that it doesn't increase the range of cameras, but that it allows you to use a camera whose origin is the base it's built on, from a remote scanner room?
admittedly i never used it, since i don't see any value in scanner cameras
oh well the description would certainly imply its the former...
no. I'm looking on the AE page right now and it says it elimenates distance both there and in game
unless it's been changed since then
that's what I was going to try next lol
I forgot the control panel was thing until I was reading the mod page
Except I don't seem to know how to make it yet?
Huh
Oh well
huh?
gg
yea I def don't know how to use this thing xD
both it and the antenna are installed
but it's just sitting there blank
i think it shouldve just shown up
if you install a stasis pulser it should show up and allow you to turn it on/off through the control panel
so if it shows up then ye the attenuation machiner isn't interactable through the panel
@trail ether !!! #๐โprivate-general message
actually this is no direct cause for concern yet
But i still feel you should know abt it
Idk actually
For those without access, UWE released a security update to SN and BZ that might remove all branches. March 2023 and Legacy in steam
why not just ping her about it there lol
Oh shit, that is pretty dire
Guess we have to wait at least 2 days for C2C update?
that said, i've been trying to make sense just how this vulnerability can be abused
Idek, but good on then either way right?
especially w.r.t. an application which does not make calls through the internet to arbitrary IPs
since it seems to be related to running the game through some terminal and passing in some extra parameters
True
From what I've heard this shouldn't actually be an issue
articles mentioning said exploit don't go very far into detail... probably because it just came out though lol and it'd compromise a lot of games otherwise
What does this actually mean for C2C? (You probably know more than I do)
Considering it might remove all steam branches...including Legacy....
Wtf....
Gabe better have my refund ready
So that means if you don't already have a legacy version of sn, you have to pirate it
I think
i do wonder what will happen to reika's modsuite if this does go through
given she seems to be pretty wary of nautilus' gpl license since it technically requires all mods to also be GPL and also technically... makes it illegal to play subnautica with any mods, because subnautica itself isn't open source which GPL requires(?)
also the fact that nautilus doesn't yet have a full release i guess
We C2C players might be the majority of the only few last legacy players
fcs lol
If the Legacy branch is being nuked, that means C2C will very suddenly have no version
i'd guess it has a higher playerbase
It probably will also mean a very angry dragon
I canโt say I havenโt had plans to ask UWE to delete the March2023 and Legacy branches, but I wouldโve waited until all major mods had some kind of release on the current version before doing that
Okay, so the important question
Is this just going to... nuke any saves we have right now?
Like just make them completely unplayable?
if the branches are removed, it would force you to update to 2.0
on which reika's modsuite does not function
you can probably still backup your saves though
i've got (well. had, until i removed them) c2c saves alongside 2.0 saves by naming the c2c SNAppData something like c2csnappdata
Fuck. Welp... I feel like I've potentially wasted around 5hrs between today and yesterday then
you could keep the saves until the suite is updated to 2.0
though there's no guarantee trying to load them on 2.0 will work fully
so glad i didn't restart my save yet though lol
The mod suite is still very much in beta
I'd be a fool to do that
I'm just pissed that we didn't get any forward notice
Not even a notice on steam
True
And I mean sure I could do that. But again... c2c saves made now probably won't work on 2.0 when the mod gets that far. And it's not like doing this is gonna preserve my legacy branch
That is an absolutely unacceptable lack of communication when you're talking about dropping an entire branch of the game
thats fair
that said, i can't say i've seen much info on where this claim originates from, either
I REALLY hope that this is all nothing and that the only branch of SN that I actually like playing on... because I'm only here for c2c... doesn't magically go up in smoke
I canโt say Iโm against a version update happening sooner rather than later, but itโs definitely bad if itโs being forced
One upside, for instance, is that reika could integrate the Large Habitat into progression separately from the multipurpose room by adding it to one or more of the C2C bases (or making a new one)
also that the large room provides a lot of opportunity w.r.t. cool machines
full room length particle accelerator ๐
What, are you wanting to make antimatter or something?
how else do you wanna process the impossibly energy dense ion cube alien technology
this does imply a long crafting chain which vanilla shies away from, however
or just absurdly high power costs by vanilla standards (but in AE you just paste down enough batteries to sustain one process)
or be Boring and paste down 30 nuclear reactors
Yes
(Not seriously)
Do we even want to talk about the downsides? Besides the very angry dragon?
there's the very obvious problem of reika needing to recode a huge chunk of her mods' code to fit 2.0's async prefab loading nature
that would require assets I do not have
I am not going to redo the existing bases
...implying the sole problem behind the idea is the lack of assets?
intriguing
that is the most fatal
lack of need can be solved by coming up with ideas
lack of assets cannot
thats fair lol
angry is probably the wrong wrod
but if this happens C2C will be dead for the forseeable fuiture
Aw
Is it easier to make a new one than to alter an existing one?
since its come to discussion, are you even planning on updating c2c to 2.0?
assuming the branches do get removed
since nautilus is still pre-stable release and still on gpl
Probably not cause of this
they are the same amount of effort
ie they cannot be edited, so that rquires remaking it from scratch
Ah.
yes, but not any time soon
2026 at the earliest
and it will take 3 to 12 months
Hmmm
Even given this potentiality?
i had an idea fora temporary stopgap measure
copy your SN install to another place, somewhere entirely out of steam
it probably does not require steam to run
It does
But! You can probably use branch manager to keep an instance of Legacy functional
Hopefully
never heard of it
also @trail plinth
i see, so nautilus' circumstances weren't dealbreakers?
nice to hear its planned
would be unfortunate for the c2c experience to be cut short
Walkthrough:
https://github.com/MrPurple6411/Steam-Games-Branch-Manager/wiki/Walkthrough
download:
https://github.com/MrPurple6411/Steam-Games-Branch-Manager/releases/download/0.0.0.2/Steam.Games.Branch.Manager.exe
Nautilusโ licensing status is technically a nonissue
It either cannot apply to C2C anyway, or C2C is already in violation of the same license in QMM/SML
good point
Ah nice, thank ye
The issues with nautilusโ beta state would have to be waived, though I expect there likely wonโt be any major changes to it before โfull releaseโ regardless
More than likely
I just want to retain the ability to play what I have ๐ญ (might have to talk to a dude I know for that one)
Well ig the input pr isn't a major change
It's still noteworthy just not absolutely major. I kinda like the upcoming system anyway
I do hope Nautilus finishes it's beta development soon.
It's close. But Reika will start the port before Nautilus finishes beta dev if the branch erases. If she does, she'll finish after its out I think/hope
i will not start development if a big change in API is coming
A. Fair, valid, and I agree, despite me being what I am
B. I suggest waiting a little while and monitor #๐โgithub-feed for any big changes (each Pull Request is a possible change)
C. The input PR just changes how keybinds are set in 2.0, since the 2025 update broke both the attribute and class system
i do not hav the inclination or time to monitor its development
just wondering is the mod going to be updated soon as i am wanting to start a new playthrough and don't want an update to screw up my progress?
For the most part I dont think updates mess with your save or progress unless theres additional content that would be added after youve already progressed passed the need for it. My save is relatively okay considering how many updates it had to go through
it should be fine, though be warned of the possible impending legacy closure
ok
Adjust โpossibleโ to โdirectly confirmedโ
Likely to happen Monday
c2c speedrun
800 mg of caffiene, play for 2 days straight
optimize the living hell out of everything adn boom u beat the game
cant wait for the dozen videos that are like "LEGACY AND 2023 PATCHES CLOSED??? IS IT OVER FOR SUBNAUTICA ENTIRELY>?!>!>!??!
KRAFTON taking CONTROL and planning to TRANSFORM SUBNAUTICA into a GAME AS A SERVICE by removing the ability to PLAY OLDER VERSIONS OF THE GAME
๐ฑ
Outside of the clickbaity stuff, it does sort of set a precedent. If a company can remove your access to older versions of the game, suddenly they have the power to make changes to the game, and more importantly, how you get to play the game, on newer versions. it doesn't really mean too much with Subnautica since from what I understand they're not really adding stuff to the game, or really updating it from what I understand (I'm very out of the loop so I could be completely wrong), but it doesn't bode well as a concept in general for non-live service games
well, the devs didnt want to, but they had to becuase of a security risk in this case
so its not really the dev's fault for wanting to keep themselves and people safe
most games dont even keep older versions of the game available lol
subnautica is a big exception in this case
at this point though its too risky to keep it active
A lot of the games I play regularly can revert back to older versions, though yeah I suppose it may not be commonplace
the only other ones i can think of are factorio and minecraft
actually does factorio even keep a legacy branch
oh factorio keeps a ton of branches of older versions
I don't know if they keep branches or anything, though steam lets me go back all the way to 0.12.35 for factorio
roughly the same situation over there with "seablock" as it is here with c2c, in that seablock is a really big modpack but not yet out on 2.0
yeah those are branches
betas. whatever
in my case, keeping older versions are pretty much the exception
Terraria can go back to 1.0.6.1 holy crap
though i also don't play too many heavily modded games, either
that's probably a big factor in favor of older versions
ah then my count's up to 3
Yeah, minecraft especially
I dunno, I know I'm not knowledgeable about keeping older versions available on steam or wherever else, but I do understand that force-updating games and removing access to older versions can and does cause problems when done poorly or for bad reasons. Plenty of games I haven't touched in years because of a bad update and then no way to play older versions before the update, all for the game to become abandoned anyway. Plenty more I've been turned away from buying for the same reason, via other people sharing those experiences
depends on how big the update is, really
if its just some patches here and there you're probably not going to notice it, even in the modding experience
For the most part yeah
I'm not really able to find anything about this online either actually, what's the issue with the legacy version? What kind of security issue?
affects all games made in unity 2017.1 onwards
which legacy. probably is made on, on one of them?
given they're taking it down
tldr to my understanding, on android it allows external code to run whatever the fuck it wants, on other platforms it can be used to gain the same permissions as said unity game
ohhhhhhhhhhhhh
Unity has provided fixes that address the vulnerability and they are already available to all developers.
So would this basically require some kind of rewrite to the legacy version then? Ie too much effort for an old version and therefore better to just remove it?
Not a developer by any means, but to me it sounds like a sort of 'update patch' to fix the issue, so I don't really know what to assume
afaik it requires rebuilding the game on the updated editor version
or in other words, requires access to the "source project" - what devs work on before it can be compiled into a binary (what you, as the player, run)
admittedly, i don't know the specifics of how they've handled legacy, but uwe could have very easily not kept a backup of the legacy branch of the project somewhere, making it damn near impossible to get the original project and rebuild it with the fix applied
Ahhhhh okay, fair enough then
there are tools that can attempt a decompilation/getting a project from a binary, but they don't support everything a project contains, and it would most certainly not be the original project, possibly adding more problems down the line they wouldn't catch (since uwe would, ideally, be getting the fixed version out as soon as possible)
(after all, why would they bother keeping a copy? if they were never going to work on legacy anymore again)
although... i do assume they've used some sort of version control, which would allow them to "easily" roll back as well
That precedent is set by default by Steam.
shiiiiiiiit
Yeahโฆ
well
expect to be unable to play C2C for months
i mean that would be true even if i was updating right now
Could ask one of the sr modders for their input on a quick port attempt
there is no doing it quickly
and noone is going to be willing to invest 30+ hours
which is the minimum it would take to even attempt a build that might boot but probably still has tons of issues
Hm
And that's ignoring all the time they'd have to set aside to make it happen
Crazy* amount of money
As someone who has the paperwork to be offended by the R. Word
Dyno can bite my backside 
Still sad to hear I'll have to find a new comfort game for a while
Need something that's low sensory enough to not throw my high stress autism into overdrive.... ๐ค
Probably gonna end up buying a new mc account
Factorio on no biter aggression
I mean.... I know how to keep playing c2c... but it would mean I couldn't talk about it here anymore ๐
hah
i can confirm factorio is goated
why does the game whose name is 75% derived from "factory" include base defense
wouldnt necessarily buy it if you dont alreay have it though
kovarex (lead designer, co-owner of the company) is
well, he's said some stuff
i hope the vagueness is enough to more-or-less explain why im being vague about it
the alternative is satisfactory (whose devs, i hear, are actually kinda based & goated) but the additional dimension makes it way more arse to build than factorio is
I don't. And I'm spending way too much money on mental treatment to buy something I don't already know I enjoy
Like I had an actual fucking severe anxiety attack yesterday. No way I'm gambling on a new game

Nah fuck that I'll be using the branch manager
Once I'm ungrounded 
Dude... I don't think the branch manager is gonna help if they totally yoink it off steam
Even if you do it before hand
i see
that's certainly smarter
Might be able to run from the EXE, its worked a few times for me
Noted. Weighing all my options to keep playing the current version while we all wait for a c2c 2.0 port
If not; its always possible to use the depot downloader
And just... download an entire separate version of the game which isn't necessarily dependent on steam itself...? (I think that's what I'm reading?)
It shouldnโt be. Iโve been able to download some of Subnauticas earliest versions via the depot downloader
Though theres still the risk of you getting exposed to this vulnerability
I don't even know what the potential vulnerability is
Time to check the steam post
I mean it sounds low risk
A sort of "don't play stupid games. Don't win stupid prizes" situation
"Could allow local code execution and access to confidential information on end user devices running unity-built applications. Code execution would be confined to the privilege level of the vulnerable application, and information disclosure would be confined to the information available to the vulnerable application.There is no evidence of any exploitation of the vulnerability nor has there been any impact on users or customers."
Yea. I read the unity post
better safe than sorry so it had to be done ig
Yea. I can see the public security option. As well as UWE (Krafton being able to save money (maybe?) By only having one branch of the game to manage
this is gonna be a learning curve xD
well, i dont think it woudl really cost more money
does having multiple versions mae gamedevs charge more?
there is literally no fee for steam lmao
only a onetime
that's why I put the maybe. because unity put out a patch pretty much right away. but they are choosing to close the branch anyway
that branch does not fix legacy and 2.0
i mean the fix
only some unity versions in general are fixed
Ahhh
ohh that would explain it
since i think legacy is on 2018.4
just outside the supported range, it seems
Thanks. I'm downloading the proper legacy build with depot downloader now
Let's see how this goes
what's the 2.0 one called
uniry version
2019.1 i think lol
damn
I had another idea
Steam does not actively hash-check game files constantly
anyone who has ever "modded" a steam game by editing its install files knows that from experience
myself included
so what if you were to back up the game directory, let it update, and then revert the DLLs, the exe, and the resource archives on disk
I have no clue how to do that.... but it sounds like it would work
ah oki
yea that could work
could further fortify it by using branch manger to protect against further updates
so that would essentially be the .exe files, the .dll files in the main folder, and the entire Subnautica_data folder?
Subnautica_Data contains both the DLLs and the resource files
that plus the DLLs in the root folder, along with the game EXE itself, should suffice
yes. that is why I asked. I am not very tech savy so I'm trying to make sure I had it straight xD
Yeah, there are games i have on steam where ive deleted the game files and steam still lets me hit the play button in the library (obviously nothing happens) so having a backup to copy into the steam directory could very well work
Yea. I'm messing around with literally whatever will let me keep playing
I just dumped the entire IL of every method i patch too
I am also pushing out the half-complete current release
I posted the branch manager earlier
It will. It keeps two (or more) instances of the game available for quick swapping. You can even launch the game via steam and it wonโt complain
so it is basically a programmatic way of doing my idea above?
Yeah itโs 2+ Subnautica instances in a folder called โSubnautica branchesโ and the actual Subnautica folder is replaced with a symlink that gets swapped to whichever directory is the chosen one
Are there patches going out today?
Oh... huh. Alright. I'll try downloading them again
maybe there could be some convenient "download all" button on the c2c main page
with a new zip release in https://github.com/ReikaKalseki/Reika_SubnauticaModsShared/releases that contains every other zip or just the folders all zipped up in one
but uh. definitely something to be thinking about after c2c is ported lol
okay. so as far I can tell. and again keeping in mind this isn't my forte. replacing the matching 2.0 files with legacy files seems to simply result in the game refusing to launch.
just let branch manager do it
start it up, use it to create a new branch, set that new branch active, and change steam to stable
Not sure what I goofed. But even when creating both branches, setting the games base state back to stable, and then selecting legacy in branch manager... it still launches the game in 2.0 mode
it won't change what steam says about it
Play SN VR. Even modded VR
Honestly I'd love to try c2c in VR (and even with a multiplayer mod) but the amount of effort that would have to go into making either of those work I could only imagine would be insane
@unreal flame I see what I wasn't doing with that software yesterday. The branch manager
Getting one last copy of the legacy version before it's actually taken down
VR would be more possible than multi-player. But both are fundamentally impossible since Reika has a very tight grip on her intellectual property. And for good reasons.
Oh hell yea, that worked
Thank steams lack of checks
Okay hell yea. Got my mods working, my save back
Had a minor heart attack cause I accidentally installed the wrong version of Qmods so nothing was loading ๐
I just ripped out the whole 2.0 folder, and put a legacy folder with all the fixings where it used to be
And it works like magic
I would support VR if it was not a huge task
Yea. I wouldn't ask you to lol. Both from a personal angle of not wanting to play it. And from the angle of it being absolutely monumental as well
imagine the ||abyss biome in vr||
||just constantly going to ur moth and back tying not to become ghostie food||
I can't even imagine it normally lol
Anything off the edge of the crater can bite my behind ๐
I think I was once... but spent the whole time playing chicken with a ghosty and not being able to see shit
well want I should tell u whats there sice the last time i went to it?
Naw. I'll figure it out when I figure out the legitimate method of getting down there ๐
My methods for even getting out that way... never mind getting down. Were jank as fuck 
||ah, mustve skipped the teleportation trigger||
2pcs of magnetite to get my first scanner room going. Less goo
I would LOVE to play it
but I would need an additional $1500 in GPUs, and 5k/mo in rent for a room big enough
well
i guess SN is not really an "on your feet" VR game
so maybe not the latter
Yea... that's my thing with some of more favorite vr games... or games in general. Is the intense gpu load from all the modding I do
If I wanted to play anything properly in vr I'd need to upgrade/replace half of my whole pc
well, if you want it to be super realistic, you probably need a multi hundred grand or multimillion super advanced room that makes it feel likeur actually swimming
and with a custom mouthpiece that makes it so you have to hold your breath, lest you use up oxygen significantly faster
well i guess that'd only be relevant uptill the first tank
controlled breaths, where if you do it too fast, you end up dumping oxygen unecessarily?
is that realistic i dont know enough about diving
Okay, so jokes aside people have made software to emulate things like actually tieng your ingame o2 to your own breathing
fr?
i only knew of the youtuber that did a "breath hold" challenge whatever
if i recall correctly
I can hold my breath for all of 12 seconds XD
reminds me of an MC mod idea i had
an RF generator which takes input from an IRL sensor mounted on a treadmill
exercise-powered RF
of course the conversion factor would have to be wildly unequal in your favor to get a useful amount of RF out of it
since I calculated 1RF/t = 520W and the maximum output of a human is like 400W XD
isn't your current GPU pretty sizable?
like, it's better than mine and I could probably manage VR on it
Is it possible that my save bugged and my
||Nanolating drone fragments||
Failed to spawn?
Cause they're pretty hard to miss. But I can't seem to find them where they...
Hold that thought
If you mean singular sure. Plural, you might be buying only AMD cards in this market istg
Just a little longer for me
God I hope my 6950 XT can run VR (you're scarring me that I wont be able to. I have no idea what card ur running)
Yes. Happened to me my first save
3070
Do you mean you could manage VR on your card? (I feel like google lol)
most likely
||they're supposed to be in the cave system connected to the large thermal vent in the shallows right? The one with all the drooping stingers and crash fish?||
Like 7 of em? Yup
Well... time to start from scratch again
Gonna go ahead and turn off hard mode though. I don't have the mental energy for all that right now
yes but you need multiple parallel GTX99999999RTXULTRA to run VR at decent quality and framerate
each of which retails for $2000 MSRP before tax, shipping, store markup, and the Nvidia fuck-you tax
yes
decade-outdated info
tell that to a certain couple of people you know who dismissively laughed with a "awww, that's cute" reaction when i speculated this card to be capable of VR back when I got it
how you need certain proprietary this or that bullshit and certain this or that minimum whateverthefuck
Just curious, how much would be different in VR programming-wise? Id imagine handling things like guis and movement would be fairly different in VR to standard gameplay but i can only assume
same people i mentioned the other day, actually
sure, maybe in 2015 you'd need three parallel GTX titans (not really, SLI kind of sucks ass) but nowadays basically any card made since can do it
Ie being able to see in a different direction than youre moving could be janky
I could be wrong but not all VR hardware is created equal right? Id imagine the cpu requirements scale based on quality/demand of the particular VR set
actually for one of them it was less dismissive "aw that's cute" and more antagonistic "maybe you should think twice before saying stupid things when you clearly don't know what you talking about in front of those of us who do"
i can go ask my VR friends
at decent quality and performance? because someone i know was trying VRChat this last weekend with a card only a little cheaper than mine and was struggling to get 20FPS
what was your card again?
There hasn't been proper need for a titan in years
the xtx?
How in the fuck do these people expect discussions to happen? Do they expect everyone to just be knowledgable in everything?
well yeah, it's been outdated for at least six years
Yea, okay. Save bugged out then
yes
or to just shut up and listen to their betters
That's what I'm saying. But for some reason people think chunky ass cards like that are the pinnacle of power
Looking at that style of gui just made me feel like i aged another decade
VRC is a difficult benchmark because it's all UGC
why do you think they take it so poorly when you ever express doubt at their advice
you wouldn't accept "i get 5 fps in subnautica because if I install this mod that adds a fifty million vertex object that is always loaded it slows down"
I swear these people have some sort of complex
i can't actually recall who in particular you're referring to
I can imagine a few people honestly
rainbow shadow trail and green C++
wait who is
ohhh right he does do that
reminds me, there's another reason you really ought to play undertale
what
don't worry about it
Omg.... I hate these people. But it's the skyrim modding community with me instead of the subnautica modding community.
how do u not know everythingngn!!
Right??? /j /j
Speedran the habit builder only to remember that bases are morale siphons early on that I'm probably better living out of my pod and working towards the seamoth
๐
Might still keep a small base next to the pod though. Just for storage that way I'm not living out of waterproof lockers
Also it might just be that I'm crazy early on in this run. But morale feels way more forgiving on normal mode
Not sure if there's an actual morale difference between normal and hardmode though
This seems like bad emergent design to me
@trail ether thoughts on a temporary morale boost for โnewโ base pieces (mainly โhas built a base with some kind of interiorโ and โhas built a multipurpose roomโ)
mm true, ryley should feel alot better now thqat he has a proper place he could set shit up in
what do you mean
that is no better
Didn't build anything yet. Just sort of did that in a frenzy last night to compensate for loosing my 9hr save
the player's presence in a habitat shouldn't incur morale detriments early on
No
It totally makes sense
It's a damp titanium room
That you're only in because you crashed
the lifepod is also a damp titanium room
if we're using morale to characterize how a person would most likely realistically feel about their situation, there should be at least some acknowledgement of the construction of more permanent habitation
(honestly, first [functional object in category] ought to have morale boosts for quite a few things)
I also get that morale is meant to be a bit of a hurdle early game. Too many buffs could kill that experience
first base piece
first habitat room
first planter (or perhaps better, first farmed harvest)
first seamoth
first non-solar power
There already is a boost for first seamoth (in normal mode, at least)
early game, its a little difficult to gain morale without decor and/or a moth. Sure, the first thing you could do with a good enough O2 Tank is go get decor, but I believe what N8 is saying is there should be some slight morale boost for building certain base pieces for the first time. A person would feel better if they build something a little bit better/functional than their dusty previous equipment
although, I'm not complaining
particularly, I just don't think the player should be incentivized to stick around in the lifepod any longer than they already do in the basegame (power instability and lack of a fabricator)
(and don't use this as an excuse to give the lifepod a morale malus after the player's built a habitat, that'd be fucking stupid)
there is no easy way to do this
i would need a whole new system to track firsts
and it would be a spam of StoryGoals
I agree on this
It's more that you need to really decorate that first living space. Like to the point that a seamoth is more beneficial atm
the reason why is somewhat less important
what is that morale you are talking about?
sea to sea adds a 'morale' meter
soon enough ur gonna have to actually breathe and stuff smh, this is just the beginning
shit and piss meters
Yall are too much ๐ญ
Nuh uh
best way to minmax them is to max em out and empty immediately, tho it comes at a great risk of shitting yourself (extreme morale loss, and the embarrassment meter goes up) and if u pee urself predators and warpers find your location easier
"You have to shit into the bio reactor shinji, we're running out of oxygen and there are three ghost leviathans out there."
i keep getting virus detected when i try to download Aqueus update
downloaded zip from git .. but it doesn't seem to work. Sorry I'm incompetent about this
Your antivirus is throwing a false positive, people download the mod every day from the github without issue.
In other words, the mod is perfectly safe.
youd just be shitting yourself at that point
oh also, theres a fear meter
it gets too high with your shit (or piss) meters too high, you do the actions depending on if theyre full or not
reaper caught your seamoth while you need to take a piss?
congrats, now you gotta clean it
this devolved fast
I had no part in this 
neither did I lmao
๐ค
Real
If it's still alive

Well someone got far enough to figure out where the FCS tech is... 
I just want to say, I'm about 2 days in on my save in terms of total playtime, and I'm having a lot of fun. A lot of frustration too, but lots of fun. I'm one of those people who considers Subnautica a horror game, and so being forced to go to locations I normally try to avoid pretty much feels like my first time playing the game again
This isn't with C2C yet, it's just FCS
Before this I've pretty much never explored the Jelly caves beyond the Degasi Base there. Crabsnakes freak me out, idk why. Crabsquids too, I just don't like what Subnautica calls crabs i guess.
They are unusual creatures. But it's always nice to see someone ya know... actually appreciating the mod. Instead of just complaining about the parts they don't like
I'd recommend backing up your entire current subnautica folder though
That way you can keep playing when the legacy branch gets nuked
UWE will be removing the legacy branch from steam in the coming days
O
So you'll want a copy of your current SN folder
Gotcha, thanks for the heads up
๐ซก
I also appreciate the sentence mixing with the new PDA lines. I grew up watching YTPs, so I always respect the craft.
I know so many mod makers who would just use "AI" for giving a character more lines
we're so back
Seamoth is king ๐
I'm getting warnings from c2c about the cyclops laser cannon module even though it is disabled in qmod SAM, is this normal?
Ya I've downloaded it many times. Is there any guidance besides it's the anti-virus? Just in case, cuz didn't get the message for the other parts that I downloaded.
Ffr
Cyclops laser cannon is running anyway? No that's not normal
functional base, seamoth and moonpool, mod station, even found a plush in a time capsule. good day overall
W
12/10 day
I had a 0/10 day ๐ญ
(Check my status) im still stressed. But sleep is nice so. Gn
Yea.. you sriill in a pickle
Sleep is goated
Gn.
Judging by the crafting recipes so far, this ocean gonna be bare by the time I leave lmao. Half tempted to just spam rooms full of lockers and shove literally every item I see into my pockets
Normally I like to think that, aside from the whole crash-zone thing, my time on the 4546B is a general positive for the ecosystem what with the whole curing the space-plague and all. Not this time I guess
your existence is a net negative in base game too because where are the fish going to get their precious radiation from after you dump all the uraninite into reactors ๐
also probably microplastics from your base dive suit or lifepod
I make sure to eat ALL of my microplastics myself Thank You Very Much
So.... you're not exactly correct in that assumption.. but I'll let you figure that out later ๐
I'm very eco-friendly. Except for where acid mushrooms are concerned. I'm not farming those until I get a bio processor 
I am aware of Auroresource, I do read the descriptions of mods I install, but I also get the feeling getting any use out of it is gonna take a while lmao
I mean, I know it happens because it's the Internet, but I still don't understand how some folks just install stuff without like, reading anything other than the title. Especially for a mod like C2C, which is plastered with warnings and instructions lol
Beats me 
Ahhh, I thought I was going to be free of this nonsense by settling in the sparse reef.
Walked out the door and got jumped by phytoplankton again.
Nope. They are literally everywhere you put up a base 
I don't think they're in the deeper biomes, my base in the bulb zone last playthrough had none.
I don't think the mountains have them either.
I do think the morale damage of the phytoplankton is a little absurd, especially since the damage isn't permanent.
Can confirm that the mountains have phytoplankton. Gotta deal with it somehow
Also i think the morale loss is because of 'health drain' effects being a lot of tiny damage ticks, and morale is lost in small amounts when dealt small damage, but its a lot of damage ticks so morale drops really fast. Same thing with heat damage
Suggestion: small cooldown period before morale can be lost to the same source again (~1 second)
I'm gonna go against that one. I see the logic. But I think it would just cause players to further undercut or misuse morale recovery
Depending on how difficult it is to implement, it may be better to have that implimented but only on specific sources, ie mostly 'damage over time' effects like poison
Though for the most part, I don't imagine any single source other than poison or heat damage can damage you that quickly anyway. Fall damage maybe, and maybe tigerplants, but everything else has a longer cooldown on damage they can deal iirc
wait nvm I remember getting bit 3 times by a cave crawler in less than a second
I could also see justification for additional morale loss from effects like these though due to poison likely being accompanied by some feeling of 'sickness', rather than just "ow that thing bit me". Same with heat damage, burns are a different type of pain than being stung/bitten/slashed, so I could see some amount of justification. I do agree though that having morale plummet from 100 to 0 from a single dose of poison can be a bit annoying, but in my playthrough I haven't had too much issue with that
A vending machine has zero effect on deco rating... that feels wrong
reika did mention she was going to give it a positive deco rating, iirc
Ah. Well hopefully some day
I beliebe the damage amount is somewhat unintended to be as high as it is. Planktons had a lot of work done on jt
Oh morale not damage
I wouldn't complain at all if it didn't constantly accumulate at the entrances of your base.
There is also no method of mitigating it other than scooping it, seems a little odd when we have other methods in ecocean for repelling other forms of wildlife.
I know there are more pressing concerns at the moment with legacy nearing the end of its life but it's definately something to consider.
There are methods for removing it other than scooping
You can tell me in a spoiler, I have no intent of finding out on my own.
It would be very difficult to โgameโ a sub-second, damage-discriminating timer
Ill give a hint, we are encouraged to not give direct answers.
Perhaps you need a different scooo
There's no particular gating to getting what you need to deal with seabase plankton. You could theoretically get it near the start of your run
I'm convinced that there's loads of useful tech that I just haven't found right under my nose
if you have a good enough tank
I wonder where the "under my nose" expression came from (off topic)
iirc you don't need to go below 100m but I could be wrong
I do know there are several hinted at uses people havent really figured out
Pda entry
(The main hint)
usually
At 100 I think
Ig ppl r dumb then
i was more speakoing generally
|| i believe the plankton feeder has a use outside the obvious one||
||i was told i may not like it ||
||well it attracts filter feeders, I can only imagine which ones you may not like||
heh
foor real tho i did get a direct reply to from Reika about that one at one point
id have to dig it up, i could if you wanted me to\
my context might be a little off but im pretty sure it was about that one
but that begins and ends my knowledge, wll i did light experiments with it actually
in regards to well
i shouldnt say right now, someone in chat is puzzing it atm
for what its worth
sorry about the other day
i was frustrated wuith the mechanic
but i was out of line
Do not fucking tell me that ||the plankton feeder attracts ghost leviathans.||
It says it attracts filter feeders, I'm hoping I'm wrong