#SeaToSea
1 messages · Page 33 of 1
just that sometimes it doesnt spawn at the one ur at so you have to go to another in the meantime
but given how long you've been at it idk
what im going to do is figure out if they once spawned then respawn them
cause they should be able to spawn in a fresh world as soon as i trigger it
wait whats the techtype/classid/Scanner Room Identifier (whatever that is) for it?
i might be able to force it to spawn
@trail ether ?
Have you finished lifepod 14,m
||I forgot I needed volcanic traces to make plasteel. I haven't found those yet. No acoustic upgrade for me
💀||
Oofty
to my knowledge, the only triggers for ||sunbeam debris are the destruction of the sunbeam and constructing a scanner room to reveal their locations||
||sounding like I'll probably need the heat res suit to get my hands on em. That's my line of thinking anyway. Which means the void.....||
also to my knowledge, the second condition is cause for some issues regarding spawning
if thats the one in the ||mountains||, yes
Was just checkin
Not really
whats the second condition
i dont wanna decompile/look at the source to find if it has or has not spawned
i literally just said it?
im stupid
uhhhh yeah i think i need to force it to appear on the scanner room then it will spawn
which is stupid
but ill have to find and get the legacy runtime editor
||iirc, as a technical object, it should always exist secretly; it just needs the sunbeam to explode to be a scan option?||
||Yeah A. that story event has already triggered B. I triggered it again with precursorgunaim and C. not sure what else i could do||
dm'd you
Interesting. I suppose I'll have to reevaluate my strategy theb
A lot of my ||sunbeam debris was invisible/just not there once I got to it, but once I found a couple and picked it up then the others started spawning. It was specifically a piece of avolite.||
ty
Is it normal that I can't use the repair tool to repair this door?
It shows the progress circle for repairs, but no progress is made when using the repair tool on it
this is the door in the wreck with the "Who is Dragon Industries" PDA
its a common glitch
Theres a tigre plant below it
The wreck
If you can kill it
Should repair
Tho. This one has been left alone
I wonder if this isnt a glitch lol
I wonder if the glitch is being able to repair it easily😆
Anyone know how to distract a warper? Or am I just gonna have to throw hands? 
What tools do you got
||stabbed it a couple times, got the recirculation mask, fuck that databox sucked. Guessing I'm not making much use of that without a specialized tank though||
where below it, I don't see it. Inside the wreck?
||oh. And I found some weird egg while exploring lifepod 14's base again||
Recirc mask is great build it
Isn't it useless without a specialized tank for the fluid?
What makes you think that?
Not sure honestly, just a hunch
Screw it. I got the mats. I'll make it
Can't be any worse then dealing with these crag field bone sharks
||it was a biter? What am I supposed to do with a single biter? I mean it was added by the mod. So it must be something...||
can i get a clue as to where i find ||calcite||
@worldly valve you right. Even with no fluid the mask is amazing. It feels like my 02 effiency is doubled (that might be a placebo effect on my part though)
||and being able to dive between the 400m and 500m threshold is really nice. Now I can explore this wreck in the glass forest that I found||
||gets the liquid breathing system print. Screws up and looses the ability to breathe normal air
||
||made it to lifepod 15, got all the loot, but I had to leave my seamoth behind. For the moment it appears to be in one piece. But... I'm not sure how long it will stay that way. Now If I can just find electrolytes. I'll be able to build a cyclops||
||nope. Apparently I missed a step. I was supposed to get nanocarbon before hull plating. Which is either with the sunbeam. Or in the crash zone...||
||way I see it. Don't got much of a choice. I'm going back for my moth||
it appears to be in what now
also creatures dont attack stuff thats too far away its chilling lol
||if going lore-wise, ghosties wouldn't even notice an unpiloted seamoth especially if it has the acoustic module... since it makes no sound while turned off, regardless of the module||
Ok. That joke is so old 
And yea. But no clue how I'm going to retrieve it. Clearly the acoustic module wasn't for going out there
why not
Or maybe with the m2 depth I was going too fast and making too much noise... no. That can't be it. They all still spawned on top of me when I went in for retrieval with my moth
||did you try without the module lol you get ambushed by 3 ghosts in the span of ten seconds||
oh you did
Well at least in my mind... is that you're able to get to and from lifepod 15. Without setting them off...
Yea. Learned that a while ago 
it's deliberately set up so you can't do that
without it
required progression block
Yea. I can see that. And they still spawned on top of me. With the mod
So I gotta wonder what I missed
mustve been skill issue tbh i never had such issues myself
though do be wary that they wont go away once they have noticed you, even with the module
its just to make you unnoticeable while inside the vehicle
Like I said. Maybe it was the mk depth. Which was makimg me faster, and thereby louder
Yea. I learned that 
I had to make two trips due to my skill issue
then you couldnt dive deep for the Zone™
wait how does the depth module make you faster
oh nvm ur using the expanded seamoth module mod right
Some of the extra mods Reika uses
Which is gonna suck... as I have now have to make a second module with just the acoustic, and then pilot that out, to get my old one back... or just say fuck it entirely, and make a new one, without that mod
I saved after the fact 😭
damn rip better restart your save
Nah F- that 
I'll chug on
Making a new moth will be a triviality now that I haven't had to spend almost 36hrs finding all the mats 
Prints* not mats
oh actually yeah you wont be losing much by making a second module now
you might find to be a bit strained on the ore used though
but there's been an update recently to mend to the fact it takes 45 Fucking Resources
Outside of some Azurite farming. But that's small tome tbh
yeah the problem is there isnt really that much in the world
Oh. Yea I never made it with the old bit
at least not until you go deep
I'll have to make my considerations then
but thats not a problem now either
Got em with creature decoys
Apparently even ghost leviathans aren't smart enough to get past those
Yup
insane
They chased all three decoys
Dropped em succession as I approached by azurite seaglide
yo @trail ether is this (reach lifepod 15 using naught but a seaglide with creature decoys) intended lol
presumably not a strategy that'd work in The Zone™
Performing a total op on the lifepod would be impossible
I only had enough time to drive off with my sub
Not once your stationary. She probably will want to update their ai though
even then you could just stasis rifle near the lifepod
which is presumably what you're meant to do anyway
And I'm gonna uninstall that mod. Since it seems to cause some problems
and save yourself the effort & resources of making the module
Oooh.... I only found one of the six special metal for that 
i didnt do it with the stasis rifle for the record i just got lucky and entered the seamoth in a bugged state so i could repair it while moving
I triggered that the other day. Used it to commit bone shark slaughter
because it slowing down to like 10% speed when its at 50% health or something is damn brutal
i think it happens if you hold sprint before entering and let go right as you enter?
ive found it usually draws out your selected item while running in the base if you open a storage container when you let go, so probably the same bug
Oh wait. I don't need to uninstall the mod. I can just turn off the seamoths bonus speed
Ok. Now we go for that deep zone
glhf
Can't do anything without breathing fluid, so I probably have to get the tank first. But I made it down without encountering anything nasty
:)
what??
the seamoth module mod
I should've doubled back before saying anything
Regardless. The passive speed boost was what was causing my issue. 100% my fault
absolutely fucking not
My bad...
I block seamoth module mods
huh
there should be no module mods installed with C2C
what is the mod
Purely out of principle
clearly it is not blocked because it is one I do not know of
I'll get that to you shortly
OH. I know how I found it. And why I mistook it for being on the list. It was on of one the Git pages when I was installing the other mods
And my brain scrambled em
come to think of it how do you find mods to blacklist
are you just occasionally looking at newest releases on nexus
"Upgraded Vehicles"
Now that I know
excluding when a player reports using something which should be blacklisted
what is the modid
I'm gonna nix it
"Id": "UpgradedVehicles",
and blocked
Good.
gg
mostly from seeing people using them
fair enough
I've uninstalled it as well. This won't be the last time I play c2c. But that doesn't mean I'm gonna cheap out on a beta run
the what
because it is not coincidence that most of their userbase is also the stupidest section of the playerbase
seamoth call sounds fucking awesome but i can see why that'd be an issue lol
It's better to curate what can and can't be used for mods like c2c. Otherwise you just get all sorts of false bug reports, and a bad crowd and just... yea
you should have seen it early on
I can only imagine....
in part because of the sensationalist youtube stuff made about it more people were using it alongside cheaty bullshit than were even trying to play it properly
i had people unironically posting videos of dogfighting reapers with a flying laser-cannon-equipped seamoth
Especially where mod coverage is concerned
The opinions of the masses is not an intelligent one...
it was always these people doing things like begging to be handheld for every unlock and struggling to figure out things like "this tool only works if you also have this other tool" too
And the funniest part? Is it's the desire to be part of sensationalism which drives them to install c2c. Without ever asking themselves if it was an experience they would actually enjoy
I knew going in that I would like this mod/mod set. I've been stumbling in the dark like a deaf bat... but I knew I'd like it
c2c is perhaps the biggest mod that subnautica has to offer so of course it will be used lol
out of the currently released mods, at least
rota and red plague will probably combat that as they evolve
actually i dont know how much content plague offers so i cant say much on that front
I think there's a difference between offering content. And offering gameplay. c2c offers you as much playtime as any modern story game that you'd pay $60 for. I can't see red plague, rot, or cotv. Offering anything close
But all of them will be more applicable to the "average player"
oh right cotv exists too havent heard of it in a while
but i thought they're all intended to expand on the story too, like c2c does?
albeit c2c does try to keep things mostly vanilla which they might not
even down to the models (based)
I mean they are. I just don't see them offering the same level of depth and purpose
thats fair
Which is where the time I spend in c2c comes from
That isn't to say they won't be great mods
I just know which survival experience I prefer more
that is more because i do not have the ability to make my own
not the skills, not the tools, not even the unity IDE
though as it happens I am changing that last one right now for Techtonica, which might also help with sN
is techtonica made in unity 2019.4
well thats sn living large's version, legacy i think is like one or two updates back
damn rip
yeah best to use the exact ver
unity has less backwards compat than a fucking iphone
probably to combat decompilers and such
er. not decompilers
asset extractors
though bundles would also be largely useless if you're still going to be using vanilla assets
since you cant load game prefabs using thunderkit, just components you can assign to your own shit
well AssetBundles have come up here because that sporadic load crash C2C has is due to asset loading
seemingly OOM
which in turn appears to be because "loose" assets have a much larger memory footprint during load than bundled ones
combine that with how TT has no runtime prefab fetch capability - if you want a custom GO, you need an AssetBundle - and I decided to finally install unity
it would be situationally helpful for stuff like constructable bounds because it's mentioned like 6 times in the server and there's 1. no good way to preview it in-game 2. no good way to add them programatically 3. you can build stuff inside of your custom constructables without them
these just kinda suck but theyre practically needed
so you just cant (ab)use vanilla assets?
well actually theres definitely a way to access them because how else would the game spawn them in
you can set prefab references in components yes but the references have to start from somewhere
whether it be a singleton megaclass of all the prefabs or distributed about
no you cannot fetch them
not the asset nor - crucially - the GO itself
I asked and was told no such thing exists
by the leading mod devs
huh
what the fuck do they use then
that is what I said
standard c# class instances that are just converted at runtime into objects within the player's view distance ??
that i feel would actually be way worse
insane
I found their old news post I referenced there
it explicitly seems to talk about not really using GOs
they even do not use transforms
Getting there has never been the problem😆
it immediately spawns three ghosts on your ass if you try going without the module
so that's clearly at least part of the problem lol
I mean the 3 makes it harder than it used to be
But voids issue was just getting the moth out
So just really needed to get and hop in
yeah you used to be able to go there and grab it within the first like 10 hours
great times
Its only a 500m dash
not that you could do anything with the blueprint until 30h in
yeah thats a bit underestimating too
I do miss ny creatue decoy strat
It was quite fun
I thoight it was intended tbh
Becauss creatue decoys in the base game
You know exist right
But are basicaly useless
Wbo uses them
On the site it says " try to get you to use items you normall wouldn't"
And idk it seemed like the intended strat tbh
presumably theyre meant to be used for || the crash zone "green area" lifepod ||
these decoys
given reika recently made the creatures around there more aggressive(?)
I thought that was just || stasis rifle||
myself i just stuck to the ground and couldnt get hit by anything
Yeah aparently you get fat there now
Or mayne it was the reapers that got fst
Coulda been both lol
I used to be able to || get to void spikes with cresture decoys. Well kinds. Void spikes does not work with seaglide lololololololopoll||
yeah you arent surviving that one
|| you flicker in and out of existance||
oh i was thinking just yknow lack of oxygen
|| ehhh the levathsns fuck off actuslly because you teleport rapidly||
|| i thought i was missing some kind of trigger. It seemed almost intended with how the levathans fucked off. I thought they were "afraid" of the area maybe||
|| because i heard a bit about galvanic||
Ohhhh well i had 2 liquid breathings at the time i thinkg
This was before i discovered having 2 liquid breathing tanks i the lost river is the most punishing decision one can make in this mod🙃
But i couldnt get to river
I didnt have the || sealed suit||
||@barren oar @worldly valve before I go and break the mod again. Is there any tech? Or any items, besides the recirc mask? That I'm meant to have for getting in and out of the wreck in the glass forest that has liquid breathing tank?||
thats the only one i can remember i used, myself
||besides the 300m down base that goes from the top of one of the islands all the way down to about 100(?)m from the wreck, if that counts as tech||
||really just any way of having a nearby oxygen resupply area except for seamoth because it'll just get shredded by the Five Hundred Bonesharks nearby||
||well I already reduced the boneshark population by quite a bit. I'm generally against killing things in this game. But they're an exception. And cool. I just wanted to check. Because last time I multi-tanked. And that led me not being able to actually breathe low pressure air when I got back to my moth
||
yeah ryley just kinda forgets how to breathe lol
So you gotta get creative and get in and out on one tank
Which really won't be hard
Just a couple of trips getting all the doors open
Ok... so if I'm down there too long... it causes me to loose access low pressure o2....
Yea I have to be missing a progression step
its just the ocean's pressure crushing your lungs
as long as you dont die fast enough ur good
Whenever I die I reload. Because the game bitches at me about save corruption if I don't restart the entire game
yeah thats how c2c works
Alr I'm looking at the source for the sunbeam debris
I think my next play is gonna be a full base in blood kelp two
Not just a multipurpose and a cranked out scanner room. But a full outpost at around 400-450m
Oh I must have missed something, ||I did LP 15 fine without the acoustic suppression and just my seaglide. Once I got a stasis rifle as long as you left at the closest point of the crash zone, and froze all ghosties before turning back, it wasn’t much of a problem. I did do it at the point where I could have made the acoustic suppression module though so its not like it ruined my progression or anything.||
||obviously I had to make the acoustic supression to go out into the void to get abyssoclase||
okay
my save is omega cursed
||the mountains base isnt spawning when it should, neither is sunbeam debris, i had to respawn all the water currents|| i might just regenerate everything
What do you think caused that?
I think it’s time to abandon it
will this mod and all the other mods of this creator ever come to 2.0?
when nautilus exits the pre release states
You have basically no way of progressing without significant manual intervention
cough cough clearing spawns cough cough
Yoi can use multiple tanks multiple tanks is amazing
Ha, you know that makes sense. Stasis riflr is strong and designed for another scenariot that has the samr data morr or less
significant and continuous, and requiring knowledge that will take longer to acquire than restarting the save will, and be pure spoilers on top of that
cough cough not that simple
I'm tempted to just restart myself. I've had whole wrecks vanish. Leaving only the supply crates and databank boxes floating in air
And restarting would also give me a chance to do things by a legitimate path of progression
Instead of discovering weird shortcuts or accidentally using mods that weren't supposed to be there 
Or maybe I keep experimenting with the slightly buggy save for rn. Since the mod is still being updated, tweaked, and all that other fun jazz. And if I can finish this run, then do another if/when the mod/mods gets updated to 2.0
||got the liquid breathing tank. Turns out the not being able to breathe thing is temporary and seemingly relative to how long you're down below 500m... honestly I should've been able to figure that out way sooner
||
at last!!!
Why so bright
Because I haven't figured out what to do about the plankton being all over my doors
So most of the time those parts of my base are lit up like the sun 
Turn off bloom?
Oh. Yea that might do it 😅
It will help at least
@viral saffron I'm just over 72hrs in and I'm just now making my way to the second degasi base. You're gonna be here a minute 
||how do I eat and drink without momentarily dying while using liquid breathing?||
||ok.... seems like I'm gonna want a lot of that enzyme 42 stuff that I make from the peppers. Didn't realize I still needed to go back into the seamoth for the liquid 02 to refill
||
I'm dumb dumb
Either mother or qte
|| did you ever find bioprocessof efficiency?||
||No||
||rn I'm sitting in front of a vent trying to catch as many enzyme peepers as I can||
|| you were in a biome recenrly||
||I've been in a lot of those. Most recently the grand reef attempting to explore the degasi base||
||but if the enzymes work the way I think they do. I'll need like 6 of them to comb that place out||
||ok. How do I actually get out of the second degasi base after getting the tablet? Locking the hatch behind me isn't funny 😭||
Don't answer that
It's either a progression block. Or I'm blind
Either way I'll figure it out
Thats new
Several biomes to explore but not sure which one will be the best pick overall
well the patience certainly is
still working on the legacy ver?
oh dear god
I mean, honestly, hell yeah
I fucking love mods like this
some things are a bit annoying, like just straight up not being able to craft the mk1 seamoth depth module yet but its so gooood
Good to hear. Too many people who just come to the mod cause it's big. And not cause they feel they'll like it
theres a reason I have 1k hours in terraria lmao
easy craft makes it sooooo much easier to manage stuff too. I'm I think 8 hours in and I just set up my basic base with a moon pool and whatnot lol
only annoying thing is the death system
I have to literally restart my entire game every time I die
I also made it hard on myself by not making the high capacity O2 tank and rebreather until just a bit ago lmao
every time I was out getting stuff I would remind myself to make it, and then immediately forget when I get to the life pod lmao
I had like 5 floating lockers
||im having trouble finding the 1st seamoth depth module. I got 2/3 parts but cannot find the last for the life of me. is there anything to help find it?||
||scanning roons r great||
|| that works? i tried and didnt see the ability to scan for them||
they're very hit or miss
if you didnt set it up prior to getting the first two pieces, you'll now need to be basically within like 20m of the last piece for the scanner to find it (and not even, sometimes)
but wander about and you'll probably get it scanned
I set mine up after getting the first and it took forever for data card to show up
Luckily I didn’t really need the mk1 until I need the mk2
300m does not really unlock anything that you couldnt reach before
My scanner rooms like to act up. I have one setup in the eastern grassy plateau's. And the damn thing says it can see calicite 
When I know for a fact that there's none
Also damn. I reallt gotta find whatever this is 😭
Seems like my next major bottleneck
whatever you do, do not shoot a stasis bubble at unmoving objects (sometimes unlocks them to start moving and, in most cases, causes severe lag making the save near unplayable)
besides this, you've definitely already been nearby where you need to go since its not like in the alz or whatever
||I feel like it's probably in the glass forest in a different wreck. Also I don't have the stasis rifle. Only found two pieces of avolite so far||
i see
||I'm guessing I can find the rest of the avolite in the mountain island biome where I found the first two bits. Really tempted to swap off liquid breathing until I find what I need to make it more efficient||
that ore is only found in one place and one place only, yes
and yep the lbs is nothing but harmful early on if above the 500m mark, i also switched until i was able to make it better
its just free without it lol
Yup. Realizing that very quickly. Without at least the first upgrade I need. It's just critically reducing my exploration capabilities
||did try going down to the void spikes last night. A second trip after already retrieving the remains of lifepod 15. But I couldn't see shit and a ghosty kept chasing me
||
@trail ether I forget and sorry for the maybe useless ping. But is the sea voyager c2c compatible?
its been recently patched to be compatible with c2c progression
and got slightly nerfed as a result
That... almost makes me want to do a new save. With the goal of actually trying to follow the intended path of progression this time
Instead of getting random tech and trying to go wherever that will take me. Not realizing I'm short six other actual peices of tech to make it worth it 
it doesnt really modify much in the grand scheme of things
remember its an optional mod thats not even hinted at or mentioned on c2c's page
I know the boat itself won't change anything. I just don't like the spastic adhd way I've gone through this save
Plus it's starting to bug out a bit
fair
I wanna take it a bit slower, really get into base building and resource farming.
Also the reinforcement pillars seem to sort of work. But they definitely aren't done
I might un-nerf some of the nerfs
im still really pissed about it
wait can't building tweaks force building on the sea voyager?
im trying now
also im forcing the respawn of everything with a seemingly random class id in the mountains
kinda. it just floats there cause its disabled on the inside of the sea voyager 
I'd be fine with it not being a mobile base honestly. Wait... doesn't it have something that lets you tow a seatruck around? Or am i mad?
Seamoth*
Not seatruck
God anything but one of those
it has two of those. ig one for the prawn and one for the moth, but you can do two moths/prawns if you wanted 
for it to be worth it at that price it better have the ability to quickly bring my moth from 200m or lower to the surface or something to make it actually worth it. honestly its just a dock now
not even worth taking to many places
until i get a prawn ig but by then ill be making a cyclops too
I never find that it takes insanely long to surface a moth. It would be rather painful for a cyclops though
Prawn*
Painful for a prawn
Adhd won't stop messing with my linguistics center
no but its as slow as the ascension speed of the moth
I may have an issue here
I pushed the databox with my propulsion cannon earlier in my run and now when I came back it's under the map ._.
||my databank says that there is an unidentified object near the lost river laboratory cache but i dont know what that is. i believe i have scanned everything in the area||
can someone help
had to use warpforward to glitch myself under the map and it worked
Just turn of collsiion for a moment hahahha
Unidentifies objects are almost always a bug. I reccomend ignore
||the god damn plankton or whatnot keeps getting stuck on my base and killing me if I leave through the front, how do I get rid of it||
not sure if that should be a spoiler or not but I did just in case
here
||also, where the hell is the mk1 depth module for the seamoth, I lost the one I got from the aurora and I cannot find the fragments ANYWHERE||
going of memory here but small hint || use a scanner where other people have been||
none and I think just ones that only have a single lifepod or wreck or something
did you interact with everything possible
like western grassy which is where my base is
I'm not sure where else I could even go, I kinda need it to go to the ||degasi base|| for example
well, I guess not really actually
c2c will always require you to push yourself
also seems like saving and reloading my game despawns them
make of that what you will
@barren oar unitentified objects are bugs
They are always inside walls and other silly things
They are tho
I lived out of my lifepod for the first 6 hours of my playthrough, I have experienced that a bit already lol
I had like 5 floating lockers
There is nothing that scans as unidentified object that you can get to
well, I guess thats not really "pushing" me
even if the exact position is unreachable
finding the ||azurite battery|| though definitely counts I think lol
Ive beaten the mod and done 2 half playthroughs
Unidentified object only occurs because scan room messed uo
alright time to scrape my seamoth along the top of a cave
i wasnt debating them being in walls fwiw just that they are intentional things added by c2c that have meaning behind them
Im pretty certain its a bug caused by scanning rooms
i think i did but im not sure
Well it cant just tell you "hey idiot come here its a progression relevant position" can it
Nt memory serves as it only happens when you boot off/on when its doing a certain thing
Im pretty certain its not
its a very eye-catching scannable emtry
i will go back to the site once i have the ||enzyme canaster||
they are how i found the || microfilter || recipe as well as several || precursor teleporters ||, and completely by accident, since i happened to have scanner rooms nearby
maybe it's just their name and ? icon thats bugged, but im 100% sure they are completely intentional
|| the bug often occues around alien stuff. But its a bug not an intentional draw ||
ive had them appear on scanner rooms that i have not once activated
yeah youre just ragebaiting lol i was caught very well i must admit
Its been a long time since i saw the coding discussuon around the ufos
that was not that bad actually
What
oh well ill get better at discerning ragebait sometime
Its not a rage bait:/
wait what!?!
Unidentifiedobject
oh
My recolection is that its a scanning bug that happens because you turned gane off in the middle of "something" i dont recall what that "something" waa
I do know they often happen around alien shit and caves
But you were never be able to locate one
im so confused
Tho you could easily find alien stuff or other things when searching
As they appear underground
what is in that slot
What slot?
bruh
(But following them can lead you to things due to the nature of the bug)
Oh you are tsling about unown object in your pda list
Apologies
yeah
I was refering to unitentified objext that scan room picks up
yeah idk what that is
srry about the confusion
i guess i should have said unknown instead of unidentified
aaand there was nothing super useful there, great
@trail ether tagging to suggest making databoxes ignore prop/repcannon
i just went back and still have no idea what that object is
i must concede, i am finding nothing about these unidentified objects, though i was sure c2c added them
im not talking about the scanner room one
my best leads were the poi system and some method calling a poi marker system from dragon industries, yet both lead to dead-ends
the best way to check this would be through the worldgen data, but alas reika has wiped them clean from her repo some time ago and im not able to access my pc for a while longer to confirm
i would also like to apologise for getting too heated back then
i thought it was obvious that the unidentified object just so happens to correlate to both useful findings (that alterra technology would not be able to scan, as evidenced by several vanilla pda logs) and c2c progression zones
- I've never seen it outside the context of c2c
it is not obvious at all and, dare i say, pretty fucking stupid
if you think you've checked everything rational then there's still the irrational to check
ok
||i guess its just like the jellyshroom caves||
Have Fun :)
i feel like i have checked every tiny crevass
Where are you?
||lost river laboratory cache||
||have you found the alleviation canister?||
yes
||the unidentified object scans stay for me when they’re the alien caches||
Oh then Im not sure about that
||I was talking about the actual “unidentified object” in scanner rooms||
||those stay for me even after Ive explored them, specifically in the lost river cache and the one in the southern grassy plateaus with the microfilter recipe||
I am sorry my speaking atyle was causing you anger.
I also have been stressed from a badlt run tabletopgame this weekend(by myself) and that might have come through a bit
All is forgiven. Again im sure i could have communcated in a more constructive way myself
I built a scanner room there and it was life-saving but I've spent like 4 hours previous to doing that so I feel your pain
I'll set up a scanner room there then, still have yet to build one at all though lol
I've done an excel sheet to quickly access all the ressources needed to build a scanner room + else, having a lot around the world will help you more then you think
If someone can make use of this, here it is
I'll have to get one of those myself actually, also I might just do a bioreactor instead
well, actually, heat should be fairly easy in the jellyshroom caves
It doeant look too crazy to me
its wayyy less than the default vanilla scanner room range
barely 50 meters
well, probably 150
just 50 would be so tiny
Imnprobably just used to excansion
||okay is there actually seamoth depth module mk1 fragments or am I stupid, I swear I have searched every biome I could and I have found nothing||
So what biomes have you completed?
You have a log that tells you if there is more to explore
Alao have you been searching by hand or scanner rooms?
Addtionally, have you considered multiple air tanks. The depth module i think people over value
I'm gonna go back and look over every biome I haven't done yet, and try and use a scanner room too
also gonna make like 20 beacons for each biome
The depth module honestly isn't important early game
I can only think of like... a wreck I'd actually want to use it to get closer to. Instead of relying soley on multiple tanks
Are you using the pda to check your completed biomes?
yea, I realized I hadn't finished the western grassy plateaus so I'll go back there now with a scanner room
also DAMN the storage modules on the seamoth have a lot of room
Also, have you been htting play on pda logs?
half of them dont wortk
||like ALL the ones on the gun island dont work when I press play, so I just read them||
Yeah the c2c ones dont
||the ones from lifepod 9 do though, dunno about 15 since its literally behind the aurora||
What about the vanilla ones?
To be honest
I think the mark 1 moduoe trigfwr clue is kinda really bad
oh I've beaten vanilla at least 5 times now
Its as bad as the clue that hints towards the jellyshroom caves in base game
oh yea
the one from, what was it, 17, where he just says some "grim looking snake creature"
There is a reql good chance youll have a great game of
"Where did that random voice clip play again? I think i waa here...but i was doing a thing...and..."
are you sure that is a battle you want to pick
no
where the fuck did you get that idea
that is literally what I chose to call the ping for in-universe consistency/lore reasons
it has nothing to do with "i am a bug and data is missing"
I thought I did
I remember thinking about ot
i think i remember that too
I do not have voice actors yet
feel free to offer your services to change that
though those logs need three people, or at least what sounds like three people
oh, hell yeah. idk how great my voice is but it would be so cool to be able to do something for this mod
i was mostly being sarcastic but if you genuinely are interested it would be very helpful
though as stated a single person is better suited to eg pod 1 or unknown survivor
yeah that makes sense lmao, but, yeah I would love to
I haven't made it that far in yet but I fucking love your mods
idk how it took me this long to find it, I totally would've played it sooner
C2C is not exactly topping the popularity lists
that niche is reserved for "OMG LOL EPIC LEVIATHAN XXX KILLER XXX " mods
They are unfindable and live in walls?
lmfao, true
idk. i have many methods to counter you, i just dont know what methods you have to counter me
and I shall not tell you
or "OMG HYPER SCRY MOD"
but I will say my motivation highly likely exceeds tyoyurs
as does my action ceiling
i do not wish for you to tell me. i simply wish for you to sit back and relax as i eventually decide to not "u-nerf" some nerfs
also i have sunscreen in my eyes
so i am not exactly in a generous mood
pain has that efect

i can tell
believe me or not, i know
considering i can be a no life for the next 2 weeks im not sure you will have enough motivation...but i know i have less right now cause i just want to build in the sea voyager...even a sliver small enough to fit a fucking FABRICATOR would work
.... is it hard to phrase something as a question instead of a statement when you don't have empirical proof of what you're saying?
also does that mean the room itself takes 0 structural, "load" or whatever it is? if so thats very nice, makes building huge bases a lot easier
Because fuck.... people sure make it seem like it is
No. It does not take the load to 0
this doesn't affect base hull integrity in any way if thats what your asking
oh, then what does that do
he does. i gaurentee it. I can find one right now by going into the mountains in my cursed save which still somewhat works
anbd i do not see how someone would expect it does
given the total lack of mention of integrity in the mesage
ima let you figure that out
i agree
voidkeep don't tell him
ooooookay then, I guess
That hurt my brain to read. And due respect. But your propensity to use commands for things that could've been solved without them... doesn't make you a reliable variable here
Wasn't gonna
bet
I'm assuming its important since literally every base piece you put down changes it
hey im lazy!
oh and in my most recent save i just used warpforward to warp between bases 
oh and another few commands to debug things
And that laziness births issues which may not have appeared with effort.
As we experienced loosey a week ago
like my save being cursed for the second time with seemingly no reason? idk
also @trail ether are you sure that any commands i run cannot curse a save as bad as mine have been?
well before world gen entirely broke
literally the only other mods aside from every c2c mod is easycraft, cyclops docking and more quick slots (which may or may not be balance breaking but idc cus I dont wanna switch my tools every 5 seconds)
ok I have washed my face
easycraft...idk, cyclops docking? uhm. idk y you'd use it it isnt that cool. more quick slots? valid
i am now in less pain
🤦
yippee!
after a brief but dramatic spike from getting soap in my eyes
bruh oof
harmless but painful
Some of yall are the reason good modders abandon projects.... 😭
no I am not sure

cyclops docking is mainly to charge my cyclops without needing to take out every single power cell, also to get in and out without needing to leave my base
and I am reminded of that quote from...
no idea who
"...whatever remains, however improbable, must be the truth"
even I'm not that lazy
but I can imagine no causative mechanism
unless i added some anticheat and forgot about it
Why does that remind me of a french philosopher I read about recently...
X C2C thing doesn't spawn? seems like some sort of anti-piracy (i did buy the game) or yeah anti-cheat
esp given if I had this is not the likely form of the punishment
its not LAZY, really.... just saves me time, same with easy craft
Honestly. I would put extra slot mods on the blacklist
i do not like "looks like a bug"
nothing wrong with easycraft
thank you
i dont charge my cyclops that much to require that. nor do i honestly craft that much that often to justify easycraft. and yeah nothing wrong with it im just on the fence on getting those tbh
I know I have antipiracy
but the form it takes when triggered is...not this
interesting
yeah so its weird
idk
seems like coordinatedspawns is breaking just why does it break at all?
AND easy craft still takes the same amount of energy it would've taken to craft every individual component, when I was at the start making my mobile vehicle bay, I lost power so many times lmao
that is not even what easycraft is
do the cellscache save exactly what and where something is placed in the world?
easycraft is "no need to manually put all the ingredients in your inventory"
Here i am thinking all that law could do is learn a lot here from this hahahahha.(not helping)
it saves you nothing but some clicking
There is almost certainly a causation related to your situation. But what it is. Is unknown
yeah I know
understatement
I did a bit of code checking a few days ago and it looks like coordinatedspawns has nothing to do with cellscache
though i would not take that too confidently
interesting
spent <15 min
I was pretty sure of the bug thing. I can acxept my mempry waa wrong and i was mistaken.
it also automatically crafts required componenets though, like if you're making something that takes titanium but all you have is scraps, it'll automatically turn the scraps into titanium and then use it in the recipe
rn
that is what i did
i was going to build in an automated "re-spawn" mechanism
and to do that i lokoed to how CoordinatedSpawns works
WorldStreamerPatcher and such
Apologies. You've been kind and I didn't mean to be that harsh. But my autistic brain lashes out at anything it deems irrational 😅
see it is even still open https://i.imgur.com/r1nTMqj.png
you're not wrong. Unidentified Objects do occur. idk why though
huh interesting
I've never had an unidentified object that wasn't there
Ones I can't find sure. But not one's that aren't there
also technically there is an SMLHelper version for 2.0, just breaks every mod using Nautilus
if you're not aware
geez
Also god.... DO NOT get me started on that 
good god
I will put someone in a box
ima get you started on that
opinions of RotA?
TRP?
I told a guy yesterday to go play "shooter megadeath xXx9000xXx" instead of C2C
BtW?
Its okay. I would encourage inquisitiveness over presumptuousnesa. But i aint no saint either...i played league back in the day😂😂
because he openly said he was too unmotivated to read the PDA
We.... need to resequence the gene pool
That sounds like me!
Except I gave up FPS games a long time ago!
starboard this shit
I'm so stubborn that I won't even turn on the additional pda hints
I would 🙋♂️
I'm giving everyone either autism or adhd. And enough generational trauma to balance out the negative effects

and Reika, no this is not a battle i wish to pick right now. keep taking away nice things and one day this will be a battle i am willing to pick
You're a statistical anomaly 
You don't want to know
Consumed long ago
by the void?
WHA-
Again. That would be the easy
😭😭😭😭😭😭😭😭😭😭😭
the void needs more souls
@trail ether do you know anyone with a soul?
Let's just agree to never discuss my deep lore
Seriously. Not a joke. Don't. I scare therapists.
sure......
and im not that scarable. i laugh at the avatar of insanity
not a joke
Arent theybon by default?
I mean law, tbh i think the battle is a good idea for you. Insane learning potebtial.
I worry it would be bad for reikas mental health tho
I don't you realize the capability of Reika when she applies herself. Let alone her motivation. I just need to know if a HarmonyPatch works on legacy 😭
She has counter-threatened me many times and showed me exactly what I should and shouldn't tell her fight her over
I think reika drastically out skill sna dout knowledges law
I think law is young and wouod absprb untold levels of intel
But it would come at reika living in a less enjoyable state
drastically out skill sna dout knowledges law
I'm genuinely trying to understand by context but I can't. Could you elaborate please?
(i can english i swear)
You really don't want to test whatever mental disorders she may or may not be running off of. Cause that is a loosing battle every time
When talent works hard. You stay the F out of the way 
Oh boy. No one knows me. Thats probably good
What if theres talent v potential talent? I also think a better battle to pick would be to work with Reika instead of against her
i think you are missing my ppoint
law is yung
a battle with reika
with invariably mean a shit ton of knowledge and skill gain
the best wayt o et good is to jump into the fire after all
if you wanna get good in a moba
plat with diamon friends fro 2 weeks
git gud* not get good
real
but the bronzies sometimes get better together
instead of the diminds working to get this other guy higher up
bronzies*
Get a time machine, and go ask Tesla about Edison. Learn real quick which one actually invented the light bulb 
bronzies are known ro hitting diamonds with skill shots
its hilarious
"why would they fire it that way"
I already know™
I'm assuming lantern trees were nerfed? I'm getting ONE fruit every like 5 minutes it so slow
It wasn't Edison who invented the bulb
Then you know how that battle will go 😂
Most people still think he did
Yeah. I'm not most ppl
I'm a dormant no life with the potential to do whatever the fuck i apply myself to
I translation. You are 60% likely missing an adhd diagnosis 
some kind of mental disorder* 
Naw, make it louder
I want my base to shake when I make poop juice
needs to be d bursting
I don't like the term disorder. It implies that we're lesser
Fair
When that is obviously not thr case 
real
idk why I read that as "peeper roars" like 3 times lmao
LMAO
I have learned more about clinical mental health research in a week. Than most university students will in a month
I need roaring peepers now
NullReferenceException: object instance not set to instance of object
But also the quiet processor is a real reccomendation
It is by fsr the loudest thing in the game








NRE THATS CRAZY
yes
too many people use it as their sole food source
I saw to it that that is no longer an option
bumping for Reika to see ™
||IM JUST TRYING TO GO TO LIFEPOD 15||
would you prefer "Error: key cannot be null"
time to breed ten thousand bladder fish
Either. They're both absolutely hilarious
in refefence to https://github.com/ReikaKalseki/Reika_Mods_Issues/issues/875
any thoughts on quieting the bioprocessor reika?
You have hit a progression wall. Please turn back for the next 30hrs
BRO WHAT
then why did i get the radio signal so early lmfao
I personally use a combination of occulus and EyeEye
they give water?
You ever heard of a long term motivator? 
THIS is annoying though
The occulus are great for food. And the EyeEye are mostly water. As is referenced in their pda entry
You absolutely need to listen to it
You CANNOT ignore it
I do
Otherwise your save WILL be corrupted
also all I got from their pda entry was "90% eye" lmao
You learn to play smarter 
Real
I've started coming up with solutions instead of taking dumb risks
I've done a hardcore save in vanilla so its not THAT bad
@trail ether thoughts on working together on this mod?
(I died by getting rammed by my own seamoth when I exited it though)
||like using flares to get past the infected crabsquid guarding the seamoth depthmk2||
Common
I use the mod that makes you eject out the back
HOW DO I GET RID OF THIS SHIT AROUND MY BASE
every time I reload my save, they go away, but when I go out ot explore and come back they're ALWAYS there
You don't. It's supposed to be there. It'll make sense later
For now turn off bloom
It'll stop your base from glowing
okay thats better
on what mod
but I dont see how placing this shit around my base can be important, its the plankton, right? cant you get it somewhere else
ive never gottaed || toingue lillies|| ti eat it
despite all my efforts
i passive ||got enough salt with litteally 0 grinding effort||
before tongue lillies did anything
||the suit handles it too||
but not once have i gotten plankton to go away
ive tta it to...row massively
by adding more hatcges
C2C and its dependencies
but also my knowledge on how the plankton works is
several patches old
and it was in a much jankier state
Do I need to finish a play through first?
I need to leave and enter through my moonpool
reika did hard coding troubleshooting with someone
void is implying they solved something
part of my problem is i actually despise base building
like i find it to be the worst thing i can do with my time in any game ever
i would rather
'do so many unfun activities
than build a scanner room
but its like that for every game
my frsat playthrough of subnautica i tried to exclusively use floating lockers
subnautica has superb exploration though
so you know, makes all the garbage base bulding worth it. but its a means to an end and i want to do as little as possible
I love base building
i didnt even know there were room types as my bases are usually a scanning room(which is also the storage unit as scanning rooms are amazing for storage)
I am not interested in making this a team project
you want to suggest ideas or feedback go for it
but I am the sole creative control
Bet
people keep saying the laser cutter on auora is usefl and i think they much be playing hard mode
but inow have been thinkuing
"maybe they actually run out of scrap on te map"
where as i cannot fathom a world where i would laser cut the aurora when there i essentialy limitless scrap in subnautica
No. Making trips the boat is just more convenient than darting around looking for scrap
It also makes me feel like I get more out of the upgrade I searched for and earned
listening to lairians playthrough atm, they have 450% productivity in their acu
they dont know what for but
least they got it right
is it actually faster than a scan room + azure seaglide tho?
i often find myself measuring time
(not always)
I get that with the feeder. Give or take an extra 100% for the biome boost, and I haven't even tried introducing predators or balancing plant quantities yet
I don't measure time. I manage mental energy extered by an activity. And zipping around to scanner blips feels more tedious then just going to the ship. Plus I can put a storage base right next to the ship. Which is.. you gussed it.. constructed from 99% titanium
Time to become an ACTUAL PR shark. Making suggestions or bug fixes as I play
I can mine as much as I want in a single sitting
my mind is wired a bit differently
And just drive out to pickup ingots at mass whenever I run out
see to me, the laser cutter sounds like how you describe the zip around
but as you say you are a abse builder
feel free though note I do not merge PRs for a few reasons, though i can and will implement them "in spirit" if they are actually good
As long you're respectful and constructive. I don't see why not
im a "sword is obviously the only way to play hollow knight. those other stuff, the spells, thats for baaaadiiiiiiiiiies" broen logic
"real gamers use the knife to fights reapers one on one, if you cant do that, why do you even subnautica"
thats more younger self thoughts but, my playstyle is he same
hence why i just figured out how to use decoys to get to || deep void or whatever it is|| when it was more do able
bewcause tbh...that was so much fucki fun.
To me that outlook is absolutely abhorent
That's still doable. I did it the other day
you say to someone who made that a horrendous slog that punishes you if you succeed
because of this
and if my punishment is insufficiently harsh to demotivate you I will just make it worse
both
i do but it is not a public thing
i mean i never killed any reaprs, i was more using a irect subnautica reference as opposed to hollow knight
this is the public one
its enjoyable in games to tfigure out how to proceed with minimal tools
The point being. That if you are not motivated to come up with solutions beyond brute force... you'll just motivate her to make sure you do 
walls that are design to be impossible are an absolute joy to cheese by
ok Reika, what if you add a very large leviathan and proceed to gatekeep the mod for a very long time
it's related to the visual eye feedback
the mushroom forest in its current form harms certain cisual discorders
Lairian was affected quite heavily
at l;east notreable
ill ask them for the direct feedback
So... those pillars actually were able to reinforce a base. They just didn't say as much on the UI
what kind of idiot grows a tiger plant
some more
the same idiot who waves flares around fuel lines
northeast mountains would be a cool one
lmao
@unreal flame
ill get the visual one directly from them
???
but they are the ones that were noting bioprocessor sound being disproportionally high
the mushroom forest
gimma a bit im rememebring pool
yes that part was clear
poorly
lol Im not trying to drag anyone under, I just find the popularity of leviathan mods and "scary" mods to be pretty funny
I think he means to imply the plankton that fall off them are in some way an epilepsy concern
i am not a doctor but i really do not see how
epilepsy concerns regard flashing lights
not "rain of sparkles"
otherwise you could have a seizure salting your food
I'm not sure eirher. I was just translating
😅
though if your salt glows in the dark stop buying groceries at spent nuclear fuel storage sites
Not inherently a suggestion but maybe a use for urananite in the earlier game since its accessible very early on, but not usable until far far later
I still havent even used it
astigmatism+ eyes off degree, experiencing extremely high visual light intensity contrast. essentially affects the mind and causes a "shut down" sparkles being as bright as they are, with the darkness being such contrast, combined with the spiral and random motion of the mushrooms, essentially makes it blinding
not epilepsy
Ok. There's enough people playing the mod. And a sufficient lack of reports
For it to not be a concern
ouch
i have been thinking about adding more uses for it but i am nervous given that it is both limited and used in theoretically unlimited quantities for power
mostly my solution has been to make nuclear power more necessary
???
I have astigmatism too
though granted not severe
no i am not going to go find my prescription
i was relaying the simplle way