#SeaToSea
1 messages · Page 35 of 1
bc if you could break & harvest them, you can also indirectly remove any hazard the biome has
Not tjat you ever want to g9 to tje flpating islands ever anyways
That biome os awful
And what about ||nanocarbon||? In the latest version it seems to just not appear ||after the meteorite falls||
it disappears after a bit
The best way imo is this
Have your line, and be a little down and loooking a little up
Snd most of all
Do not lose the line
Never lose the line
also save scum lol
(Also if there was a time to save scum this is it)
but its really hard to "keep the line", too
because it both constantly moves through the sky and falls at an angle
will he be at the bottom or what?
(Actually explroing the river also encourages save scumming to save resource usage)
I only line once its about to hit the water
and also its so far to where being a degree off means you'll be tens of meters off (and not have a chance to find it)
It hits the water so fast i rarely have time to watch it fall
Even if you are les then 100m down it will almost have hit the water once you surface
ive never found it possible to reach it once it hits the water
But yeah, get the line, move a bit down but look up at an angle, do not lose the line, do not look with your glide in angles, look with your eyes in angles
unless you're right next to it
Its super hard
right under the surface
With my 200+ hours i now have a bit of an instinct to get it
I got 3 sith no scan room
(Recent run,l
200+ in game or mod?
But nano carbon is the other mechanic i think its just
Thenmod😂😂😂😂
Ive played 2 half play throughs, 1 playthrough
And fucked around
My time in C2C has now passed my time in deathrun
I did 3 playthroughs with deathrun
I struggle to understand nanocarbon with reikas usual stuff
Reiak usually wants you to just passively find the things by looking around
The last one i had everything cranked up to the max + every recipe way more grindy
you wont find even a quarter of c2c's content "passively" what
you need to deliberately go out of your way and explore every nook and cranny
Normallt reika says if you are doing a grinding method you are doing it wrong
even if its relatively close to a vanilla poi
Passive exploration
She never expects you t9 go grind titanium for 30 mins for example ia what i meab
Meanso she expecrs you to be able to just respond reactively to the nanocarbon
whats passive about going around and exploring looking for the last thing you need in order to tick off the shopping list (exploration findings)
you are supposed to set up several outposts unless you know what you're doing though
to the point where multirooms are made cheaper
but again you need so many that it adds up (so you spend half an hour with speed 4 at thr aurora to fund all that titanium)
You will find most things in this mod by mistake and
Naturally
Maybe naturally is a better word, tho i think its not quite what i want to say
But theoretically you are never meant to do that all at once
Except probanly the rocket shio
Most things can be achieved while doing other things
But one is either farming nano carbon or not doing anything at all
I never found nanocarbon on my last save
Or the prints for electrolytes
Which meant no cyclops, and no nuclear reactors
yeah because you're meant to make the 15min round trip (travel time only) every time you run out of titanium (every 10min) instead? lol
travel time is obviously the only relevant metric here since you're still going to take the same amount of time to actually collect the titanium, whether it be now or later
lmao????
watch your language lol
probably a misspelling that ended up being a blacklisted word?
since this server is pretty lax about swearing
Laser cutter upgrade makes titanium a triviality
Get your seamoth sorted for storage, keep your inventory low, and you can farm a few hundred in an hour
The time I fine relative to how often you're actually gonna need to refill
and with a few planters to keep yourself fed
If you do it while traveling you cut down on time
I acrually didnt need to go farming till i hit the river in my last save
Becsuse i just grabbed a few rocks every time i went around
Not useing the seamoth made it easier too, since no hopping in and out
except if you're not nearby the location when you come back
so you'd have to deviate
You will eventuslly return to baze no matter what you do
do you build your base in that biome for the titanium collection location to be nearby
This mod is set up ti where you can avoid most grinding if you just passivley grab things
Yea. That's why there's entire systems and incentives added by the mod to make base building more rewarding
that is absolutely not my experience lol
Im also not claiming i never grinded* just rhat my last playthrough i didnt till river because i was more passive with my collecting
crafting costs are pretty high compared to vanilla
For some things
and even in vanilla you had to grind most of the time
Like the motu and nanolathing
ye i got that
just that most of my playtime was just grinding at the end of the day
I mean go up and read some of reikas older posts, i do know that she intends a lot of the "grinding" to be able to be done passivly while just exploring for stuff
which for the record im not complaining about, im a hypixel skyblock player
Like say when you need to get the coral geyers
You will probably very naturally collect a ton of mercury
i actually was very poor on mercury until the reinforced dive suit, myself
And if you did it well enough, you never will need to go grind mercury , as you just go enough for the whole playthrough aleady
actively kept from making anything with them unless i absolutely needed it
There's loads of it without needing to explore that cave
after the dive suit though one run through the cave and you have enough for the rest of the run
Im just saying there was an opportunity where if you jsut picked stuff up xasually while in the cave
You might not ever need to go back
i genuinely did not find all that much even with a scanner set up
barely enough to scrape by until the reinf
Sometimes it falls in the floor
Which does suck
But thats a nilla problem
Fun fact
I disocvered my rungest grinding shoulda been done much faster
I lost like 7 pieces to the floor
😂😂😂😂
ive never seen a resource fall through the floor tho
since they arent affected by gravity until collected
and are generally immovable until collected, even
Things still do
Ill see it sometimed with the scan room
I think its a collision thing but am unsure
And once its in the floor
It tends to get pulled in
yes but I do not have an asset
I dont know what causes that
huhh
Well enough for what I need for a bit
Stuff in the floor
I find that funny though
That is what killed my first playrhrough tbh lololol
I got to the void spikes and felt a feeling 9f
"Oh this is it. Why was this even advertised"
which is funny because I do not like outer wilds
But i came back for the river
tangentially i really like how you aren't allowed to save while in the void spikes
Maybe theres some other resource there Ill need later but as far as I can tell its just ||abyssoclase||
Why dont you like outer wilds?
really turns up that fear factor
|| the repeating event is my fav part since its one of the only ganes where long term timing matters in ouzzles||
because your only real life support in these kinds of areas is saving, and you suddenly have it removed from under you
so you navigate visually as opposed to following a UI
I never make the compass
why dont you make the beacons move around too if you dont want the ui to be trustworthy
the frequently and magnitude of distortion is heavily influenced by biome, with that one far exceeding all others
also make the depth meter oscillate frequently too
I sorta got that impression lol
I didn't mean to sound insulting
while we're at it change up the oxygen, water, food and health meters too
well im being pedantic but this would actually go kinda hard
9th...
as a creature effect or so
😭
similar to the mesmer
the term I usually use is "incidental finding"
No oxygen meter but subtle indications would be interesting
ie you are out trying to find/do X and in doing so find other things that may or may not be useful to you at this time, which may or may not be something you can readily identify as such
be that information, resources, etc
i did initially start off that chain of thought as a joke but its actually pretty interesting the more i continued
Honestly I already navigate visually
Compass is actually sort of detriment with how I handle sensory information
though it would only really work if there was an indicator if you're running out...
really close to, i mean
hrmmm
for those who have played ChromatiCraft you might recall how I always say it is designed to not be actively focused on
So me asking wasn't "I want this thing to work" (though I admit I typed it like that) and more of a "I'm curious to the thought process here"
Idk the map has plenty of recognizable things to triangulate yourself
Especially like the aurora and islands
that many of its progression gates are explicitly designed to be things you should not try to work towards but let happen naturally as you do things
im horrible at triang im so glad beacons arent fucked by the system
and that same general process found its way into C2C
genuienly i dont think i could have navigated the map otherwise
less explicit progress flags and more resources and/or information
also reika you should add compat with the pda map mod
unfortunately, half the time it's the only mod worth focusing on
to make the player rotate around like the compas does
since if u have a compass the player points in the direction of it (but does not take into account c2c rotation changes)
yeah no shit
exactly likethis yes
5 times i tried talking in the official sn server, 5 times i got muted
and i got kicked once too for too many infractions
cant even say shit
and indeed I often explicitly complain that too many people play with a kind of tunnel vision where they might notice other resources/findings/etc but also actively choose to ignore them because they are not relevant to their single current objective
and then they need them an hour later and either bitch about the time cost of that or just try to make do without and bitch about that
That's a thing that happens
I'm guilty of tunnel vision. But know better than to complain about it
hard to say without spoiling it but the primary three reasons:
- time pressure, which often came with the most INCONVENIENT FUCKING TIMING
- jump scares abound, some definitely intentional (fuck lakebed cave and whoever designed it), but even unintentional ones are not acceptable, and I am not even talking about the DLC
- frequent requirement of some amount of "gamer skill", even for intended puzzle solutions
congratulations you have tempted me
less move around and more...flicker glitchily
so they are still useful as a general approximation
but not precise waypoint
cool idea. maybe for like a horror mod or something...
ooh
I mean at that point I was just won't use navigation aids at all 
c2c becomes unnavigable 🎉
If it isn't practical I won't mess with it
lowk cave diving tool might become the new meta
#🎮┃mod-discussion message
is there so much fucking phytoplankton in my save
specifically around my base
even on a far smaller scale
s
oh yeah i remember playing around with that
bases
nice effect
"oh this is that cave entrance" "here is that plant coming out of the weird rock" "there is the triangle of four quartz"
me trying to remember how to reach the very specific combination of 3 rocks and half a can of soda that is on the other side of the fucking map
Oh. Here's a fun idea. Scanner room no longer picks anything up without finding it on a camera first
i actually made many many kinds of things not show up until scanned by hand
most resources are on that list
instantly invalidates the unidentified object system lol
leviathans are on that list
well, """system"""
in universe you could explain it as learning to recognize the specific object's "signature"
Thanks for the reply. I never considered a lot of the quantum stuff to be very jumpscary hut i do get why it would be
you say that but this is exactly what I do
and not just in SN
and not just in games
this is how I navigate while driving
I mean it doesn't really make sense that your radar just knows where bunch of precursor tech is
I do not even know the names of most of the roads I use
it
but I know what every intersection looks like, as well as many "confirmation" visuals along the way
it scans
let me show you an actual example
that the entry appears instantly in game is just gameplay convenience
but lore wise it scans the nearby area and picks up anything that is not terrain
this intersection https://i.imgur.com/H08ToGr.jpeg
it is one of about 15 turns (not counting those near home) on the way to wasaga beach
how that manages to penetrate terrain too is beyond me, bullshit scifi stuff
I know I need to turn left there
Huh... I'll have to mess around with that once I build a base that isn't in stalker territory
the two primary features I recognize are the large hill leading up to it and that stand of bare-trunk trees
lol that's fair they're the most random bullshit ever usually
God only knows what my scanners could've been picking up in my last save
were you not scanning everything you could anyway
since it's pretty explicitly filling out a list that's pretty clearly important to be filled
here is one on the way to grand bend https://i.imgur.com/gWQT993.jpeg
the wind farm and that warehouse
I mean Im the same way
another one on that same drive, about 20 min later https://i.imgur.com/OnzC7QV.jpeg
oh the wind farm is far didnt notice until zoomed in
that line of trees along the right
I just remember pattern and routes not names
yeah thats pretty normal as far as im aware
now this HAS thrown me a few times
not so much out in the middle of farm country but closer to the GTA where everything is being redeveloped
take that and have me go maybe 5-8 years between trips and things can occasionally change to the point of unrecognizability
its just that you spend comparatively a lot more time irl than playing a game, and playing subnautica, and especially playing c2c specifically
so you pick up on patterns much easier in the former than in the latter
No
I do not spend a lot of time driving actually
It's just a learned sense of spatial awareness and sense of direction
I have more hours in C2C than driving to grand bend and wasaga beach combined
and each of those is a 2.5h drive one way
oh
and I have been going every year since 2015, compared to only even trying SN in 2022
Believe it or not. But the less you use a tool that makes something easier. That you can already do yourself. The better you get at doing that thing
oh you mean reliance on beacons instead of remembering every single grouping of rocks found in fuck-all biome and knowing that somehow correlates to 139.2m west and 51.9m south of your lifepod
that makes sense
ye
you're thinking of the Elite dangerous search ping aren't you
How many people have confirmed completed C2C
Im sure theres plenty of people who dont speak in this disc but how many have openly stated that they have beat it?
I might actually just quit

I got the one at the island
at least, I'm pretty sure...
yeah I did
I do not understand
why the fuck
I am always 1 off
Oooh if its the same one that I was missing then good luck
Its not actually that rough
I just was tunnel visioning
i have, and a few people not here have as well (one of the lifepod VAs, for instance)
Interesting
Yea Im pretty upset I only thought about recording around 20 hours into my playthrough
I would love to beat it but I fucking CANT
BECAUSE I AM MISSING ONE FRAGMENT ON BOTH THE TABLET AND GEYSER CORAL NOW
and my azurite battery just died
I
I actually didn’t get the geyser coral until I needed what it unlocks
Which isnt really until ||you need plasteel for honeycomb for liquid breathing||
What happened
and ate it
and I didn't save for quite a while
Or you will slowly die
Base plankton has made me a professional saver
I dont enter or exit anything without saving
At least it was a pyropod and not a deep shroom
Deepshrooms kill you so fast
I went back to only having 8 tablet fragments
i have but before the update
I found it
the last one
okay
now time to find all the other ones again
the one here, on that little patch of sand
fucking EVIL
||it's funny; reika didn't even really place those fragments||
||it's all the spots where full tablets are in the basegame||
no actually I was mostly thinking of stuff in some other games
I have not been keeping track
||theres THAT many tablets in the base game? damn||
iirc, there are enough to open all but two purple key doors
LOOK AT HOW MUCH ||PHYTOPLANKTON|| IS AT MY BASE
I wonder if putting 2 scoops in a seamoth would double the collection rate 🤔
not trying it
RAAAAAAAAHHHHHHHHHHHHH
WWWWWWWWWWW
Congratulations. You just expanded your tech tree in several areas that I'm not going to directly reveal
Loose lips sink ships
Keep yours sealed
I love losing all my range upgrades in my scanner room for the 5th fucking time
...||what the fuck, is a luminous chemical sample?||

||has anyone told you that you need to pretty much collect one of everything except eggs?||
Pro tip for c2c. If you don't scan literally everything. Or take a sample of every plant
You're doing it wrong
oh my god there was no animation for the hatch on my base and I just went absolutely FLYING into it
oh wait no I have that
nevermind I'm good
I wish there was recipe pinning so bad
theres a mod for that
blueprint tracker or something like that
was i supposed to get into ||lifepod 10||???
cause i just did
with super ||azurite|| seaglide™
wtf causes there to be no hatch animation
No
That is not the intended progression path
I did it too
But it isn't the intended path
well i just found it trying to find ||bioprocessor in crash zone messas||
this reaper is really persistant
i still am missing one last scan at the ||lost river laboratory cache||
XD
it's got modified ai
i can tell
like I said. it isn't intended that we just get in and get out
I think she plans to tweak it further
im rushing something i shouldnt have by now but i have been grinding so much that i can get it
i dont think i should have ||stasis rifle|| in like my first 24 hours into my playthrough 
I like to just take a step back. and stop, ask myself what I can do, with what I've found. Before moving onto anything new
I just do a bunch of random shit at all times
cuase tunnel vision is the worst
I am trying to get the plants for the tablet at the same time as lead for more foundations
and forcing yourself to stop. is the only way to avoid it
I dont like the fact that my base is this close to the dunes
the reaper isn't a threat
how? two shot and is persistent
I meant the ones in the dunes
the normal ones
oh true
my game stutters so much in the mushroom forests
I wish there was an option to turn off the falling shit in the mushroom forests
it does literally nothing other than lag my game
i think im just going to give up on whatever that databank entry is
tada (idk if I should spoiler this or not lmao)
probably not but eh
wait how the fuck do I make bleach
chlorine???
Did you put indoor grow beds outside?
this happens sometimes to me on the first entrance of loading a save
honestly sometimes I wish it would always happen
im sure theres some QoL mods to skip some animations
its a diff recipe for vanilla, the resources are very easy to get
meaning you probably havent picked up the one thats required for the altered recipe
the hint ill give you is that its accessible within the first minute of a new save
Ok. Only took me like 10hrs to get a seamoth, moonpool, and modification station
Not a crazy huge fan of the crab squid that tried to end the run though
dude some sort of electrical thing from crabsquids would be dope
Oh wait
imagine hitting certain items with the emp blast could change them into something else
Snake
Not squid 
I was exploring the jellyshroom degasi habitat
And a crab snake actually grabbed me
Never had that happen in all my time playing this game
i guess that one scan in the ||lost river cache ||will forever be elusive to me
thats something else that could be cool
I feel like creature related drops/mechanics other than like poop could be pretty cool
would give mor euse to ACU, maybe with reduced droprates in ACU/certain mechanics not working in ACU
I feel like playing into the mechanics of creatures could be a cool direction for the mod
I suppose theres not too many creatures that having mechanics outside of just swimming and attacking though
I actually asked about this with gas pods. And she wants most of the creature drops to remain manually collected
using the gas from gas pods or the emp blast from crabsquids to do something could be cool though
I guess warpers, but Im not sure what you could do with the warping
plus it actually harms you so idk
lol make rockgrubs do something
what? no? lol
they ARE outdoor growbeds, dont worry
just far away so they look tiny
Oh. It looked like you did for some reason 
God. Having a seamoth and my ultra capacity swim gear back. Feels like being able to breathe for the first time
why is my outdoor light connected to a "rotate docking bay" button way out at 0,0? lmfao
why did you restart your save?
I'm doing hardcore-hard mode. I didn't like how jumpy I was last time
oh nice
And wanted to make my way through more slowly and methodically
so it 3 bleach and thus 9 disinfected water for one batch
but you do need a lot of salt
It gets even easier later
just pro tip for the future start collecting boatloads of salt
I'm a lazy bumb who uses bladderfish for actual drinking water
I mean same
but you need a lot of disinfected water later
and then the same recipe that uses that also uses salt
so you just need lots of salt
actually not same on the bladderfish kinda
Yea. I'm saying I save it all for that
since I figured the playthrough was gonna be long I took the time to make a stillsuit
idk why I dont just make a filtration machine
the stillsuit is nice though
but its not a 1:1 on water lost so I occasionally have to grab a bladderfish or two
alright. Time to visit the aurora and handle this radiation
As soon as the sun comes back up....
Don't like that I can't see the outline of ole reapy
I forgot how unaggressive reapers were in vanilla after playing deathrun with aggressiveness at the max
it was actually insane, if you could hear them then you were within its targting range
That's actually a feature I don't like about deathrun
Creatures aren't supposed to be out to kill you
you could not get inside the aurora without having to dodge the one outside
its not that bad in regular deathrun
but if ur using remade and crank up the settings its so bad
going through the kelp forest you cannot stop moving or else you have a pack of stalkers on you
and theres constantly sandsharks cashing you down everywhere
its more of an annoyance there but its genuinely scary with reapers
especially since if they move they tend to stay where they are
Huh... found a capsule and now I have two cuddle fish to look after
I had one follow me from behind the aurora into the safe shallows so I just ended up killing it
I generally don't like killing things in this game if I don't have to
same
Knowing that the creatures aren't intentionally malicious. I'd prefer to just outsmart them
Plus somethings just don't come back. Like the juvenile ghost leviathans in the LR
I actually thought about killing some reapers in c2c but that didnt feel right and honestly its really easy to avoid them and easy to counter them with a stasis rifle for the ones you need to confront
Ive never really had a problem with ghosties
even though they aggro way more
I live in grassy plateaus, so salt is fucking everywhere
yea so do I
but you will need more
some recipe can easily cost 32+ salt
ok thats an exagerration
but still it will become the foundation of all future recipes
also is 3 bioreactors enough for ||the bioprocessor?||
no
well it depends on what ur making
wait bioreactors go to 1500
you might be ok but id shoot for 2000
alright, I'll do a buncha solar too I guess
yea I have a mix of solar bio and thermal
im in the southern grassy plateau close to where one of the geysers is in the safe shallows
I don't recommend adding any external mods intended to disrupt game progression
I don't remember where it is
But there's a buildable that lets you store more power without needing to build more power generators
It's on github I think. But there's a mod you can get called better bioreactors. Which is safe to use with this pack
And makes them use all their fuel items at once instead of one at a time
Resulting in significantly more power
but a lot more fuel usage I assume
probably same consumtion rate its just consuming more than one item at a time
so faster power output
Same rate
Like I said. Github
found the one on github
Got in and out without taking damage from a single bleeder or crab
That feels like an achievement honestly
from where
The aurora
oh, god damn
Scanning room with help qith 1 of these
Dis you get the onw on the floating rock yet?
yes, but I already got the tablet lmao
well, blueprint, still making it
It really is
Stillsuit, rebreather, three ultra capacity tanks? I'm exploring good
Now I'm gonna start prepping for the laser cutter
There is one that can only really be seen going the other way on the tunnel from front to bacj of mountain
Ive actually purposefully avoided opening time capsules
It almost feels like cheating. Knowing everything special that I need for the laser cutter and where to get it
They've been heavily filtered in c2c.
So the only real "good thing" you can get out of them is the stillsuit
And maybe an excessive amount of cuddlefish
Wait you can collect rhe baee plankt0n now?????
Thats a big difference
I've gotten 2 aurora minifigures from one
so I can have a total of 3
best time capsule ever
I got all three of the collectibles you can find on there from one
I hate crabsnakes
Yea plankton is free if you just go in and out of your moonpool
Oh. Btw does anyone know if you can distract warpers?
knife them till they teleport away
lol
or drop an infected fish in front of them? maybe?
idk
Ooooh boy. Going after that item might just make or break my save then. Last time they did not want me near that particular wreckage
And the databox takes ages to repair
How old is your save?
the ||mountains|| wreck? theres like 20 biters in the area too, sooooo, good luck lol
||yea. For the.. actually wait? Have you gotten the loot from that one?||
Many patches
I forget what was in that data box but I got it
Mu save us pre tungsten fix
I need to at least get all the purple fragments before I can craft the item in it
Reija at one point said base plankton wasnt meant to stop tge collection loop
||the recirculation mask||
I think killing reapers multiplies them
Or something
Its meant tp punish based on things reika said
Well not anymore ig. Cause apparently she has some way that you're supposed to be able to clean it out when it gets to be too much
And they form clusters around moonpools and hatches
oh yeah... no idea how I get most of the resources for that still
Ah. Well it'll be amazing once you can craft it
I lije to ask "how csn i maximise the use of any piecd of equipment" but that leads into anti reika things lololol
||is it really just a better rebreather?||
||it's that. But it's also so much more and is critical to exploring in the mid and late game||
Actually... I'll probably hold off on exploring that wreck
And focus on the stasis rigle instead
||oh yeah I also have the breathing fluid recipe, and a bit of the recharger too||
Actually getting the stasis rifle this run will be huge for me
Marblemelons babyyyy
Dawg. I been trying to grow them. But for some reason I full growbed of them remains eternal seedlings
Powerbanks are good
Eapecialyl if you powercell farmes
1500is enough power imo mostly for bioprocessing
But i never try to do too mich at once
You can fit I think 16 powerbanks in a single multipurpose room
Especially if all the bios are oculus bios
You cant get anything too good. Tho you can ger an advanced qiring kit if you sacrifice your first born child
there was a glitch or something and an advanced wiring kit spawed on the ground in the kelp forest for me
I'm still so glad I got that stillsuit
when I was like 20 minutes into my save
|| sounds like scoop. Tho there was aparenly a way to deal with if pre fix too. Probably lilies||
Yeah that is in every save
Its like in a circle in a circular hole right?
Oh. Maybe they also got nerfed with the kantern fruit?
I thought maybe was safe since aparently most people find marblemelons too manual
So reika was less likely to nerfbat
Probably. I don't think she wants players to have passive food and water that takes literally zero effort to setup
It's the lesser evil principle. If the preferred option doesn't work. Then the next one down suddenly starts looking a lot more appealing
...but thats all the water and food systems in this game😂😂😂
What I mean
Is that it at least takes a bit
To get ACU'S setup
Especially if you aren't familiar with the mod
And don't know where any acu prints are
Tbh the food snd water is the worst snd leats thought out mechanic of subnatuica
Id turn it off if it didnt make survival games feel empty without
Mayne ill acrually update my save lolol
Lesse how it looks when i noot
I hope it's save safe 
oh right
i rememebr this
im 2 mins out from losing effciency in the river lol
tho base it stabebd so super seaglide is achievable
uhhh, hi?
lol
why are there so many fish in my base
Collison problems. Most common in the legacy version of the game
It's cool when actual fish swim through. Cause you can catch them without leaving your base
Predators on the hand... not so much
I think it's more distance and less number
If you want to make use of thermal. It needs to be close to your base
Power transmitters won't do jack
is.... 350 meters close enough?
Likely too far
and I have to go back around to go through the jellyshroom caves entrance...
and idk what the fuck sealed fabric is so the ampeel antenna is not an option
Bioreactors are pretty cheap
solar it is
no, just, take a lot of space
They sre so cheap and easy to use i use them for everything
I mean you do want to have a dedicated power room
I dont wanna place 20 multipurpose rooms just for bio
I dont even know what the benefits are
What?
I dont understand
What is your base O.o
Why wouod you neef more than 2 or 3
The bioprocessor doesn't have a constant power drain
It just uses a lot to craft
Also if you can't make the special ingredient in all the chemistry recipes
Then it isn't worth worrying about the bioprocessor
the ||lysing enzyme?||
I can
ok guys, i figured out this whole system with ||tungsten and tonguelillies||. But now i have another problem, my ||tonguelillies write Accumulating Minerals and the progress is frozen at 0%. Should i sacrifice minerals to them or what?||
Ok. Then you should be fully capable of using it. There may be a bit of wait time between crafts. But your current power system will do fine
only problem is actually getting the thing
I need one more fragment
finally
finally making some real progress
I almost drown to death in the caves between the jellyshroom forest and the buld zone
Thank god for that brain coral
Its a puzzle of sorts. Using too many lillies will hurt you, tho not make impossible
Hells to the ya. The purp turt wall is huge
Do you habe ultra highs yet void?
Ohh you are true following it by radios i see
IT IS SO BRIGHT
No. I'm just cycling them out so I can trigger the sunbeam
Same
So i rush...tho in hindsight i dont really need to do that
You'll love them later
But for rn they're gonna suck
ik i need them later
||I got the seamoth scoop, I could make the feeder, although idk if thats actually useful||
Oh it is BUSTED in acu's
...does eating creepvine seed clusters make you slow as fuck
Yes!
...why?
I too discovered that
Nahhh
They have anti electric properties that seep through your suit and into the seaglide
Read their entry
What causes this reaction is the chemical reaction of the surface of the seed, and the liquid inside
Basically no wild plants expect for the ones you grow in doors can be eaten
It technically should make your seaglide and neaby electrocs go boom but
||im just bullshittong you but it is hilarious that it sloes the seaglide too||
Not strictly true
yeah I was gonna say that makes no sense lmao
Everything I've eaten has tried to kill me
A lot of it does😁
The clusters dont "kill"
If you only eat one the debuff isnt too bad
But hw was probably about to die
Because who tue fuck eats those outside of death
The
Deep
What are the called
Not vines
Little orb thingy
||void bubbles?||
That just makes you trip a lil
oh idfk
Nooo base game plant
Lololol fair
Ugh... I still have to get the Azurite 😭
Medkits, seaglide, and a prayer
The funniest part is how the mk1 isn't even good
The mk2 is pretty much useless without deep diving gear
wtf is ||platinum||
And deep diving gear takes extra work for it be really good
Hehehehe
||you didn't pay attention at lifepod 9||
oh no I saw the ||deep stalkers or whatever they're called||
welp, going back there then
their rocks despawned I think
lmao
out of curiosity what's the ||sanctuary flower|| model
||you want the shiny white rocks they like||
they probably couldve figured that out with the first hint ;v
yea lol
actually with the pda pages being marked as unread when i load my file
that makes me think the two pings from "nowhere" are similar pages i haven't gotten yet
||mostly because one of them is on the auroraresource page lol||
i'll see when i get there, shrug
the mountains have returned to normal. wah.
||whoever said reapers cant follow you into this biome lied||
||yeah there's one that's mostly in the biome lmao||
||the void bubbles are honestly pretty creepy||
dont know if i need to do this. hey i did lol
Yeet them with a ||azurite|| repulsion cannon
They aren't supposed to be able to. I think they'll swim away in time
Or someone lied to me too
somehow didn't ||drive my seamoth into a geyser until now||
Ive never had a reaper be there ever🤣
Same
Lmao I avoid them at all costs tbh
actually this seems unintended ||considering the pda page just shows me the ILZ||
What happened?
rouge cradle
given a very special texture
@worldly valve might recognize it
hint: look down on one from above
for best results eliminate all other light sources
Genius
Better yet. Yeet some shit at them with it
||time to go to the void lifepod! ! !!! 😬 ||
indeed
just search nexus mods the one by randyknap is good
actually i still don't know ||electrolytes||
Finding Nanocarbon sounds like it's gonna be hell
Naw
Most of them are easy
You just have to be patient
And not have tunnel vision
||went thru the hatch in the blood kelp base and i got softlocked ;(||
||ye. It locks. But I'm not sure why. Just testing something here. Do you have all your degasi pda?||
I bet i know the solution but i cant be sure
okay where the fuck is another place to find the ||bioprocessor fragments? I got the 2 in dunes and one in mountains but I just cannot find the last one, I've been looking around the crash zone but idk||
and yes I'm using a scanner room
ill say crash zone isnt it
||I moved my scanner room all over dunes and didn't find anything other than 2 fragments||
well and the wrecks obviously
peak time capsule holy shit
infinite seaglide battery
I might prefer stillsuit honestly
yeah but this is the only real progression locked one
actually nah cus eventually I'll be wearing the ||electrochemical suit|| constantly
super good qol
i guess advamnced wiring kit is also a good one to get
hardened knife is neat to find
rare knife
its not even that bad
to craft
thankfully that is not the only entrance
aaaand I fucking lost them because I forgot to save and died to the FUCKING PHYTOPLANKTON
I HATE PHYTOPLANKTON SO MUCH
found the same time capsule and it was empty
I wanna cry
(not really but still)
wait is this mod for legacy or 2.0?
legacy
i swear to god where the fuck is the last ||bioprocessor fragment||
I am going insane
this mod could be some kinda psychological torture
make someone play it till they beat it, only time they can stop is to eat and sleep
actual horror movie material
(not really I love this mod, its just, frustrating, at times)
i can confirm there is more than 4
I think something is broken in the mod because ||tonguelillies haven't added a single percent to Accumulating Minerals|| in the last 2 hours
it can only progress under specific circumstances
Which Nobody Has Really Been Able To Reproduce Even Knowing The Correct Method but maybe that was just bad luck
so this system just doesn't work at the moment, right?
reika managed to use it and she says it works perfectly fine (paraphrased)
just that it hasnt yet been reproduced by players
at least, not those that talk here (which is a small subset)
that said, it's not progression blocking even if you can't manage to get them to work as they should
cant really be any less vague without spoiling it outright, though
As same as you, there was an Unknown Object in Lost River Lab. I don't know what it is. Otherwise, it could be Lost River Lab.
that is completely untrue
It's a puzzle. You gotta figure it out
I DIED GETTING THE AZURITE 😭

if theres enough azurite it will decimate you
I know whar happened
yea
exactly
Why didn't I bring the propulsion cannon 
ok, my opinion is that giving puzzles in a sandbox game without giving any hint of the solution is complete nonsense
Well that's this entire mod
Probably should've read the wiki before playing

how was i supposed to figure out ||about crushing salt blocks? throwing all my resources into the crusher?||
Fuck it. We go again. Smater this time
wish ya luck
This is my tism. Loosing again and again until I win
ooookaaay
the thing is that the wiki hasn't been updated for a long time, and there is no information about most of the mechanics and puzzles
that i think you were supposed to be told after you get your first sample
as a way to nudge you towards there being a secondary method of obtainment
I meant on the nature of the mod in general. Reika is a big advocate for critical thinking
it's very hard to experiment when in the only suitable biome I have 5 fps because of the huge amount of glowing plankton every 2 steps
maybe this is my personal problem, but it would be much better if there were at least some hints
to be fair, there is a very slight hint towards how you're to get it
I personally enjoy the very minor amount of direction
But then again. I have autism, adhd, and just a tablespoon of clinical insanity 😅
the problem is the hint is so vague that you can realistically have three different interpretations, and the system so actually frail that you have to be lucky to "stumble" upon the answer
did you figure out and were able to obtain tungsten without looking it up in here genuine question
ur the only person i dont think ive got a clear idea abt this of
the primary method i mean, not the secondary that is just a glorified hour long grinding session
though honestly i feel ||drilling the vanilla salt big blocks|| should also yield it, because otherwise stumbling upon it is... dubious - i dont think anybody would think to try that if they weren't guided to it (though there is a slightly higher chance now because of a recently added mechanic)
theres so much phytoplankton near my base i can fill more than a ||storage room wall locker|| with it
||dude the way locker size can expand is crazy. Last save I had wall lockers as big as regular lockers. And my regular lockers were 63 slots||
My storage room wasn't even that filled out either 
real
That bonus might be one of my favorite parts of the mod
It makes storage feel like way less of a chore
And goes great with mods like ez craft and resource monitor
ultimately, though, from what ive played, tungsten and nanocarbon are the only kinda shit parts in the mod - one is hinted at by a single line, have to get semi lucky with obtaining it and you don't see it anywhere else, and the other is just kinda plain bullshit without save scumming and before you get the convenient qol (read: required) upgrade lol
ohhh yeahhh i forgor about resource monitor
of course, said upgrade requires you to suffer through collecting it 'manually' at least once, though i hear its supposed to spawn close to you for the first piece you get? certainly didnt feel like that though
I think I'll be able to get the multipurpose room before the ship detonates
its not hard
Already got the scanner, and bum rushed all the silver I need. Just gotta get some quartz and fiber mesh to make the rebreather and the other high capacity tank... wait. I need a stalker tooth
Unless I can make the dive 250m there and back on just two high capacity tanks
But I doubt that
oh yeah you can
+scanning time
with a seaglide 
Oh I don't have that lol. It's 5 fragments on hard mode
bruh
Instead of the normal 2
Seaglide is like 6, bioreactor and scanner room are like 5, laser cutter is 10
c2c hardmode enabled, hardmode, and Reika's recommended additional qol mods
i see
really from what ive seen the worst c2c hardmode change has to be the reduced liquid breathing capacity that really fucking stinks
Getting a stalker tooth will be pretty easy though. I just don't normally stress the rebreather enough to bother making them drop them myself
though i didnt inspect them too closely either
Normally I just wait to find them on the floor
@trail ether is it intentional that i absolutely have to use the ||azurite|| repair tool to repair the data boxes because they keep being damaged?
tf
back when i last played like 4 updates ago they'd only break once not being repaired for several seconds
If you use the map scanner on the sea floor that might give some really good hints where to look for the data pieces
Yes. If it's percentage keeps flickering then you need an azurite charged repair tool to fix it
okay i have an acu which egg should i hatch to farm poop?
I have no clue. Last time I was just making runs to the sea treaders path
any you want
bet
I genuinely don't even know what creatures do shit
you just need to maintain a healthy ecosystem
that is not the intended approach
Ah yea. I normally only match the biome. I fall short on plant balance and actually incorporating carnivores
TBH, I had an idea to edit correct info of C2C in that wiki, but somebody convinced me not to do that. So I gave up.
idk pooping is weird ive had two predators and neither shat
one of them was the stalker which i guess makes sense since then they'd be two in one
the other was the ampeel iirc
Honestly I don't even know where I would've gotten crab snake egga for my occulus. Also how do you properly setup bonuses for fish that aren't associated with a particular biome? Like EyeEye and bladder fish?
despite having the correct ecosystem for both
hi I'm having problems with sea to sea, I'm using it with FCS and every 20 minutes of playing it doesn't let me save :c idk what is happening
stuff may be associated with, and work for, multiple biomes at once
basically, if you can find X in Y and Z biomes, you can use X for both
with some notable exceptions presumably as oversights
My testing is super minimal post fix. Has anyone else even tested?
i thought there were other tests in the channel too?
was i just misremembering how many tried it
ok, i tried using ||plankton, plankton feeder, mushroom disk spores (both blue and yellow)||, nothing works, still 0%. Tell me, am i on the right track?
one of them is supposedly right
Well, now I'm absolutely sure that something isn't working as it should.
I've gone through all the options in a circle several times and still haven't achieved anything, looks like I'll have to give up and go ||desalinate the sea for 10 wagons of salt||
lol im experiencing something different but similar
Do you have a base made in blood kelp trwnch by chance
You def should play outer wilds
You can exploit your save button? 
guys what should i do next? ||farm lithogel or get stuff for azurite batteries??||
no. but i spam it in my moth and base
so useful
If you have a water generator you get enough salt for a block very frequently
You are, ita about positioning
Post fix? Not so sure
no, it was because of ||the geyser filter||, as well as the huge amount of entities in the mushroom forest
I need about 10 nuclear reactors to supply that many water generators
I tried ||under a mushroom, on a mushroom, in the center of plankton, in dunes, in grassy plateaus and even on a damn alien ventilation||
what exactly do you mean by position, biome or what?
Biome is importsnt, long as you have base plankton at least
I know little to nothing on the nushroom spores
|| The lillies and the plankton have colliders you cant see ||
i have 22 alien feces is that enough
in C2C there is no word enough
its going to be enough for a long time lol
you can get a lot of mileage out of your shit if you play your cards right
i dont think ive harvested more than that myself
|| if you get efficiency going on the better poo juice forumla things really arent too bad||
...theres a better recipe?
i just used ||the efficiency gel item|| every time i processed shit (except the very first time because you dont have access to them back then, i think)
oh wait you mean one recipe is through the fabricator and one is through the bioprocessor
Got the multipurpose room. Not before the reactor went off. But before the radiation spread
bruh
Oh yeah gyeser filter is something i usually leave at 99%