#SeaToSea

1 messages · Page 47 of 1

rotund anchor
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And what do the room rates affect ?

pearl pier
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15 deco

rotund anchor
# pearl pier 15 deco

Is there any specific item that boosts it by a lot ? I have almost no room to put anything there.

worldly valve
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What do you have?

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Could you post a screenshot?

rotund anchor
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Bed, aquarium, plants, picture frame, table, bench, plant wall, some lab deco and a chair.

pearl pier
rotund anchor
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went from 9.54 to 10.36

trail ether
pearl pier
river finch
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This mod is being updated to 2.0 eventually correct?

worldly valve
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Hypothetically yes, but also who knows when or how soon or anything like that

pearl pier
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uhhh the QEP is not loading properly

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is my save fucked

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ive tried saving and reloading

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being outside of it around there makes it look like the water disappears

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actually thats just, a thing now apparently

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I think this is the elevator?

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ok well I managed to navigate to the moon pool

pearl pier
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welp I checked on a seperate save

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yep its just my save

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so warping through the moonpools forcefield seems to avoid the visual glitches

trail ether
trail ether
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and is not something I have ever seen before

pearl pier
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Well shit

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48 hours in :(

trail ether
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I probably6 do not need to tell you that the QEP being gone makes it impossible to complete the game

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though...an idea

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are the GameObjects deleted or just inactive

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if the latter you can revert that

pearl pier
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So the qep isn't gone

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Just rhe elevator

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I was able to get in and use it properly without fucking up the water visuals by using warp forward to get through the moon pool barrier

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And then the rest of the QEP was fine

pearl pier
trail ether
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look for them in the runtime editor

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but I do not know offhand what the GOs are and i cannot check right now

pearl pier
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well these are all the things related to the elevator that seem to load if im interpreting this correctly

trail ether
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by defintion anything deleted will not be there

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and I do not know what should be there

pearl pier
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fair

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ill compare to my creative save

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yeah ok they are just straight up deleted on my main save

worldly valve
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I swear i left my mobile vehicle bay floatin above my base

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But i cannot find🥲

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Why couldnt i had just lost my seamoth😂

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This is way mor expensibe

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I had plans for nanolathing drones alreadt

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I dont think th3 semi local leviathans can break it

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Mayne i packed it up...

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Dear lord

karmic drum
# worldly valve Dear lord

This is why I only ever whip out the vehicle bay when I also have the resource to craft whatever vehicle I'm after

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Deploy
Craft
Collect

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Nothing ever gets lost

boreal hedge
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Qhy are the linksto download the updated say not found

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Unable to download latest mods of dragon industries, ecocean , aqueous engineering

barren oar
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oh heck ur right

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@trail ether hi

errant cairn
errant cairn
karmic drum
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It's really best to just use her site

barren oar
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yeah

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her site links to that

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and since the mods have no release...

trail ether
barren oar
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do you not see the message right above

trail ether
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oh

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that does not make any sense

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oh

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it is still uploading

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from yesterday

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it must have just...lost connection and never got it back

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I cannot fix this without making more actual changes

barren oar
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lol bro just forgor

trail ether
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which i cannot do for many hours

barren oar
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can you not edit the release manually in the meantime?

trail ether
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there is nothing to edit it with

barren oar
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...are the zipped up releases not stored locally before trying to ship them off

trail ether
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no

barren oar
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unfortunate

trail ether
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hold on

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i have an intermediate build

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however i have no idea what is and is not in this

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so i recommend waiting if at all possible

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they may not even boot together with the stuff that DID upload

boreal hedge
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Alright
Just update once the files are uploaded

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Too eager to play in the holidays

errant cairn
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@trail ether Why particularly exclude certain mods from C2C? Why not all mods and add the few you (and possibly others) want to keep?

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It'd make porting to 2.0 easier

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Plus the mod packs we have are small

forest valve
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or easier than intended

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the mod has a path, and it is not hard at all to follow

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its basically a non invasive anticheat

errant cairn
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Did you not read my next question?

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And single out the question which was not the point of me asking?

forest valve
barren oar
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actually ye a whitelist would make stability on 2.0 a bit better

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well. not stability

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but 2.0 gets new mods while legacy barely, if at all

karmic drum
barren oar
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what

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who said anything ?? about compatibility ???

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you know c2c has a blacklist of mods you cant use it with, yes

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they're asking reika why it's not a whitelist instead

karmic drum
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But for a more practical answer

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People can't read

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And there's no reason she should have to repeatedly explain or justify the list because of that

barren oar
barren oar
# barren oar not necessarily?

for example fcs, despite being the behemoth of a suite it is, only has compat because she wanted to fundamentally modify how it functions

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w.r.t. drills or blueprints

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afaik it could very well be used just fine without all those patches

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at least, i havent seen a patch that was truly required

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i think a whitelist would be a more reliable solution long-term

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hell a minute into exploring latest on nexus led me to https://www.nexusmods.com/subnautica/mods/2631 which i assume to be a 2.0 mod (due to the lack of qmod-specific files in its downloads), which was just uploaded 3 days ago
(i think it's fairly obvious why this would prove as a cheat for c2c)

Nexus Mods :: Subnautica

added duping to the game

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a blacklist would require reika to add it and release an update, a whitelist would require reika to... not do anything

worldly valve
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Never once lost it

barren oar
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the fuck are you talking abt

errant cairn
# karmic drum Here's a better question. And one for you? Beyond some socially normative defini...

Nah. Not for me. Like 9thCore said, its a better long term solution. She wouldn't have to go out of her way to make c2c compatible with other mods. Literally ask "whats that guid?" (In 2.0, not sure how it works for legacy) And call it a day. The only reason I would ask her to add anything for my mods is if multiple people start asking for it. It'd need a rebalance so its also why I'm not asking Reika to do it now (btw Reika they are not hard coded values for the multipliers and actually fields)

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My mods are set up horribly though I'll have someone backport them eventually

unreal flame
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A whitelist is a bad idea for a myriad of reasons

barren oar
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some being...?

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with c2c being a heavily modified and custom modelled experience i really dont see why it would be

errant cairn
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Gimme 5 good reasons

unreal flame
# errant cairn Why?
  1. Unhealthy conceptually (mods should make some effort to be usable with as much as is reasonable)
  2. Harassment (people will be even more pissed about not being able to install most mods, compared to just some)
  3. Lock-in (if the mod doesn’t allow by default, how is reika to know if a new mod ought to be allowed?)
  4. legal (if the mod begins to prevent too much, it might be grounds to be deemed malware, or at least approaching such)
  5. effort (in order to alleviate any of the above, more mods would have to be whitelisted than would be blacklisted)
barren oar
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oh yep 3 is a very good point

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i was thinking simply "yo reika [mod] looks cool would it work" but that also implies reika check it herself

unreal flame
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2 would probably be reika’s primary reason for not doing this

errant cairn
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Possibly

errant cairn
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Aka, there'd be a lot of effort in either case long term. Esp if reika finally decides to port it to 2.0

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For 3, by her current set of rules? she has like Yes amount of checks and guards in place to stop you from circumventing her mechanics including the mod blocking. Edge cases exist like Sea Voyager used to be but otherwise its pretty clear

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But that would also increase effort

unreal flame
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To reword #5, the list of mods that C2C is inherently incompatible with is always going to be smaller than the list of mods that it can work with, even in terms of current and future scope

errant cairn
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I can name 5 mods right now that are in 2.0 that Reika will probably have to do something about

trail ether
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you are aggravating

errant cairn
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thank you

errant cairn
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cause like if it breaks X mechanic, block it. right? am I wrong?

rotund anchor
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So, the microfilter recipe. ||It's supposed to be in a cave by the jellyshroom degasi base entrance. I think I found the cave but there is nothing there for me. Scan indicates a unknown object, but there is nothing there. Am I supposed to trigger it appearing somehow ?||

errant cairn
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If so, its never supposed to be there????

trail ether
rotund anchor
pearl pier
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kinda sucks how morale just dissapears in like a minute of being in the crash zone

trail plinth
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the crash zone is the area where you can see the wreckage of the ship and basically the representation of how thoroughly screwed you are

trail plinth
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also it's full of reapers

faint summit
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So after reading the various posts about the oddities of Sunbeam Debris and their tendency of not spawning, I'm kind of at a standstill here.

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I went to every one of these and there was no debris.

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Does anyone have any advice regarding the debris not spawning.

errant cairn
errant cairn
fiery fiber
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Sorry to ask again but just wanna co firm that there are no longer the config xml anymore?

trail ether
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we were even recording

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so there must be some cause that explains why some people have this issue

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a setting, or another mod, or something

barren oar
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could help with diagnosing it

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ive had this issue, albeit on a smaller scale (items would sometimes not spawn, until i'd collected others) and i assumed it was some form of "pool" system, where there can only be N items spawned at a time, and i didnt really have any extra mods installed

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afaik i only really had buildingtweaks and dextinction (mods which aren't part of the c2c suite, and also aren't radialtabs or terrainhelper since they're recommended/required)

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the culprit probably isn't the || nest fix || since i wasnt progressed enough to need it yet

karmic drum
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On second thought I won't be playing c2c for a long time

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The world feels like it's exploding

trail ether
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what

faint summit
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Exploding you say.

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Sounds fun.

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Btw this is the complete mods list I'm running, can't think of anything that would cause the debris to not spawn but you never know.

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Not going to ask you to analyze my log as well but can also post if you're interested.

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I will mention the only thing abnormal was that I updated the mods several times in this playthrough (about 4 times). Due to the really bad morale bug that was present a few versions ago, I tend to update whenever possible.

trail ether
faint summit
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I also had the problem of the data cards beyond the first one not appearing on the scanner until I came back after updating yesterday and scanning again.

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So I kinda just got the depth module after having a fully kitted base with every crop you can think of as well as sealed fabric so the progression has been a bit out of sorts for me as it is.

barren oar
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thats just scanner rooms being ass lol totally normal

faint summit
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Yeah but usually the issue is you have to make sure the cell is loaded in by going there first so I know something beyond normal was wrong.

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But oh well, I'm just glad to have it.

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I never would have found them without the scanner.

trail plinth
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Weird. The most I had to wait for a scanner room item to materialize was a couple seconds when i approached it

barren oar
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every copy of c2c is personalised

trail ether
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by how much I like you

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which is why Law is having so many issues

trail ether
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the scanner room does not actively go out and find anything, despite its ingame presentation

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in actuality things that can be marked by the scanner room add themselves to a big cache when they load in

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at a distance determined by their loading range, ie LargeWorldEntity.cellLevel

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most items that a scanner room would find are short-range, one of the lower cell levels

trail ether
trail ether
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now it looks like I made sunbeam debris global - so it would always load in - making that irrelevant here

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however the "conversion logic" is entirely different

faint summit
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Also I've found like 3 large prawn suit chassis fragments, does anyone know where a fourth is aside from the Aurora?

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I know it's hard to say without knowing which ones I have but I can't remember where I got them either, the playthrough is getting to the 48 hour mark it was so long ago.

barren oar
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fairly certain prawn is locked behind aurora ye

faint summit
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So it's just a jebait.

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Also I'm not sure if this is how it's supposed to work but ||the blood crawler nest, although it took me about an hour to find, it only spawn when I go near where it is. A message appears saying "regenerating nest" when I get close and things spawn in as normal.||

barren oar
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not necessarily but good thing they're created when needed lol

faint summit
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One more thing, is it normal for ||phytoplankton clusters to just constantly generate on your base when you set up in the grassy plateau?||

faint summit
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Oh god, the vomitting when you take off the liquid breathing system.

worldly valve
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Some of it os ungrabable

worldly valve
trail ether
worldly valve
trail plinth
trail plinth
faint summit
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So, the rock crusher, what's the deal with this dingy thing.

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It mentions it doesn't worth with crystaline clusters but I seem to have a hard time getting to work ever.

trail plinth
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What kinda rocks are you trying to crush?

faint summit
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Lithium, lead, the works

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Tried it on a gold deposit and couldn't get it to work either.

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It seems really finnicky about where you can place it.

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The only reason I know it works is because I managed to get it to work on a salt deposit once.

trail plinth
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Ahhh okay, not sure then. I haven't made it just yet, but I haven't had any issues with it in my previous playthroughs

worldly valve
worldly valve
worldly valve
worldly valve
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Sometimes its no biggie

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Other times you wish it was a reaper bite

worldly valve
faint summit
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The grinder is facing the rocks, it doesn't require power, and I've gotten it to work only once.

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I made sure of it.

worldly valve
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Im prettt sure it required power

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But i ciuld be wrong

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Could try uncrafting and recrafting it?

faint summit
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It seems like it has an extreme intolerance to being placed on even slightly uneven terrain.

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The problem isn't that it isn't working, it's that I can't even place it down most of the time.

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A lot of odd things have been happening to me this playthrough, sunbeam debris not loading in, depth module data cards not loading in at first, updating the game last version caused me to lose a lot of recipes and things in my locker transformed into other things.

trail plinth
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oh, yeah I just slap it on a foundation connected to a powered seabase

faint summit
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It's been a wild ride to be sure.

trail plinth
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then I bring the rocks to it

faint summit
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With a tether or propulsion cannon?

trail plinth
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ye

faint summit
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Huh, I'll try that, thanks.

trail ether
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it is Ecocean

worldly valve
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Foundation

errant cairn
errant cairn
errant cairn
errant cairn
errant cairn
trail plinth
errant cairn
faint summit
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Alright now I'm pretty sure the rock crusher doesn't need power

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This is the image of it on the mod site

trail plinth
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Breathing fluids exist irl, and it requires some amount of effort to not cough it up

errant cairn
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hm mk

errant cairn
errant cairn
trail plinth
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It's less about the chemical composition of the fluid in the lungs, and more about the fact that it's a liquid, and your body will naturally try to expel it since most if not all 'natural' liquids shouldn't be in your lungs

errant cairn
trail plinth
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wdym swap between them?

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You mean a regular o2 tank and liquid breathing?

errant cairn
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ye

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cause thats a thing i do

trail plinth
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should be able to yeah, that's how you get the vomiting sfx

faint summit
trail plinth
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oh you mean irl

errant cairn
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ye

errant cairn
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it was peak

trail plinth
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I don't know enough about it, all I know is that it exists, has uses, and I'm assuming has been tried with diving but I don't actually know

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the wikipedia entry for liquid breathing has a bunch of info and sources on it

errant cairn
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It raises so many question for me

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I'm not gonna ask here, but it just does

faint summit
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Uhh, is this normal when putting on the liquid breathing system?

errant cairn
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Exceptions are not normal

trail plinth
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Probably not, exceptions are usually an indicator of a problem

errant cairn
#

EVER

errant cairn
trail plinth
#

Granted I'm not a programmer so I don't know what the exception entails but it's usually not a good sign

faint summit
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I literally did a fresh install today.

errant cairn
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The mod still ran despite that

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a reload should fix it

faint summit
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I also got one in the mountain sea base but it didn't seem like an issue at the time.

errant cairn
trail plinth
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oh the ghost item exception yeah

errant cairn
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I think Reika is catching exceptions then continuing so that the mod still works even if an exception is thrown.

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Because usually the mod stops working if an exception is thrown and not caught

trail plinth
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If the exception isn't game-breaking then yeah, plus it's useful for testing purposes

errant cairn
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True

errant cairn
trail plinth
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plus if you're forced to save only when in a safe area, crashing randomly might be a bit...painful

errant cairn
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Its not that bad if you have your save reminders set for 3 minutes

trail plinth
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iirc it's the same problem, so far most structure-spawned items (I think only from storages) have that issue

errant cairn
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interesting

trail plinth
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structure/set piece, however it's put

errant cairn
#

Structure/Base Piece/GameObject

worldly valve
# faint summit

Man you did put it on the ground...is that what you do for your gardens too?😅

errant cairn
karmic drum
errant cairn
karmic drum
errant cairn
#

aight

faint summit
worldly valve
#

Phhh lolol

errant cairn
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Man this has me wanting to hop on c2c again. so i will in a bit

trail plinth
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I wouldn't go by what the example images on the site show, since they're just to showcase what's being added and how they work, to an extent. Does hte databank entry for the rock crusher explain its requirements?

trail ether
# faint summit

it was probably parented to a nearby base that is just offscreen

trail ether
trail ether
trail ether
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and it is not at all a serious issue, though obviously should not happen

errant cairn
trail ether
errant cairn
faint summit
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Also this has been concerning me.

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What the red hell is this.

trail ether
karmic drum
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Oh so that's the command for getting rid of whatever spawns there

errant cairn
karmic drum
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Yea. Sometimes it'll throw whatever

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Chunks of terrain, parts of different biomes, a whole wreck...

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One time I had it drop an amp eel into the shallows

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That was a pain to kill....

errant cairn
faint summit
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No, you reject this beautiful gift, I shall worship it.

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It is an egg, the begginning of a new world.

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Our savior

errant cairn
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I don't even reject it

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I accept it for what material it is

faint summit
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It is all materials.

errant cairn
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The rest is for you to interpret

faint summit
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It is all things

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The world converges here.

errant cairn
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Wonder if even the TechTypes with old tacked on the end are there

trail ether
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from my first playthrough in mar 2022

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that is the 000 ledge right there

trail ether
karmic drum
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😭

trail ether
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i never had an issue with it really

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ampeels are not very aggressive

karmic drum
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I just don't like things were they don't belong

errant cairn
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theres electricity there that stops him and a ui object

faint summit
trail plinth
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I think I managed to record seeing an anchor pod floating above 000

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not the craziest thing to be seen at 000 but I thought it was still funny

errant cairn
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tf is an anchor pod?

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i dont remember, but it does ring a bell somewhere

trail plinth
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grand reef balls

errant cairn
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o ye

karmic drum
errant cairn
faint summit
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Ok, ||does nanocarbon crash down to the sea bed or is it supposed to be on the surface of the water, I keep going to where I see it crash and find nothing.||

faint summit
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I just stood directly under a falling debris and nothing spawned.

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And I'm pretty sure it's always supposed to be nanocarbon.

barren oar
#

surface

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very small and tbh might as well give up if it happens to fall during night

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i do think there's a bit of glint but in my experience its very hard to see and not really visible unless you can already pick it up loo

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that said, i havent played lately, so things could have also changed (i do doubt it, though)

faint summit
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I spawned one in for reference and I'm pretty sure nothing spawned.

barren oar
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there is a chance it's blacklisted from being spawned, not too sure

faint summit
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No, it did spawn when the command was used, but not when the debris impacted.

barren oar
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ah

faint summit
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At least I think so.

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May have just dissolved while I was looking

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The one I dropped sank to the ocean floor, you're saying it doesn't sink when the event happens?

barren oar
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last i recall it don't

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it is possible to make an item suspended in the air until picked up and rethrown

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well. suspended in water, i guess

faint summit
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A ghost leviathan phased through the ceiling of the lost river, there is now a ghost leviathan wandering around the grassy plateau

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Send help

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Ok, he just got launched into the stratosphere.

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What a series of events

karmic drum
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Average subnautica moment

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He is... never coming back to the river btw

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Bro is just gone KEKW

faint summit
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He attacked my base sadsponch

karmic drum
errant cairn
faint summit
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No, he fucked off.

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Just caused a hull breach and ran away.

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Alright, I may just have to start a new playthrough, too many bugs, possibly as a result of updating mid playthrough.

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I'm 48 hours in so probably won't be for some time.

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Can't get avolite and nanocarbon is confirmed not spawning on debris impact.

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I'd rather not spawn anything in due to anticheat measures so the best result is probably to start over.

trail ether
pearl pier
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so I am curious whether the thing required to get volcanic traces is scannable?

pearl pier
#

ok good

pearl pier
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had the same issue with similar sort of "fragment hunts"

karmic drum
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Special types of fragments that grant access to key custom tech is normally on that list

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I think...

pearl pier
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ah

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ok

karmic drum
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Don't take my word

trail ether
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"treasure hunt" ones indeed do not

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becauase that would defeat the point

pearl pier
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fair

karmic drum
pearl pier
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but once again I am reminded how annoying fire damage is with morale

karmic drum
#

I just didn't want to assume things and then have you correct me 😅

karmic drum
pearl pier
#

yeah but its just annoying for exploration when you are forced to suffer a speed penalty for required exploration

karmic drum
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Afterall. What good is a solution if it doesn't reward you for facing a problem

pearl pier
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ok so only biomes left are mushroom disk forest and crash zone out of the ones I have explored

errant cairn
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oh yeah i gotta complete that

karmic drum
trail plinth
#

Dang you hit up the dunes and blood kelp before mushroom disk forest?

worldly valve
faint summit
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No I never got sunbeam debris, I'm just going to start a new playthrough later and use console commands to recover most of my stuff. Here's hoping none of the anticheat measures Reika coded in will remote detonate my base while I'm away or explode in my pocket while I'm deep diving in the grand reef.

worldly valve
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Spawning most things in is fine

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Tho modules you probably need to spawn in the stuff

pearl pier
karmic drum
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Or welll

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The tech might help

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But not in the ways you usually use it

faint summit
errant cairn
pearl pier
errant cairn
pearl pier
#

ok so I found another thing that got deleted, I guess its time to ditch this save

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wondering if this mod could have been the source of the issues somehow?

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well if im starting a new save im gonna try FCS I suppose since sea2sea has compatibility

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but the FCS site is down rn

errant cairn
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Oh god I hope to god my save isn't bricked

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I hope Reika doesn't hate me that bad

errant cairn
barren oar
pearl pier
karmic drum
#

And again. Somethings aren't meant to show up

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I remember finding what you're looking for by pure accident

barren oar
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(otherwise, there'd probably be reports about this issue, as it's pretty significant)

pearl pier
#

yeah

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im not sure what could have caused it at all

pearl pier
barren oar
#

glhf lol i'd be pretty pissed if that happened to me

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luckily i havent encountered any sort of save corruption in neither of my last playthrough nor the one before

karmic drum
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Yea. I just don't install mods midway, or run commands, or do anything else but play the game really. And my saves are always fine 😅

barren oar
#

i admittedly did cheat items in the last playthrough (The Item before the Consumption Patch was made because i didn't feel like grinding Six Hundred Twenty Seven Salt for a chance to get one)

#

also the fucking Oil that kept disappearing inside of my lockers

#

its like a 20min round trip to get those and them disappearing im fairly certain is not intended (since reika was confused too, last i recall)

#

oh it was about them becoming the container they're in but close enough ^

#

though i do think I've experienced a suspicious shortage of them given I'd grab like a seamoth storage's worth of items and run out after using like 4 in a few hours

#

with reloads in-between

trail ether
#

this is exactly the kind of thing so many expect C2C to be

barren oar
#

its one creature it isnt that deep lol

karmic drum
pearl pier
#

sea2sea is exactly what I wanted from subnautica tbh, extending the entire game to actually make spending time and exploring worthit

#

so seeing the state of a lot of popular mods is interesting

karmic drum
#

Those of us like you and I who truly enjoy the mod

#

Are few and far in-between

trail ether
#

my point is "giant creature covred in reaper heads" could not be more on the nose for "obviously just trying to appeal to screaming kids" if you tried

karmic drum
barren oar
#

i did kind of have the same feeling from red plague the first time i'd seen it

#

back when its most distinctive feature was jumpscares

karmic drum
barren oar
#

although i do think its uh

#

Matured? since then

#

havent kept up to date however

#

i do Hear* would be a better verb here

trail ether
karmic drum
trail ether
#

though the "how was i supposed to know" was a different much older thing, back in 2014

#

accidentally left debug glass marker towers in a build of ChromatiCraft and a guy on the dev server - who turned out to be completely insufferable in a dozen other ways, before he ultimately stormed out of my social circle after calling me a nazi for some inane thing - exploited that to find them all and sincerely (pretended to) argue(d) that there was no way for a player to know that was not intended

karmic drum
#

I'm not gonna spend my limited "spoons" elaborating beyond that

#

Just because...yea I could type all day about this stuff

#

But with me being Audhd... it would consume loads of my energy

#

I'm back.... not gonna let my scattered brain tell me that I can't still enjoy gaming

forest valve
trail ether
#

I do not remember what exactly it was, but i can strongly guess the general idea

#

though it is probably outside the rules of this server to say

#

i see no clear rule banning anything mentioning that kind of stuff but i doubt it is desired

forest valve
#

alright

karmic drum
#

I think I regret fixing my radio KEKW

#

God damn did Riley's soul drop when he heard no one was coming

forest valve
#

well, its one of the first things ur told to do in vanilla, whats so bad about it smh

#

oh right 💔

karmic drum
#

The morale system lol. Which I'm actually loving

forest valve
karmic drum
#

Love that the first no one is coming message basically tanks it to zero. Like genuinely

#

That is not sarcasm

#

It's brilliant

forest valve
#

bro went through all 5 stages of grief 10 times lmao

#

probably 50 by the time he leaves the planet

karmic drum
#

Speaking from personal experience...

#

Not fun 😂

#

Gratifying

#

But not fun

karmic drum
forest valve
#

just built in 5 stages now

#

give his ass depakine asap

karmic drum
#

That is vile KEKW

forest valve
karmic drum
#

Huh, as I thought. Listening to survivors logs can cause losses to morale

forest valve
#

but horrible if pregnant

karmic drum
#

I like that

karmic drum
forest valve
#

like listening to them a second time?

karmic drum
#

My anti-depressants and adhd meds are around here somewhere

trail ether
#

no

karmic drum
trail ether
karmic drum
forest valve
#

oh i wonder how uhhh, khasar's is

trail ether
#

the radio gives you a boost, then finding the truth gives you a malus, and removes the boost

forest valve
#

is it just slowly gaining morale then plummeting

trail ether
#

both fade with time

trail ether
#

i also have a jar of morphine that i have never touched, in case of Yet Another Stone™

karmic drum
#

I just ate a hover fish. Which I've never eaten before.. and it took my morale away.

#

It was too cute to eat 😭

trail ether
karmic drum
forest valve
#

funny tjings like that

#

does finding new materials or recipes give more morale?

barren oar
#

hoverfish taking the Ls

karmic drum
barren oar
#

not items though

trail ether
#

just a single impulse, not a lasting shift

forest valve
#

nice

#

ye ye

trail ether
#

spiky rocks no less

karmic drum
trail ether
karmic drum
trail ether
#

that was a year ago

#

it resolved by october

#

though there was another stone since

#

now I have semiannual CTs

karmic drum
#

Damn

#

Okay. Getting off c2c for a bit because my autism is screaming at me and I have a psychiatry appointment in a bit

#

But loving the morale system @trail ether

#

Feel like too many are complaining about what they don't like and not speaking on what they do

karmic drum
#

me getting ready to watch my morale vanish in real time xD

karmic drum
#

Realized I left my hard mode config on from the last save. we ball Ig xD

errant cairn
errant cairn
# karmic drum Same with "big flashy submarine"

I feel like I should be offended by these statements, but they're not wrong and "big flashy sub" can be cool as fuck. I never really cared for red plague until the latter stages and from what I know of Act 3 it's going to be cool content slop.

#

Yes. Kid appeal is huge. Some of us (im 16) love content slop such as Prototype or TRP. That experience is a thing we never forget. Sound design was huge too. Some of us just love cheat tools that fuck with the game so much it's funny. It's mostly why Literal Seaglide Upgrades exists. To go Mach 50 across the map. If I didn't want that, I wouldn't be Jr. Modder/Programmer

#

Some programmers appeal to kids because most of them don't play it once and move on

faint summit
errant cairn
faint summit
#

Water currents were still there on my save but like I said, with no evolite or nanocarbon, it's a pointless struggle.

errant cairn
errant cairn
karmic drum
#

I'm maybe... an hour and a half to this new save

errant cairn
faint summit
#

I'm going to do an FCS playthrough while I work up the nerve to start another C2C run.

#

Never tried it before.

karmic drum
errant cairn
errant cairn
karmic drum
faint summit
#

I love those sorts of things.

karmic drum
#

It would overwhelm the shit out of my adhd. The only way I can use it is along side something like Reika's mods

errant cairn
karmic drum
errant cairn
#

Other than attacking my favorite mods. But they're my favorite because they look cool

karmic drum
#

And even that opinion for myself... is largely reinforced by how much more popular "quick" mods are. Though I guess I don't really have a reason to feel offended by that.

errant cairn
#

True

karmic drum
#

I think we get it in our heads that we have to defend the things we like all the time.

#

but sometimes it's just better to let a different opinion exist. Unless of course you're going for a learning angle.

#

But reflexively defending things is exhausting

errant cairn
#

I also can't really defend Prototype or TRP because what you guys say is just facts

#

Let alone RotA

karmic drum
errant cairn
#

Well idk abt RotA I'd like to get Reika's opinion on that (presumably she saw it in its full self before 2.0 hit)

karmic drum
#

Defending against something like that is Logical and justified.

#

I do think things like RotA or TRP would be cool to play through one time each once they're done. I Just get tired of hearing people's loud and often aggressive opinions on them.

#

LIke I get it. You think your thing is cool. Let me enjoy mine in peace.

errant cairn
#

Also AotU is dead according to sources I wont get into.

#

No more official updates for RotA

karmic drum
#

I think Animosity also fuels the Intensity of opinions.

#

The more people try to senselessly be loud.

#

The worse things get.

trail plinth
karmic drum
karmic drum
#

Man, getting this first tooth is like trying to literally pull teeth KEKW

karmic drum
#

So eating multiple fish back to back hurts morale... guess I'm gonna wanna pay a visit to the floating island

errant cairn
trail plinth
#

the number of changes/fixes that have happened because of me is concerning

worldly valve
karmic drum
#

Took me a minute to remember

worldly valve
karmic drum
#

Got up to plugging the reactor leak. That's gonna be it for today

#

Not bad for a first 3hrs

worldly valve
trail plinth
#

Hold one in your hand

trail plinth
worldly valve
#

Because not once have i ever even conaidered that they are cute enough to not eat

#

I thought it was hilarious when i got one from a capsul, and ate it immediately because i was low in water

trail plinth
#

Fortunately your character is someone else, and they think they're regrettable to eat

worldly valve
#

Ans then read the capsul asking me to not eat it😂

#

So do you get a morale loss every time you eat one?

#

If so thats pretty rough

#

There are areas where thwy are one of the only food

trail plinth
#

....what?

trail plinth
#

the only areas they spawn in are the kelp forests, and those also have hoopfish, as well as being small enough to neighbour most other biomes with a diverse array of local prey fish

trail ether
#

exactly

worldly valve
#

Yeah even at 2 fish available rotsting harms morale last i checked

worldly valve
#

So if hoverfish cant be eaten

#

Then you are guareteed to feel sad every eat

trail plinth
#

So if you limit yourself to the kelp forests then yeah, but you're neighbouring the grassy plateaus and safe shallows, which open up peepers, reginalds, spadefish, garryfish, and I forget what else

karmic drum
trail plinth
#

Also last I checked eating too many of any fish would cause morale loss due to lack of variety

karmic drum
trail plinth
#

It's less about raising morale and more about not losing morale

karmic drum
#

Morale is just something you fight with until you figure out how to keep it up

trail plinth
#

I see it as a mechanism to extend the early game, mostly the pre-seamoth era

karmic drum
#

And acknowledge that there are probably some places where you can't

worldly valve
#

You cant pretty afy your base till a fair bit in

karmic drum
worldly valve
#

And tbh i think food will stau the main thing for it into late game

trail plinth
#

I would expect morale to be super low at the start of a run when you're just swimming around and stuck to your lifepod

worldly valve
#

Unless you can get a base to be oretty enough in every room that you never go under 80

worldly valve
trail plinth
worldly valve
#

I dont think there is any gains to high morale

#

It just removes penalties

#

From what ive seen posted

#

Happiness is more importabt than anything else

#

Whoch i still find super weird as per maslows hoerchy

#

Also what makes a baze pretty is inevitably 100% arbitrary

trail plinth
#

Honestly I don't know the benefits for high morale, if there are any. I generally don't really look at my morale unless I need to swim outside of a vehicle for something

worldly valve
#

The other notabel thing about morale is mostlt for force mor vehicle use

#

Which is also kinda annoying

#

The seamoth on its own is genuinely a big hindrance to drive around

#

You dont want it even mildly in crash zone, or in any area with bone sharks

#

I just think its silly the beggining of the game the most important thing to do

#

Is play house sinulator

trail plinth
#

I'm gonna just have to agree to disagree then. The seamoth has always been a turning point to my exploration, as it opens access to the rest of the map for the most part that I wouldn't want to swim by hand or seaglide. Being able to load it with storage modules is also something I regularly do. It acts as a staging point for free swimming as well, especially when I need to leave my seamoth above crush depth so I can swim deeper without worrying about going back to the surface for air

#

Also I regularly bring my seamoth through the crash zone because reapers are generally prediactable and worst case I just repair my seamoth, rather than tanking 80 damage and having to leave so I don't get eaten

#

I do agree bone sharks are a pain in the ass though

worldly valve
#

Reapers are much easier to avoid with just a sea glide

#

And azurite seaglide is fsster than the seamoth until mid late game

trail plinth
#

Faster above 80m of depth yeah

worldly valve
#

Even below 80 is mostly outpaces

barren oar
#

...the seamoth gets faster?

trail plinth
#

No?

#

Also not to my knowledge

worldly valve
#

Depth mods do a little bit

barren oar
#

what

worldly valve
#

|| as does another thing||

#

Pretty sure they do, seen it reported

#

Never did speed tests to be fair

barren oar
#

the modules that increase your maximum crush depth. you're saying they increase speed too for free?

#

first time i hear of this at least

worldly valve
#

I swear ive seen it reported

#

But the storage mudoels themselves cost a lot of time of the moth

barren oar
#

I'd expect they'd lower speed if anything, acting as some form of reinforcement so it (seamoth)'s stronger against the water's pressure

worldly valve
#

Not only does it cost time each moment you pop in and out

karmic drum
worldly valve
#

Ans each moment you open it and put stuff in

karmic drum
#

Because I can back you on all of that

worldly valve
#

It also adds to the run back ans forth time once you hit base as well

barren oar
#

you can also carry like twice your inventory lol

worldly valve
#

It takes less than 30 seconds for azure seaglide to hit surface

karmic drum
barren oar
#

you dont need to go back and forth base to biome

trail plinth
worldly valve
#

From around 350-400m

#

But you see 1 resource

#

You hop out

#

You grab it

barren oar
trail plinth
#

The seamoth is even faster from my experience

worldly valve
#

You pop it instorage

#

Thats easy 5-20 seocnds for 1 otem

trail plinth
worldly valve
#

As opposed to just pikcup

trail plinth
#

Alright that's just an exaggeration. At most it'd take me 2-3 seconds to drop an item into storage. Even multiple items

worldly valve
#

Yeah but also include the

trail plinth
#

I regularly ferry plant drops from my jellyshroom base to my main base in the sparse reef

worldly valve
#

Hop in ho out

#

Which each takes about a second

#

Then move forward to grab

trail plinth
#

And?

worldly valve
#

Each time you see one item

#

Thats awful

#

That adds up suuuper fast

barren oar
#

you dont need to wait for the animation to end before you can move

trail plinth
#

I really don't see the issue

worldly valve
#

Not to mention again how much faster azure seaglide is

barren oar
#

also 90% of the time you dont collect "one item at a time"

trail plinth
#

Losing a second per item isn't much of a tradeoff for increased safety and mobile air supply

karmic drum
#

I yall are just being lazy

barren oar
#

resources are generally pretty clumped together in subnautica

karmic drum
#

Penny pinching seconds

trail plinth
worldly valve
#

Secods adds up to minitea

#

I save time by not using my seamoth

#

Is has half a dozen time sinks each outing

trail plinth
#

I've got a save that's pushing 70 hours, so that might just be a you thing

worldly valve
#

Seamoth trips always add a few minuts at the least from

trail plinth
#

Most biomes beyond the start of the game go to depths of 200-500

#

Like I get it if you don't like to use the seamoth, but that's not really a reason to say that it's bad to put more emphasis on using the seamoth

worldly valve
#

Hopping in aand out, extra item managemebt, constantly needing to repair it, require to take big detours because of reapers, getting bitten by reapers

barren oar
#

"constantly needing to repair" dawg do you go to brawls with ghost leviathans or something

trail plinth
#

All of these reasons you're listing are things I would consider trivial and not worth noticing

karmic drum
# worldly valve Secods adds up to minitea

Sorry for sounding like a condescending shit here. But you are literally setting aside time to play the game of your own free will... no one is forcing people to keep playing the mod if it isn't their style

trail plinth
#

I regularly bump into stuf and lose durability all the time, and I always try to keep my seamoth at 100% hp, so even 1% of damage taken I'll just hop out, right click with my repair tool, and continue on my way

worldly valve
trail plinth
#

3-5 seconds of time isn't really much of an issue because I'm not concerned with saving that small amount of time outside of times where it's extremely important to save those 3-5 seconds

barren oar
worldly valve
#

They cost way more time than the seaglide ever would

barren oar
#

only times i remember bumping into stuff was when I'd speed 4 to the aurora to harvest

worldly valve
#

The seaglide also means you basicaly can ignore creatures

trail plinth
barren oar
#

though i did also have a lengthy save as well so very easily could have forgotten a bunch

karmic drum
worldly valve
trail plinth
barren oar
#

thats not to say i consider myself good on any occassion for the record

worldly valve
#

Morale only serves to

#

Limit exploration

barren oar
worldly valve
#

Thats it is full 100% function an intent

trail plinth
worldly valve
#

Its purpose is to make your swim speed slower

#

There are 0 be efits to morale

#

Only deficits

#

Its a player punishment system and that alone

#

It will never make your playthogh feel more rewarding

trail plinth
#

I don't know enough to say if that's correct or not, but I can say the same for hunger and thirst as a mechanic

#

Or even oxygen

worldly valve
#

Yes the morale.slows you down and makes you hungry faster

#

Which then slows you down more

barren oar
#

to be perfectly honest i dont really like morale all too much either

worldly valve
#

Exellent feedback loop

karmic drum
#

There's no sense trying to reason with either of you here

worldly valve
#

Id like morale if at least you have benefits above 80%

barren oar
#

it can make for some comedic moments (radio voicelogs, meticulously timed decreases and increases...)

worldly valve
#

But there is no no positive benefits at any point for morale

barren oar
#

and I'd imagine you get used to it quite quickly too

worldly valve
#

But its more mean spiriyed

#

Than say

barren oar
#

but i really dont like how it interacts with the crafting system

trail plinth
#

Having something that punishes you for mismanaging it isn't inherently a bad thing. The penalties of low morale are less severe than dying to hunger/thirst, and it's designed to encourage different gameplay to compensate for low morale

worldly valve
#

A trapped safe area in a game

#

Trapped safe areas in the game are friendlier game design

barren oar
#

though i do think since i last checked the crafting speed should've been raised slightly

worldly valve
trail plinth
#

Again, there's a difference between "I don't like this thing" and "this thing is bad by design"

barren oar
#

last i looked it was like. 5x slower to open the menu at 0 morsle

#

torture

trail plinth
#

The most trouble I've had with low morale was when I was bent on making disinfected water instead of catching bladderfish, because I forgot about filtered water

karmic drum
trail plinth
#

And that would be a batch of like 12 disinfected water every couple hours or so

worldly valve
#

Using the seaglide and multiple airtanks is lazy cheese?

worldly valve
#

Becausd divers always catry multiple tanks man

trail plinth
#

Divers' airtanks can last hours btw

worldly valve
#

Its irresponsible to not

trail plinth
#

Compared to the 45 seconds to 2 and a half minutes of subnautica's airtanks

#

Also that's real life, where people don't have inventories on their persons, only need to eat 2-3 times per 24 hour period, and where it's ill-advised to solo dive to depths that would warrant more than 1 air tank

worldly valve
trail plinth
#

The point is that it's not comparable because subnautica is a video game that changes how things work compared to real life

worldly valve
#

It is comparable

#

Espcialhl considering c2c is a puzzle sim

karmic drum
#

Maybe it's not a cheese. But I'd rather come up with more lasting solutions to things... or even temporary solutions that aren't the same every time. Than have a constant inventory space debuff by carrying 2-3 large tanks at a time

worldly valve
#

But a diver not bringing multipel airtanks is stupid

worldly valve
#

But again the only thing morale does is slow the game down and force you to make a base look pretty for absolutley no reason

trail plinth
#

It is absolutely not comparable to real life. Subnautica barely touches the dangers of diving to the depths you do in-game. The most it touches on in the baes game is dying to asphyxiation and oxygen efficiency below 200m, but otherwise you can free-swim below 1km without issue with just a gas medium to breathe

worldly valve
#

If i wanted to make things look pretty id play the sims

#

Or like a dating sim

#

Or animal crossing

barren oar
#

i do also agree on the decoration aspect

#

personally im more of a uh

worldly valve
#

But making my base look pretty is also locked behind MID GAME CONTENT

barren oar
#

Functional? person if i can call ot that

#

function above look first and foremost

worldly valve
#

99% of the decoration stuff in the game is scsttered all ober the place and often hard to get to

barren oar
#

decorations actually do jack shit other than consume resources and put items you'd use elsewhere in a stasis chamber

#

though I guess you could call it "function" that they help with morale drain

worldly valve
#

Who in their right mind would ever bother raiding posters from the aurora over the food and water

#

Someone who is suicidal

#

Thats who

#

And doesnt value their own life

trail plinth
barren oar
#

i do get the lorewise aspect of it mostly I guess

trail plinth
#

Every time I went to the aurora I took the posters because they were collectibles

worldly valve
#

There are so many of those things even with an empty bag you nneed to leave batteries behind

barren oar
#

you're all alone with the only "human" voices nearby being the pda and other alterra ais

worldly valve
#

Not you mention you only did it for the "morale"

trail plinth
#

Why would it be? Why would I care about carrying 10 batteries and 30 bottles of water? Also my seamoth is parked outside so I can just...store some of that?

trail plinth
#

Unmodded

worldly valve
#

And then need more

barren oar
trail plinth
karmic drum
trail plinth
#

I really don't see your points beyond just "I don't like this thing therefore it's bad"

karmic drum
#

But water still isn't bad

#

Just need a couple grav traps

trail plinth
barren oar
trail plinth
#

and then like 2 hours later I made the filtration machines anyway...

barren oar
#

not one filtration machine built in my last save

#

acu carried me through to just before reaching the alz lol

trail plinth
#

understandable, though being able to carry %150 more water per inventory slot was a really nice upgrade

#

also the salt is useful

barren oar
#

lag ended up being unbearable though so i scrapped that save

trail plinth
#

RIP

barren oar
#

presumably because of the base (i'd built) near the Point Of Interest In The Deep Part Of The World

trail plinth
#

There are like 4 different spots I can think of lmao

barren oar
#

regardless yeah water really isnt an issue

#

food though :( especially with the cycling i hear of now

#

bulbo tree outposts are unfortunately no longer enough

#

the goat

barren oar
#

for my playstyle in particular morale comes and uproots like 70% of it

trail plinth
#

oh yeah I did bulbo trees + marblemelons for the most part as well

#

just to save water for lengthier excursions

barren oar
#

hehe yep or food

trail plinth
#

For the most part my playstyle hasn't changed too much, more just base organization and dietary concerns

errant cairn
#

I just use food for morale stability. Plant/fish/plant/fish + water

trail plinth
#

normally I'd plant like 12 marblemelons and a few bulbo trees and call it good

barren oar
#

melons i found to be too annoying to deal with in all honesty

trail plinth
#

Eating a reginald while at 96 hunger has been very nice though

karmic drum
# trail plinth I ended up making an acu for bladderfish lmao

Oh I was thinking on like the first few hours lol. But I will be making full environmental ACU towers for every producable biome. Because I was looking over one of the mod pages... and as it turns out. (Unless it's an unfinished feature) you can indeed harvest waste from larger predator fish in the ACU if you get the right conditions.

barren oar
#

trying to knife them is awful

trail plinth
karmic drum
#

Which means no regular trips to the sea treaders for poop

trail plinth
#

I've put holes in my base several times trying to harvest them lmao

barren oar
trail plinth
#

It's inconvenient enough to be a little funny imo, but hasn't really caused any real problems for me

barren oar
#

ecosystems were set up right

barren oar
#

idk if thats because they also provide other benefits (the ampeel very slightly does) so they dont shit to compensate

errant cairn
#

I would think like Ampeel or Stalker or Crab Squid

worldly valve
trail plinth
worldly valve
#

Only harmfuls

barren oar
#

you guys got stalkers to shit?

worldly valve
#

Its a purely punishong mechanics

#

That sas created by spite and spite alone

trail plinth
trail plinth
karmic drum
trail plinth
#

If you're only interested in saying "I don't like this therefore it's bad and spiteful" then that's on you, I'm not gonna engage with you further, but I hope you can chill a bit and look at this again with a more clear perspective in the future

karmic drum
#

It doesn't spawn physically in the tanks

barren oar
#

i thought it was an item

#

like teeth

#

well that explains it

#

where tf does the shit go otherwise

karmic drum
barren oar
#

vaporised ?? turned into current to power the acu ??

barren oar
#

sloshed out into the fucking ocean

worldly valve
barren oar
#

must've missed the tech too since I don't remember actually having it myself

#

i haven't had much need to farm poop, anyhow

worldly valve
barren oar
#

you get so, so much from just processing one trip's worth

worldly valve
#

I got little shits in my acu at one point in my first file

#

But they arent worth the effoet as you need 4 for 1 poop

barren oar
#

its actually insane how great [the item that gives you more bang for your poop] is

worldly valve
#

C2c dating sim

#

Thats all morale is

#

Ryler needs to secude erself

barren oar
#

worldly valve
#

Well you nees to make the base prettt beforw dling anytbing else

#

C2c datin sim

#

Ryley cant explore the world until she loves herself

#

(Because she was taught that you need to be happy before you can worry about eating food♧

worldly valve
#

Reika adds mechanics out of spite all the time

#

She did it purpose to kill a seaglide playstyle

#

It doesnt really do anything else

#

Trapped safe areas in games

#

Are functionally less insidious

trail ether
#

using a bug is not "a playstyle", and calling fixing that the bug works to sidestep the intended solution "adding mechanics out of spite" is ridiculous in the extreme

#

as far as I am concerned you clearly have nothing to say worth hearing

#

go play something else

karmic drum
#

100% agreed

#

If you don't like the mod

#

Go play another one

#

Don't praise parts you do like, that shouldn't be there. And then violently and hostilely shit on the parts you don't like.

unreal flame
#

And I could probably guess the person you’re talking about anyway

karmic drum
#

I don't even wanna ask what a turbochud is KEKW

#

I avoid politics completely for a reason 😅

unreal flame
#

Collective term for a whole number of useless, annoying people; think incels and the like

karmic drum
#

Ahhhh

#

Yea... I don't mess with that KEKW

trail ether
#

you might remember him

unreal flame
#

Point is I don’t really give a fuck if you do talk a little politics as long as it doesn’t get heated

unreal flame
trail ether
#

it is true that he does not have a lot of temporal overlap with you

karmic drum
#

Oh. Well trust that I won't KEKW

trail ether
#

he stormed off in late 2018 or early 2019

unreal flame
#

Oh wait he was the early early one

#

Yeah I kinda remember that

#

I was thinking bar, can’t remember what he stormed off/got kicked for

trail ether
#

he got kicked for saying he antagonizes me for "catharsis"

trail ether
worldly valve
unreal flame
trail ether
#

because yours are made in good faith, and you have a sense of good game design

unreal flame
#

Half of those ideas are shitposts

trail ether
#

(suggestions to try to trick me into catering to one's personal tastes, overriding my own design priorities, count as bad faith)

unreal flame
#

I still remember the magnetite incident that shit was hilarious

worldly valve
#

No one hqs made a single argument as to why morale is a good system

#

It only serves to slow down the actual gameplay

trail ether
#

just adjusted to not be a lag bomb

unreal flame
#

I know

#

I’m more referring to being actively present for it first happening

trail plinth
#

I think I've had some successful suggestions here and there as well

unreal flame
#

I’ll admit to still wondering ||how sp**r is doing, but mostly because I feel like I could gloat about being correct on a bunch of things||

errant cairn
errant cairn
errant cairn
unreal flame
# errant cairn Now I'd love to know what that is

I suggested that reika make magnetic items (mostly, compressed bars of magnetite) attracted to ferrous/metal objects (resources, submarines, base pieces)

The next update resulted in consistent framerates of 1/2

errant cairn
#

Wonder how my computer would handle it at its fullest

karmic drum
#

aren't produce meant to decay?

errant cairn
karmic drum
errant cairn
trail plinth
#

Chinese potato might be exempt since it looks like either a tuber or a nut, both of which last a while, but that's just my speculation

errant cairn
karmic drum
#

Making them more of a "base food" than anything else

errant cairn
#

I'd honestly love a way to keep plants fresh

karmic drum
#

And even then prior to morale growing them was nerfed into the dirt

trail plinth
#

I would expect that too tbh

errant cairn
#

Like some sort of fridge

#

Or a Vehicle upgrade that is a fridge