Where this is Good:
- Long-winded activities where you don’t want to bring food or potions. This frees up bag space for gathering items as you go (ie, in a Vorkath instance where you can pick items up as you go instead of leaving a pile between kills). There would be no high-alch however, so while bag space is maximized, trips are still needed.
- Coop activities to cast buffs on allies who are on other spellbooks, may be out of pots/ relying on you for stat buffs. Can ‘pre-pot’ before, say, each Royal Titans or Yama kill for both you and teammate, or before each boss in a Raid.
Where this is Bad:
- Anywhere you would want to bring Thralls
- Anywhere you would want High-Alchs
- Anywhere that Magic damage is viable
- Anywhere that Divine potions are available, or where regular potions/food is not a concern to bring
- Definitely not in PvP, Except in team PvP where allies can cast buffs on one another if you are in multi and have the bandwidth (or disable for PvP entirely except on self)