#SeaToSea

1 messages · Page 24 of 1

jade osprey
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Btw what are the flares for ? I kinda never used them in neither versions

forest valve
gilded nova
barren oar
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holding right click for a few minutes is very enticing gameplay (|| aurora salvaging ||)

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why does it show the left mouse button though :(

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could the flashing be toned down a bit its quite a lot even without me having any issues like epilepsy or somesuch

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goated method though icl

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how do you place the || geyser particulate filter || again

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last i recall last time i played you could just plop it down anywhere but it seems to be red no matter wherever i place it

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doesnt become green on something like a platform either

normal rune
barren oar
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safe shallows

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did try getting close but maybe i wasnt enough

normal rune
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if i remember right, there's two different kinds of vents, and (again assuming i remember right) it needs to be the hotter variety

barren oar
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oh yep it was that ughh its so low

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ty

normal rune
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yeah..... placing it can be deadly if you aren't careful and/or prepared

barren oar
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thisll suck to collect

normal rune
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i havent played since the last major update, but yep, they are annoying to harvest

barren oar
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glad to know this still works (||you dont get heat damage in a base||)

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ideally i'd hook this up to the rest of the base but whatever

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nevermind lol too close and its fire damage instead of heat

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because above average heat somehow causes the dive suit to magically combust

barren oar
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oh you can just || build it half inside of a compartment ||

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this shit much more convenient you kiddin

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should probably be patched thou

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since it absolutely trivialises the challenge of collecting it

unreal flame
barren oar
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it can be fully free standing

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as evidenced by the image just above

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also wouldnt the ||geyser particles just be blocked by the platform logically/inworld speaking lol||

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unless its half on it half off which would look jank too

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not like this is any less-so

unreal flame
barren oar
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thought it would but it wouldnt look like it

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and i dont recall a time when c2c had something deliberately look jank/like it wouldnt work

gilded nova
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that shit would have been impossible to find without scanner room

unreal flame
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huh, I thought she bumped up the light intensity on these

unique stag
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anyone know what this is

barren oar
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yeah just recently discovered it myself and its quite peculiar indeed

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you get it when ||scooping up particles under the tree mushrooms||, though they seem unfinished and ive found no use for them yet

fiery fiber
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Look under certain mushroom trees might also help you with that lil plankton problem back at base 😏

barren oar
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oh i assume thats hinted at by exploration findings?

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ive got at least one more thing to figure out there but i thought it was going to be unlocked once ||minerals get accumulated||

jade osprey
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I hope the tungsten grains are hinted at by exploration findings

gilded nova
barren oar
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hi could i get a hint for (pre-liquid breathing item) || sealed fabric || bc i have no clue where it could be
so far, i've fully explored (as per the exploration findings pages): crag fields, crash zone, dunes meteor, eastern, western & southern grassy plateaus, floating island, island degasi, jellyshroom, lifepod 14, lifepod 9, mountain island, mushroom tree, northern kelp, qep, sparse reef (the one i just explored right now, hoping ||unidentified object|| had the solution like with one of the plateaus), the dunes, underwater degasi, underwater islands, underwater mountains
and with the following not-yet-fully-explored biomes, along with what i currently have: bulb zone (||log, convoluted, geologically & reinforced dive suit||), crater edge (||strange rising spheres, well aware of the raw resource and lifepod found 'farther' out but i cant go there yet||), dunes arch (||pda, bioprocessor fragments||), glass forest (||databox for the lbs although i didnt collect it yet, bioprocessor, samples taken||), grand reef (||platinum, waste product, bioprocessor fragments, alien vent||), mushroom disk forests (||log, jochi, cyclops, mushroom tree fossils, convoluted, alien vent, filter-feeder||), northern blood kelp (||lifepod 2, clearly cant explore any more because i cant breathe more than 15 seconds down there||)

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for the biomes where its not yet fully discovered its because neither scanner nor manual search are picking up anything (dunes arch, bulb zone [||although for this one im waiting on the heat sink module to explore the heat cave, but obviously thats post-lost river||], mush forest, grand reef) or im not yet at the stage where i can explore it at all (crater edge, glass forest, blood kelp)

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oh haha it warning you the || geyser filter || is full is very nice of c2c

barren oar
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ah okay so ive just had major skill issue in exploring the || grand reef ||

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thanks i guess ill just build a second scanner room in hopes it does something this time

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well i guess just relocating it would cover the biome too but i want to keep a fast, close base for || platinum ||

barren oar
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oh my god crabsquids are relentless this guy just followed me 150m up (grand reef)... doesnt help they work together with warpers too

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assumedly thats part of the experience

jade osprey
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waiting for the falling thingy to do the falling so I can get the thingy be like (surely this time will be different)

barren oar
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✨save scumming✨

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i had to scum like 5 times when i got my first

barren oar
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been in the place several times over and never checked the area where its located

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at least the hunt is over

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oh this shit expensive :(

gilded nova
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base phytoplankton is sooo bugged

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like the 5th time i have died because of that bug

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when u jump out of your base from a moonpool and climb the ladder again it doesnt register that ur in your base. doesnt matter where you go even if u enter the seamoth u just die

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super frustrating

barren oar
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it just doesnt register you entering your base half the time

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doesnt matter how you enter it

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yeah its annoying hence safe shallows best mainbase spot

barren oar
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why doesnt it show up in the pda i was certain itd take me 10 ingame hours to get allat

barren oar
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come to think of it since the ||plankton scooping module|| is now a normal storage module, did anyone try using multiple

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and does it multiply your rates lol

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nvm it just cancels the search when it can insert somewhere

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kinda unfortunate but its fair

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its still a better storage module because it has an extra row

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does ||laser cutting the aurora for titanium|| ever get faster

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oh i should set up a base here to craft down the resources too

normal rune
barren oar
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yep thats what i was thinking too

normal rune
barren oar
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solar panels are goated i use them in my main base too so the bioreactor doesnt always run

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ya using that already

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i think you get the Upgrade™️ long before you are even able to get the ability to get resources from there

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that was my case anyway... though i did also know of its existence from a previous playthrough

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the thermoblade produces two cooked foods??

barren oar
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its really interesting how the game lags like hell if you hover over an item in the || bioprocessor || while its working

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the ||electrochemical suit + recirculation mask|| is so much micro crafting jesus

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impenetrable material crafting :(

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its not even the full package the upgraded tank is probably going to be another like 30 of them istg

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extra efficiency gel comes in clutch as usual

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oh i was done before i knew it

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ah the new suit doesnt yet have a texture? unfortunate

gilded nova
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can u not use scanner room for purple fragments 😦

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@barren oar do you know that

gilded nova
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16/17 come ooon

barren oar
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tbh idk what that even is

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||tablet||? i just did the search manual

gilded nova
silk pond
gilded nova
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wow

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thanks a lot

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didnt think to look down there i thought they would atleast all be on the island or the connected caves you can reach from land

silk pond
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that one is in vanila subnautica aswell

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i only know about it due to it being 1 that speedrunners often pick up

gilded nova
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ah lol

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yeah my last vanilla run was a bit ago

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finally i can go to sleep

worldly valve
worldly valve
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Ph you found it and was on island i sees

barren oar
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faintly recall someone mentioning they use multiple oxygen tanks i assume that was you, thats still limiting your oxygen (not infinite) and storage

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also ||azurite boost|| doesnt even work after like 200m or so which makes moth and glide the same

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oh its helpful against not dying from ||base plankton|| too

barren oar
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do the weights of ores ever change in the ||geological findings>meteor page||? i keep getting the unread notif yet i see nothing new

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am i doing something wrong with ||tonguelilies||? does the area need to be always loaded? because ive left it for a few (in-game) hours, and have more growbeds with multiple plants, im fairly certain it does rain with spores in the area, and the ||mineral accumulation|| has been at 0% for all this time

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in fact ive seen it rain just now, and it most certainly still didnt increase

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i assume im just missing some tech that makes it possible but why then say its working? (as opposed to my plants in the safe shallows, where it says there isnt enough matter in the area, or along those lines)

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yeah actually like please add an option to reduce the visuals of the spores bc constant sub 10 fps is dizzying at best

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like just making 3 of them fall instead of 40 or somesuch

normal rune
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i may be wrong, having not played since update, but i THINK i remember someone saying that putting too many of them can break it?

barren oar
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surely it isnt just a rough distance check though and its per-spore?

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although i guess i should try putting it like 100m away too thats fair

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or well i could just cull the numbers thats easier

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alright yeah lets see what having just two in the range of 500m does instead

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oh my GOD the ||electrochemical suit|| makes you invincible from base plankton im FREE

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best item in the game solely because of that istg

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safe shallows still best place for a base though bc its so central

barren oar
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can the autofarmer unit range be a bit smaller too bc it extending a foundation over makes it very hard to plan out & organise a base

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i think ideally it wouldnt reach a growbed on another foundation if it was placed in the center of one, such as to be able to have separate units for every plant (so the machine doesnt get clogged with irrelevant harvests)

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this is an insane range to have (it reaches the blood oil)

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i guess a checkerboard pattern works

gilded nova
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i love grassy plateaus

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always reefback ambience

barren oar
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tbh yeah im planning my main base there now that base plankton is no longer a concern

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so much room you can make a five-story, easily expandable base out there

worldly valve
barren oar
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its 16m/s

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as opposed to moth's 10m/s

worldly valve
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Takes less than 30 s to hit surface from 400m

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Storage maybe worth it, but i think the cost of sicking around the inventories adds up fast

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2 fulla capcity tanka is basically enough to swim across the sea too

errant cairn
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Bruh I dislike all of this stuff just to get some basics

worldly valve
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Like dunes to behind aurora

errant cairn
worldly valve
errant cairn
worldly valve
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There is another

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I mean, this mod doesnt hide being that

errant cairn
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True. Should have known a little more before going into it

worldly valve
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Where are you at?

errant cairn
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Not saying this is a bad mod, just doesn't fit my taste in game overhaul mods

worldly valve
errant cairn
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Not for me

barren oar
barren oar
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so surely its supposed to work yeah? if it wasnt supposed to work, then why would it not say such in the tooltip

worldly valve
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Its bugged

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Never got fixed

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I think reika lost steam

barren oar
worldly valve
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Did a ton of changes

barren oar
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but it consumes a ton of power

worldly valve
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My base is right above jellycave

barren oar
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basically cant keep it up without a reactor

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nuclear reactor i mean

worldly valve
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I didnt think they would be worth it

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I jusr stab the plants

barren oar
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well not a lot of power its just frequent and 5 at a time

worldly valve
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I have a growbed for each plant type more or less

barren oar
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so a bioreactor is not enough to keep them running continuously, meaning they dont ever do anything without a nuclear reactor

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i find it annoying to replace plants after knifing them to death so i hoped the autofarmer wouldve been a nice machine to use

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unfortunately, despite it being dirt-cheap, its locked behind nuclear...

jade osprey
gilded nova
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damn they are really porting subnautica to android and ios lol

gilded nova
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why does it look like i can craft all recipes even tho i dont have the mats

barren oar
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do you have uncollected stuff in another fabricator

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vanilla bug if so, as far as i know

gilded nova
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maybe

barren oar
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or at least faster

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since it just needs to be fast not necessarily more power, well aware thermal caps at half the power of bio

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oh actually i assume thats just the power of scaling up

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which is kinda ass when using bioreactors

gilded nova
barren oar
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yep

gilded nova
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now it works

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thx

barren oar
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oh yeah makes sense those count too

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nice that you found it

gilded nova
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||lol i accidentally got the seamoth heatsink module while building some thermal plants||

tight creek
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Hi, I'm a newcomer, I really love C2C that Reika modified. Have you guys found Calcite?

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Or Tungsten?

gilded nova
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how do i get that to actually connect with my base

jade osprey
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I'm honestly going insane about tungsten like I only have ||QEP, crash zone, crater edge and lost river|| not completed

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is it even hinted at in any way in the game ?

tight creek
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Well, I think there's a lot of things that haven't been accomplished

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And I know why the circuit of a wreck that contains Seamoth Water Sampling Scoop blueprint can't be repaired

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It is related to the spikes emitted by the Tiger Plants surrounding the wreck.

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If the spikes hit the inner of the wreck, the progress of the circuit will change (From 1% to 0%) and it can't be repaired

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So you need to use Propulsion Cannon to shoot something at those Tiger Plants at first

barren oar
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??? thats such a weird bugge

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in the first place tiger plants can damage anything other than the player? ive never seen it happen, myself

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cant say ive noticed it when i used my seamoth as a shield from plants, at least

barren oar
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how tf do you deconstruct an acu

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well building tweaks works

jade osprey
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I feel like I'm onto something about the tungsten grains and I'm no marine biologist but I'm pretty sure this was some kind of roman torture

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idk it may be a major spoiler if true but I feel I need some help here

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||it sounds like it's hinted at by glass forest volcanic activity warning and it seems if you build a base directly above a vent and use a filtration machine inside it will produce a random mineral alongside salt but no tungsten in sight still for some reason (I tried it in creative and probably rolled like 100 salts so tough luck) ||

barren oar
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currently building my main base in the grassy plateaus and its the same message

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what the hell

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yeah it being bugged makes sense

barren oar
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oh my god can plankton be changed so it doesnt block interaction with i beg

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its an unfortunately common problem and i assume there can be some sort of fix for it, considering schools of fish do allow going through i think?

barren oar
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i may have made a mistake by building this behemoth in preparation of eventually having autofarmers for every crop such that im now getting a stutter every half second

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technically spoilers for c2c specific plants

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realistically can i do something about the lag or do i just tear it down completely and start afresh

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right well ive thrown the can down the road by halving the growbeds to everything, hopefully this doesnt come back to bite me in the ass bc ive had plenty of times when i almost ran out of resources so early on

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out of plant resources, i mean

barren oar
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in my testing i just grabbed some nearby acid mushrooms (creative)

worldly valve
barren oar
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do higher energy stuff make power faster?

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thought they just had more potential energy

worldly valve
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@jade osprey you are spenfing a lot of time a reapurces avoiding knifing

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Is this saving time?

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Occulus fish are best bio fuel in game

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I have an acu just for em

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Mayne its not faster

barren oar
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yeah im using them in my survival playthrough

worldly valve
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I could be wrong

barren oar
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but if oculus rates are higher than mushroom rates then auto farmers could be maintained with bios

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Probably

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ill just test tomorrow no harm in doing so

worldly valve
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The main reason i dont deal woth a lot of base extras

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Is ill often spend more time figuring out the intricies

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Then if i just go stabby stabby

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And also of note

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Long as you are having fun

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Thats the teal goal

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Real

pastel comet
barren oar
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havent, no

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ill keep it in mind for later though

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i don't see how itd be able to help much... or at all but worth giving a shot regardless

pastel comet
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i had an issue before where after i had a bunch going on in my base when id save and rejoin in it id always have an annoying stutter but rejoining in my seamoth would fix it

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idk why it happens either

barren oar
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subnautica and/or c2c wacky

jade osprey
worldly valve
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There are two methods im aware of, in theory

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One is mushrooms

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And that is bugged

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As confirmed by reika

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There is another involvong a base mechanic

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I havent done either, this is all theory

jade osprey
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I have marked something about it with a spoiler

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because I thought I was close

pastel comet
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unrelated are there any good strategies relating to ||falling debris||, like ||i dont think ive ever had luck finding it when i hear it hit the water and ive read supposedly one of the crafting materials for the scanner room thing that helps find them comes from falling debris? unless its found elsewhere||

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ngl after awhile i kinda assumed ||you couldnt actually get it without the scanner thing like i started to believe the debris was fake lmao||

jade osprey
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all I know now is ||that it doesn't drown so you could probably get to it if you swim straight||

barren oar
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tbh just save scum

pastel comet
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||does it float on the surface or like how obvious is it? its hard to judge distance and know whether ill pass it or not||

barren oar
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if you hear even the slightest bit of the Sound™️, save asap, put azurite on seaglide and try your best

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ive scummed 5 or 6 times when i got my first

jade osprey
barren oar
pastel comet
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thats good to know at least

barren oar
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||you should see a signal when you get close, at least for your first, youll know when you see it||

pastel comet
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interesting

barren oar
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unsure if it happens for subsequent bc I've only ever got 2 myself and havent seen it happen on the second

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but really just save scum until you get the general idea behind it, is my advice

jade osprey
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it probably took me 5 attempts in creative to figure out

barren oar
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you dont want to miss any if you can help it bc they fire at intervals of 30min or so

jade osprey
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so miserable

barren oar
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yep

pastel comet
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||do all of them actually hit the water since sometimes i dont hear the water sound but hear them entering the atmosphere||

barren oar
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||i dont remember hearing the sound outside of when i was right under it from save scumming ill be honest chief||

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||i'd imagine theyre all collectable given no discernable differences that would clue you in that youre wasting your time going to it||

pastel comet
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okay good to know hopefully thats enough info for me to work with

barren oar
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yeah its kinda ass just gotta get used to it

pastel comet
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lol

barren oar
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your life doesnt even get better after that its still the same hoping you go in the exactly correct direction because any deviation adds up and youll be half a kilometer from the landing site at best

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thankfully im fairly certain you dont need that many to complete c2c either

jade osprey
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I'm fairly uncertain of it

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currently on a 30 min 🪑 gameplay streak btw

barren oar
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lol have fun

fiery fiber
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True it van be annoying. But the good thing about c2c is that it helps make the whole crashed on an island for your survival thing feel a Lil bit more real and it really ramps up the challenge. Personally I like the grind and the effort but I get that it may not be for everyone. I mentioned c2c in someone's youtube video comments and a guy talked sh*t about the fact that reika blocks certain mobs. That guy, is entitled to his opinion, but he kinda misses the point. This is reikas mod and he/she (still don't k ow to this day 😋 ) is entitled to make the mod any way they want

jade osprey
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no fucking way I just got it after 50 minutes waiting on a chair

worldly valve
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Its harder to see going perpendicular

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I find my line

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Actually

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I sit on surfave

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I wait for 20-30 mins

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Its often less now

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Get my line

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Go straigjt, be under water, do not lose the line

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And look up

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/angle

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Do not lose your line

worldly valve
worldly valve
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10

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Less if you can skip the scanner

jade osprey
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I'm actually considering another 1.5 year hiatus until most the stuff gets put on wiki I'm sorry

worldly valve
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The only things i think are kinda bad in this mod are the falling debris

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Which actually has been buffed every so slightly😂😂😂

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Snaller area and semi improved timers

jade osprey
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what about glass forest?

worldly valve
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And the

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Whatchamacallit

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The tingue lilly thing

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Glass forest is fine, tho will lag some rigs

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Tho i think the smeamoth speed module being there is ultra dumb

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As the speed module loses most of its potential value in the late game

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(Mostly i dont go there)

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Grab the vines, grabs the techs, and gtfo

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(The area i wish was bugged less is || blood kelp trench base ||

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Building things there is awful

worldly valve
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A lot of the susttuer/lag is caused by somethi g being built by new things

gilded nova
barren oar
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was referring to the ||red glow that would appear on land||, though that was probably the ||fire effect lasting an additional frame|| than intentional

barren oar
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each floor has different room types (entrance/exit, storage, work, power, acu, agriculture)

gilded nova
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||is there actually something useful in the qep base to find? I unlocked everything with purple tablets and the only good thing i found was the precursor mod station which i cant use yet||

silk pond
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use it on a basic tool

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qep is mostly storyline stuff

worldly valve
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Usually my storage room is just the

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Seamoth thing

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Moonpool

barren oar
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my guy you get like two extra columns and rows if you specialise a room to be storage 💀

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with how many things you need to store idk how you managed without at least one storage room

unique stag
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does c2c usual degrade framerate after 10 inutes of playing

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idk if where im at in the story matters or smth but im at lost river

silk pond
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a little bit

jade osprey
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Isn't it mostly tied to the bases you have since legacy isn't actually unloading them ever or something?

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I think I might have made a grave mistake at that trying to stuff a tonguelily in every corner of the map

tight creek
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There's a bug that the Metal Salvage surrounding the Lifepod 9 didn't spawn (It seemed that after entering the save?)

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And I hope Glass Forest can be optimized so that player can explore smoothly

jade osprey
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I wonder if it's the sheer amount of materials being thrown around in the vents

barren oar
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bonesharks and The Big Boy™️ so ass in the || glass forest || building a base down to it is easier than trying to bring the moth

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oh my god wait the ||recirculation mask|| works with gas too ?? and you dont lose 15 oxygen every half second down low ???

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i mean it says it does but i assumed it just meant its compatible, and that liquid breathing is just required at these depths

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ow the lag still sucks though

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my preparations with 3 total oxygen tanks.. wasted...

jade osprey
barren oar
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oh cool finishing the || glass forest || also finishes the dune arch findings

barren oar
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with gas at least

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so its either lower oxygen usage or azurite actually does something

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the wreck really has bioprocessor fragments like you wont already have it for the past 8 hours when exploring it

worldly valve
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moonpools can hold a looooot of wall lockers

barren oar
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put them in multipurpose rooms i beg

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you get free extra storage at no hull damage cost

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although im actually unsure if it ends up being more bc yeah moonpools are massive in comparison

worldly valve
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mod is pretty open ended

barren oar
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which does make me wonder how reika will deal with large rooms since they can contain just so much more stuff + walls/doors

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although thats something to be tackled way, way into the future i assume

barren oar
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without it you have 15s per oxygen tank you aint exploring the wreck in that time even with multiple

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actually about 12s since 3s comes from the 45s base time

worldly valve
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only part of the wreck dips below iirc

barren oar
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its all under 450m

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you have to go through a small 500m section to reach ||liquid breathing||

barren oar
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you'd have no chance especially through the vent

worldly valve
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i cant recall when i grabbed it last playthrough

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i remember going doing there much sooner than i did before

barren oar
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actual death wish

worldly valve
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scannin rooms are also superb locker rooms

barren oar
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YOU CAN BUILD ON THESE GUYS

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unless building tweaks is active even though i didnt activate its features

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solar panels goated for power

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the power of scaling up

worldly valve
barren oar
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spam lockers of any kind in a multipurpose room

worldly valve
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a multi purpase room i made with a billion wall lockers is unspecialized

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it has other shit nowadays but never went unspecialized

barren oar
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if you have other things in it like machines (fabricator, water filter) or an acu or somesuch it unspecialises

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because the idea is that its. specialised

worldly valve
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ehh then i have to build a bigger base

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i think at one point it only had lockers

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tho it has a hatch with a fab

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maybe that counts in the room

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2 fabs actually

barren oar
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just make a five story base one for each specialisation

worldly valve
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1 fabricator is too slow

barren oar
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fabricators are machines/production yes

worldly valve
#

double fabrication is great

barren oar
#

so they make a machine room or a working & production room, depending on what else there is in the room

worldly valve
#

then i have to move between floors for fabrivccation n grabbing items

#

i think its my hatch fuckin my

#

me

#

but its not worth redoing or addingb imo

barren oar
#

nah hatches shouldnt be an issue

worldly valve
#

i have enough lockers

#

fabricators in the hatch

barren oar
#

you can add stuff in the connectors between rooms and it wont count for the room itself

worldly valve
#

tho at this point eveyrthing is in tat room

barren oar
#

so you can have a fab in the hallway

worldly valve
#

so its super not worth

barren oar
#

and still have a storage room

#

i find the extra storage & fabrication speed very worth

#

myself

worldly valve
#

tho i only let the liquid breathing recharger be built when i need it lol

#

yeah but with how much fabreication to do

barren oar
#

why not juts always

worldly valve
#

jumping between floors constantly

#

it usess copious amounts of power

barren oar
#

ough

worldly valve
#

so it lives at 99% built

barren oar
#

yeah thats fair then

worldly valve
#

idk how to make tungsten grains work

barren oar
#

the problem with a base that uses ladders is that base plankton just wont stop fucking blocking the interaction my GOD

worldly valve
#

my base plankton is goen and i need it/

barren oar
#

ive got hatches on every floor in case that happens, which i assume also contributes to the problem but hatches r useful for expanding too so whatever

#

base plankton is all downsides though wdym

worldly valve
#

i need it lol

#

thats what i mean

barren oar
#

you cant collect it

worldly valve
#

not with my soop no

barren oar
#

is there an upgraded scoop that does allow collecting it

worldly valve
#

No

barren oar
#

then why would you make your life miserable

worldly valve
#

well for one ive has a sealed suit for years

barren oar
#

yeah damage isnt a concern but interaction blocking is

worldly valve
#

two, i havent died post the first fix for it

#

occasioanlly it damages me at my hatch entrance, or rather did

#

but if i moved forward a few steps no biggie

barren oar
#

you dont take damage with the electro suit so fix isnt relevant at all anyway

worldly valve
#

but i need it for a thing

#

i think

#

tho i suspects maybe im preventing the plantkton already

#

hum

#

ha

#

lol

#

that's is counterintuitive

#

figured it out

barren oar
#

oh are you talking about tonguelily

worldly valve
#

kinda

#

i think i can actually progress again

barren oar
#

i highly doubt its the answer since ive had them planted for a while with continuous plankton and still 0% on every of them

worldly valve
#

it's uh

#

counterintuitive

barren oar
#

though there are two full growbeds in close proximity too

#

and two growbeds with 1 lily each, 1km away but i assume those arent counted for the reductio

worldly valve
#

i think the tooltip is a bit misleading for what i just figured out

#

that is m hint

#

good luck

barren oar
#

is this about plankton or lillies

worldly valve
#

yes

barren oar
#

im asking bc plankton detecting movements could also be interpreted as (base) sonar causing them but i highly doubt it does anything

#

havent tested

#

bc ykn sonar is just sound. moves water

worldly valve
#

well its not about the murder

#

i dont use the base sonar

#

is it good?

barren oar
#

i heard its absolute trash since itd just make creatures attack your base

#

lol

#

actual trap

worldly valve
#

creatures start attacking base regardless in ceretain biomes

#

and actually

#

in my first playthrough

barren oar
#

either way i've time until i need tungsten so ill not worry about it

worldly valve
#

my base was always broken>.>

barren oar
#

the only creatures ive seen actively attacking are twisteel from de extinction

worldly valve
#

super azure seaglide gogog

barren oar
#

fucking brats theres 3 of them in a small area in the bulb zone so if you make your base there you're actually just fucked

worldly valve
#

oh nevermind

#

the tongelillies just have a different description for growing

#

weird

barren oar
#

does super actually work with azurite btw

worldly valve
#

super seaglide does yeah

#

it just adds walking speed so

barren oar
#

bc thats probably like 32m/s so you could finish the game without liquid

worldly valve
#

additive

barren oar
#

oh

worldly valve
#

oh no you cannot

barren oar
#

thought it was multiplicative

#

like x2 or so

#

16 x2 = 32

worldly valve
#

walking speed is just way faster than swim speed

barren oar
#

can you run for more speed or does it not register

worldly valve
#

i dont think registers

#

but im unsure

barren oar
#

rip

worldly valve
#

its fine lol

#

its still crazy fast

#

its actually too fast for when combing for stuff

neon coyote
#

Is the ||Unidentified Object|| in the ||gun|| something I will realize how to get to later on or am I just being an idiot. Only upside to looking around for a way in was that it reminded me where ||azurite || is. Sorry if I've spoilered too much, not sure where we stand on whats a spoiler in here

worldly valve
#

Thats a bug i thinks

pastel comet
#

how does the fcs integration work for the ||quantum teleporter||, ||does it require the quantum power bank charger or something to be built? im trying to figure out what the exact additional requirements are||

#

||nvm found the answer as yes||

#

||darn it im back to needing to find falling debris for things||

worldly valve
#

Wait you need that?

#

Have you gotten tungsten grains to work?

gilded nova
worldly valve
#

Inthink farming might be worth but ive never gotten that one to work lol

#

Faster growth n stuff for tjat

#

Machines might get morw efficientmmmwhich is tempting for bio

#

I gor a card that was a 50% buff but it rounds down for numbers and it makea me sad

#

Tho maybe its not like the gel that halves energy and doubles putput

silk pond
gilded nova
#

aint that guy a bit too big for the biome

#

ah wait im attracting him with sonar lol

gilded nova
#

i give up power transmitters are fcking ass

#

my plan of routing solar power 400 meters down did not work

#

loading issues i guess

worldly valve
#

Bio reators with maybe a thermal are king

barren oar
#

unfortunately thermal you can only use in like 3 areas

barren oar
#

thats the effects, you can look through the rest of the file to figure out what gives what

#

because this is a mechanic thats not explained at all besides trial & error for what counts as what

#

also im unsure how to get leisure bc i couldnt trigger it at all on my creative test world

#

storsge is like 5 lockers, generator is the power gen and batteries, work is fabricators, modif stations, etc, machines is any machine, acu is obvious, agriculture is 3 growbeds

silk pond
#

we’re talking about the one in the ||grand reef|| right

barren oar
#

oh no lol

#

yeah that one's easy

barren oar
#

i come with a query about the acu ecosystem... system, ive got a stalker & hoopfish kelp ecosystem and it doesnt have any warnings, it produces teeth, yet ive seen no shit yet. is this a stalker limitation (as it would then be two byproducts in one, i assume?) or gotten exceptionally unlucky? or perhaps you need the waste disposal addon for them to shit? but thats a bit too far-fetched

#

obviously, vanilla acu entry does not mention anything about ecosystems

#

in the meantime ill worry about setting up another acu with ampeels and see how that plays out

#

also i do wonder if you can trap ampeels in a box and use the ampeel power extraction module for free infinite power

#

because i think theyre big enough such that they wont slip through the holes between corridors... or seem like it, at least

#

pygmy fan is a subnautica plant? ive never seen it what the hell

#

wasted opportunity if this isnt used in any c2c recipe

#

simply because its so rare as per the wiki

#

also mildly irritating that you cant really gauge how much time you have left with the ||recirculation mask|| because you lose 1, 2 or 3 oxygen at a time, seemingly at random

#

and it isnt nice multiples of 3 either

barren oar
#

||enzyme 42 traces|| sound so trash why would you use them ever

#

considering you refill from your main tank whenever you enter a vehicle or base

#

is this supposed to be ungrabbable (dunes)

#

my god ||refractive lens|| is such a long grind too... you only need 1 ever, right

#

well more like with ||45 azurite|| per, there definitely wont be enough on the map for a seocnd

#

at least you dont need to use nanowrap after every collect by the time you need to grind it out

#

well not necessarily long, more like absurdly costly

#

oh so thats how you get tungsten

#

good thing its not hinted at anywhere and i just had to find the message in this channel

#

at least not anywhere i saw it

#

well i mean i guess it says it could do that, but ||what chemical reaction occured for the ingredient to transform into tungsten||...

#

whatever its probably a work in progress i'd assume

#

quite hard to say how to obtain it without... saying it outright, in this instance

#

i think (this spoiler actually spoils what it is completely -> ) || it would be better if drillablesalt also had a chance to drop it, such as to give a bit of a hint that salt may be part of it; especially since, as far as i can tell, salt doesn't have any sort of data entry mentioning it may be useful for chemical reactions, or somesuch that can guide the player into drilling salt cube||

barren oar
#

well thats not entirely fair because ||in this case its NaCl + H2O + ??? -> W not W + H2O + ??? -> NaCl, but i dont see how one would be able to transform salt to tungsten either... unless atom reconstruction, but that's delving into fabricator territory, and it can't do that either||

#

oh well im sure this will all be sorted out in due time

tight creek
#

@barren oar Do you have any ideas to find Tungsten or Calcite?

barren oar
#

no idea on calcite, but the method (that ive tested & works) to get tungsten has been mentioned here at one point, although its quite far back and doesnt mention tungsten directly

#

unsure how to say it without spoiling it outright, though

#

my advice is to test stuff out in a creative world, particularly relating to ||an object that mentions possible chemical reactions under some, unspecified, conditions||

#

although creative tends to be laggy for some reason so i usually just start a freedom world and input all the relevant commands like oxygen invisible nocost noenergy etc (not related to tungsten but more of a """guide""" to get a proper test environment set up)

#

oh also the solution barely makes sense so be prepared lol

barren oar
#

what the fuck?

#

i took out a seamoth storage module from inside my seamoth storage (dont remember putting it, but perhaps i did) and it became this

#

unsure if its c2c's fault bc i also use building tweaks, de extinction, power order, radial tabs, c2c nest fixer & map

#

i tried dropping it and it became an undroppable None instead

#

oh wait i have an extra storage module so this appeared out of thin air then ??

#

yeah i cant seem to get rid of this through any conventional means

#

this game wacky i guess ill try saving and reloading after a backup

#

its gone and now ive got another module in place of ||lumenshroom oil|| its TRANSFORMING

#

same behaviour i guess it doesnt save correctly

#

after another restart, interestingly, none got converted

marble creek
#

Hi, I am having trouble finding a blueprint for the microfilter in C2C. I have already found, scanned and took samples of the toungelilies but no luck with the blueprint. Could someone please give me a hint as to what should I do next in order to progress towards getting the microfilter blueprint?

barren oar
#

perhaps you should worry about procuring an alien tablet first

marble creek
#

Okay thank you very much, just one more question then. I found 11 pt fragments on the mountain island and 1 on the floating island. Should I keep looking for the fragments on the islands or should I go search somewhere else?

barren oar
#

islands

#

they're quite well hidden and i dont think you can scanner room them either lol

marble creek
#

Thanks a lot!!

barren oar
#

trolled by the presence of the plants in their respective biomes frfr

tight creek
#

There was a ITEM Locker in one of those lockers in my Multipurpose Room

#

Maybe it's the bug of GenFixer?

marble creek
marble creek
# barren oar islands

Took me only 50 more minutes to find all the fragments, now its time to search for the ion cubes 😵‍💫

#

Jeez, this mod really makes you rediscover the game. Even with so many in game hours I cannot remember where was there an ion cube that did not require a purple tablet to get it or going 500m below the sea level.

marble creek
barren oar
#

lol yep its kinda ass

#

scanner room is your friend throughout this mod

marble creek
#

Thank you Reika for not making the scanner room require something like 10 refractive lenses 🙏 🙏 🙏

barren oar
#

five hundred azurites 🔥🔥🔥

gusty urchin
tight creek
gusty urchin
#

yeah that one

tight creek
#

And beside the two Ion Cubes there is a Cache which controlled by the forcefield that need to be unlocked by a Purple Tablet

#

Inside the Cache, you can get the blueprint of Microfilter and some Ion Cubes.

#

Aminos (Da*n), the only difficulty I need to overcome is how to get the Tungsten Grains and Calcites.

#

And the Brine Coral

#

I think they are along with Brine lilies.

jade osprey
#

if you actually require it you should be able to find it without much problem

#

same going for brine coral but ||it's trickier to collect||

sterile cobalt
#

Is sea to sea going to get a 2.0 version soon? I really like the abyssal stalkers…

tight creek
#

It's still under construction.

sterile cobalt
#

Oh ok…

#

I was just curious…

tight creek
#

Hah, waiting...

#

I start day-dreaming Reika will make the re-written story mod of BZ lol.

warm remnant
gilded nova
#

any idea where i can find sealed fabric

gilded nova
#

||is it really intended to get sealed fabric in like 450m depths its so ass to explore there without recirculation mask||

unreal flame
#

yeah it is

gilded nova
#

wow

#

only way is too craft 3 tanks then or what

unreal flame
#

gotta push yourself

#

i mean there are numerous solutions

gilded nova
#

i went back up like 15 times to get most of the stuff but i couldnt get the last databox so far in

unreal flame
#

tank swapping works, but so does using air tubes

#

park your sub near and use it regularly

#

etc

gilded nova
#

but yeah i geuss tank swapping would be it

unreal flame
gilded nova
#

||no you need the sealed fabric for that afaik to make microfitlers? or did i miss smth||

unreal flame
#

uh, been a while since i've played but I don't believe they're a prerequisite to seamoth depth modules

gilded nova
#

and that needs the sealed fabric

tight creek
tight creek
gilded nova
#

well i got it in grand reef now lol

gilded nova
tight creek
#

No

#

1 is enough

gilded nova
#

no way

#

you drain like 15 oxygen a second

tight creek
#

You just cut those sealed door and pay attention to your Oxygen

gilded nova
#

did that but wasnt even close at the last door

#

(yes i resupplied oxygen after each one)

tight creek
#

Under 120s, go back to your Seamoth

gilded nova
tight creek
#

Hmm.

#

You should craft Depth Module MK1 first, and then MK2

gilded nova
#

wait

#

did i confuse microfilter with sealed fabric

#

yikes

#

yeah i see the problem now

tight creek
unreal flame
#

microfilter doesn't need sealed fabric

gilded nova
#

yeah i trolled

#

i fucked up

#

and i dye to phytoplankton bug again ping_sock

warm remnant
worldly valve
barren oar
#

or rather the first one the player should think of

barren oar
#

actually i wonder do pyropods work for thermals

#

bc they seemingly have enough heat to cause a heatstroke to ryley

gilded nova
#

not one of the sanctuary caches?

#

i went somewhere else but at least i found the seamoth depth module mk2 by accident lol

worldly valve
#

getiting to the thing wiothout them suucks

#

since tyou have...90 seconds?

#

less?

barren oar
#

idk im not at the stage where i need to use liquids all the time

#

im planning to 1. bring moth around and 2. build outposts in the lr

worldly valve
#

|| rock cursher made the grains for you?||

barren oar
#

both(?) of which completely neutralise the enzyme as any fill from the main tank removes its effect, as per the description

worldly valve
#

i built several outposts in lost river

worldly valve
#

i literally just did that with ||salt|| and only got what iu put in

barren oar
#

try again

worldly valve
#

i just warn ye

barren oar
#

:)

worldly valve
#

the river is dark n scary

#

not so dfarek actually

#

its actually super bright

#

maybe the brightest biome and erasiest tos ee in the game

#

(but it is very very fuckin mean)

barren oar
#

i assume it isnt that different from when i last played

#

with the fucking ||constant power drain :(||

#

last playthrough was about... two years ago lol

worldly valve
#

yee

#

getting to the thing is much easier due to the traces

#

since tyou can get full 180 seconds of air

barren oar
#

im just that much of a gamer that i dont need no extra air

worldly valve
#

i guess you could bring enough for 2-3 moonpools at the start

#

but thats so many rtesources

barren oar
#

titanium is easy

#

lead is easy

worldly valve
#

motors

barren oar
#

motors theoretically you could spend 10 minutes at the ||sunbeam crashsite|| to obtain but realistically i got 3 ||avolite|| before getting any

#

which is crazy to me

worldly valve
#

theres a limited amount there

barren oar
#

anyway the only costly part of motors is the copper wire and you get that in abundance so

#

fr?

#

i thought it was an infinite gen of resources

worldly valve
#

oil is actually the annoying part imo

#

yeah its not infinite

#

eventually you just get copper wire and other crud

barren oar
#

huh that'd explain it

worldly valve
#

i think what i did was i made 3 air hubs and just used enzymes to get to the thing\

#

but i havent gone back to the river in a long time

#

since uh

#

its awful down there

#

and costly to exist down there

#

i wish that having a second liquid breathing tank wasnt the most punishing thing in the game if you decide to do

#

man im glad you mentioned the rock crusher

#

i would have never attempted that

#

|| ive been trying to get the base plankton to work||

#

|| with the lillies ||\

barren oar
#

i'd never have thought of it either until i remembered seeing the message mentioning the mechanic 🙏

#

description of it kinda hints at it, ||but i do not see how NaCl + H2O + ??? can result in tungsten||

worldly valve
#

description of what? the crusher?

#

oh
||i need more tan salt to crush?||

barren oar
#

no i mean ||it says that sometimes, a chemical reaction may occur||

#

but like ||what reaction trasnmutes salt and water into tungsten it makes no sense if you didnt know how it works already||

worldly valve
#

geeze

#

i thouyhgt that was refering to the other reaction

barren oar
#

no free energy :(

worldly valve
#

so i need to just

#

keep doing ssalt deposits until i get enough

#

||and so far 0 for me after 3 despots||\

barren oar
#

yep just keep gambling you'll get it eventually

worldly valve
#

good hing there was only 3 in scanign room range

#

bahh

#

least i can progress now

#

that ypou

barren oar
#

lol

worldly valve
#

been playing with tongue lillies for

#

hours

#

in game 4 or 5

barren oar
#

wait are you ||trying to crush the deposits, or the compacted form of the salt that c2c adds||

worldly valve
#

deposits

barren oar
#

do the other

worldly valve
#

it can crush that too

#

where is that indicated at all

barren oar
#

somehow, ||breaking down drillable chunks into small parts, grabbing the parts and compacting them magically adds tungsten into the mix||

#

that's the neat thing! it's not!

worldly valve
#

:/

#

i wish tonguelillies worked

barren oar
#

yep wouldve been goated

worldly valve
#

that one at least is indicated at

barren oar
#

alas, ||salt manhunt||

worldly valve
#

Later i got work lol

barren oar
#

solar panels are unironically so goated

#

genuienly the best power source until nuclear if you stack enough

#

simply because they regen so fast during the day

jade osprey
#

Until the lights go out

#

And you gotta make 5 luminols

barren oar
#

thats when the backup bioreactors come in

#

but also battery banks

#

its just 15 banks for 6 luminol

jade osprey
#

15 banks holy

#

It's a vault now or something

barren oar
#

yeah 15 is a lot joking lol

#

but battery banks are very goated

#

i have like 4 of them built and i have 2.2k power

#

first like 400 or so is only solar panels so i dont use my two bioreactors for no reason

#

also panels can keep up with the battery charger. bioreactors cant

#

||aurora laser cutting|| and speed 3 my beloved

#

im not holding right click for several minutes just for titanium on normal speed </3

worldly valve
#

I found bioreaftors to be cheaper😅

barren oar
barren oar
#

maybe mine are just dysfunctional or sumthin

#

got the beta version installed by accident

worldly valve
#

Did you switch to occulus?

barren oar
#

whats occulus

#

oh the fish

worldly valve
#

Yeah

#

I have an acu

barren oar
#

yeah they dont keep up my guy

worldly valve
#

That serves my two bioreaftors

barren oar
#

mhm same setup

worldly valve
#

?

#

Weird as fuck

barren oar
#

power goes down ever so slowly with a full charger

#

without solar panel spam

#

and by that i mean. 5

#

5 panels

worldly valve
#

Bizzare

#

I have no ecplanations

barren oar
#

i do also have one (1) medkit fabricator going at the same time but i assume its not the deciding factor here

worldly valve
#

I also have that

barren oar
#

liquid breath recharger left at 99-100% not fully built

worldly valve
#

You also use auto grabbers kn farm rkght

barren oar
#

nope not yet

worldly valve
marble creek
barren oar
#

since current wouldnt keep up at all with them

worldly valve
#

Idk what to tell ya lol

#

My base is like 2 solar panels and 2 bio reactors

barren oar
#

does number of base parts matter any

#

in the sense that the lights/oxygen gotta be kept on for everything lol

worldly valve
#

Admittedly i rarepy use the batter charger

#

Azzurite batteries sometimes magically recharge for some reason

barren oar
#

swim charge fins?

worldly valve
#

I dont know

#

Nah i only unlocked those recently

#

Its spuradic

#

I sometimes think its heat related, sometimes i thought it was related to being near azurite

#

Its pretty rsre to need to charge anyways

#

Maybe my base does drain when doing so

#

But over 10k power reserve so not really an issie

#

I thino size of base can count for some things

#

Plankton is my base light🤪

#

Who needs natural lights when that stuff was ehy i needed to remove blopm effects lolol

barren oar
#

you really have like 200 banks?

#

or oh are you at nuclear stage

#

wait no you said you had bioreactors

#

how tf do you have 10k power

unreal flame
barren oar
#

TRUE

marble creek
neon coyote
#

I knew auto collectors sounded good, but then I realized they are amazing when farming ||platinum|| Just drop one down and power relay some solar down for cheap semi-automation

barren oar
#

oh shit ur absolutely right

#

how many do you have? since ||sea treaders march far away soon after loading the area||

#

actually i wonder if you can just build a great wall to cage them in...

neon coyote
#

I only just set 1 up but plan to just drop a few more down along the edge to cover ground.

marble creek
barren oar
#

aw

neon coyote
#

oh damn

#

So I basically planned to stop them from ever spawinng again

#

woops

barren oar
#

the industrial revolution and its effects on the alien race

neon coyote
#

Might be safe if its off to the side. Dont know the range of the auto collector deposit.

barren oar
#

wait so it detects pieces but does it detect base legs do you reckon

neon coyote
#

Tempted to jump in a creative save and find out

marble creek
#

btw

#

just made the compass

#

and

#

Why is it spinning in circles?????

barren oar
#

haha get trolled

#

some biomes, and sometimes randomly anywhere, have this magnetic shift thingamabob effect so your compass is straight useless

marble creek
#

Wow

#

I read about it on the mod page

#

But i thought it was related to the piezocrystals

#

Not just every biome

barren oar
#

usually the shift is slight so you'll still be able to use it somewhat effectively

#

but more often than not, beacons and the general landscape are the way you'll be orienting yourself

neon coyote
#

or the map mod, if you're a scrub like me lol

barren oar
#

or that haha saved my ass more times than i can count

#

mostly because 5 beacon colors is so low they might as well be the same color and itd be as helpful 💔

#

oh you could probably color them based on cardinal direction

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now that i think abt it

marble creek
#

I managed to memorize most of the map during the ridiculous amount of time spent in this game, but I needed the compass in order not to get lost on the outskirts of the map. And what happend? Trolled by the mod again for the hundredth time

neon coyote
#

I've watched a hell of a lot more than I've played, so probably shouldn't have jumped into c2c. But it sounded interesting and I wanted something to force me to explore more. So I compromised and downloaded the map mod. Its not game breaking or anything, its still blank until you go close enough to the sea bed to revesal that area. But it does undermine the broken compass aspect a bit

marble creek
#

Do ion cubes show up on the scanner room?

neon coyote
#

Not that I've seen. But I may have just not scanned one last time I checked. I found my first one in an ||unidentified object location from the scanner|| and that got me into the gun

unreal flame
#

Certain biomes can destabilize the compass, but there are also geomagnetic storms as well

marble creek
#

FINALLY

gilded nova
worldly valve
#

I think i meant 2k?

worldly valve
gilded nova
worldly valve
marble creek
gilded nova
worldly valve
#

And by beacons

#

I mean my dozen scanning rooms😂

worldly valve
marble creek
gilded nova
#

im still looking for microfilters :/

worldly valve
#

For something that seems broken

marble creek
gilded nova
worldly valve
#

Tho technically we only know its broken in a different way

gilded nova
#

have found seamoth depth module mk2 blueprint already lol

worldly valve
#

Have you found purple tablet yet?

gilded nova
#

yes

worldly valve
#

Have you found the ion cube?

#

Theres an early biome you havent combed

gilded nova
#

i found one in grassy iirc

worldly valve
#

Oh noice

gilded nova
#

its literally there?

worldly valve
#

Do you remember where?

#

There is some alien stuff next to it

gilded nova
worldly valve
#

|| i found the location of micro filters very weird tbh ||

marble creek
gilded nova
worldly valve
#

Aurora is south so

#

West

#

No

#

Wait

#

Fuck.m im tired today

#

Yeah west

#

Fuck

#

My brain

jade osprey
gilded nova
#

my cozy bedroom with the cuck chair

jade osprey
#

Lol it's golden

#

I hope the room is now specialized

marble creek
worldly valve
#

Aurora to the south, facing towards dunes, grassy should be on the right side

#

Tho maybe ive just confused whoch plains it is now lol

gilded nova
jade osprey
#

Not the political coordinates

gilded nova
#

D:

#

well not that bad i guess

marble creek
#

Just unlocked it too

#

25 hours only to get here

#

not bad

gilded nova
#

yeah im at a similar point

#

23 hours

gilded nova
#

finally got my mk1 depth module

#

now i can immedeately craft the mk 2

#

lol

#

wonder how far away cyclops is still

gilded nova
worldly valve
#

I believe i skipped rigbt to part 3😂

#

Tho maybe i didnt...

#

I cant recall if calcite needed for 3

#

...no it def is actually

worldly valve
# marble creek

Man ive looked at subnatuicas map in so many ways amd every time os baffles thr fuck outa me😂

#

I always think of aurpra as dirext south

#

But ive never built a compass in base game i dont think😂😂😂

gilded nova
#

||man dunes are already scary enough there is a fucking warper in one of the wrecks :-)||

worldly valve
#

|| warpers arw terrifying. Reapers are just big puppies||

gilded nova
#

im more afraid of reapers the everpresent sound is scary

#

||lumenshroom oil is a fcking flashbang lol||

tight creek
#

Well, the first Nanocarbon is really difficult

#

The Falling Material Detector need a Nanocarbon

barren oar
#

lol have fun

#

save scum if need be

#

ive had to reload 6 times before getting my first

tight creek
#

For Cyclops, the Nanocarbon is a crucial material.

barren oar
#

good thing its locked behind like 50 hours or something

#

youll have plenty of opportunities to grab it until then

barren oar
#

oh my god the ||acoustic suppression module|| actually lowers the volume you hear

#

peak upgrade

#

its so nice having ears again

#

||...wait how does the seamoth acoustic suppresion module help with not getting noticed and attacked by ghost leviathans, when you get noticed almost immediately standing still while outside of a vehicle, which displaces much less water than the moving seamoth?||

#

or at least i assume it does bc of much lower surface area

#

obviously progression gate etc etc but its an interesting thought nonetheless

#

oh yep ||the moment i get out of the seamoth the 3 ghosties appear lol idk how that works logically||

#

assumedly the ||repair tool being used while that happens also has an effect, but im uncertain on that front||

jade osprey
#

just as intended

#

petition to make this a server emote

barren oar
#

nah

jade osprey
#

we gotta commemorate the tungsten grains reveal

#

the future generations will plow through these archives

barren oar
#

who knows it might get changed in the future too

#

entirely possible The Current Method™️ is a stopgap until the main method is fixed

#

or rather until a better method is thought of, as this was actually added quite a bit of time ago

jade osprey
#

yeah for sure but we are pretty much in uncharted lands now and there are people playing now so it will be useful

#

and even if it isn't people gotta learn the history it's a part of the experience

#

I will advocate my method till the day I die as I wasted too much time on it

#

and it sounds even more organic to me than any flowers doing whatever

#

let them filter the plankton passively idk and maybe make them be required for the spore sample for the vaccine or whatever

#

sounds fitting to me

marble creek
barren oar
#

convincing argument...

gusty urchin
#

wtf is this

marble creek
# gusty urchin wtf is this

i guess these are 0,0,0 coordinates and some things that can't be spawned where they are supposed to be end up here

#

Happens in my game too

#

Don't come too close tho

#

the blue thing instakills you

#

learned that the hard way

barren oar
#

yeah its just subnautica bug dont worry about it

gilded nova
#

||lets see if the pathfinder tool will be useful for geyser corals||

jade osprey
#

Can you use the propulsion cannon tool and just carry the brain coral around with you ?

#

I kinda always had that idea but never got to use it

gilded nova
#

why is this guy chilling in my cozy mushroom biome

jade osprey
#

Lol

#

Someone pissed off the wrong guy

gilded nova
#

geyser corals are starting to break me

#

but the pathfinder tool is nice

#

nvm i got it

#

ayyy

#

is bro gonna get eaten if i keep him there? never used acu

jade osprey
#

isn't this guy like the tankiest fish in the game ? if I had to guess probably no

#

"the room is now unspecialized with a decoration rating of 0.6"

#

can you even specialize rooms without fcs mod? there seem to be way too few options in vanilla

#

nvm figured it out there was a control panel hiding behind the bioprocessor

gilded nova
#

||uh you are not supposed to go to lifepod 15 at my point i assume lol||

jade osprey
#

but the power room still seems to be lacking there's only bio and nuclear reactors and they kinda can't share a room

gilded nova
#

||any tips where to find the plankton seamoth module||

jade osprey