#mage splashers

16 messages Β· Page 1 of 1 (latest)

thick nexus
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the rats, seagulls, can they just be not attackable? or give them -10000 mage defence so people dont just stay in ferrox, port sarim, varrok sewers splashing for xp all day doing no damage and guaranteeing no death

broken pine
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Could make dummies attackable with magic, or dedicated magic dummies at like wizards tower and mage guild.

Removal of splashing itself is kinda pointless imo.

dense pike
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I don't think there's any point making rats, seagulls etc. non-attackable. Anyone doing magic splashing will simply find a different attackable NPC to do this on.

bright harbor
winter cape
bright harbor
winter cape
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splashing is just shit xp but afk, like other methods in this game like mining stars and such

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better is to make more spots with seagulls so people are more spread out πŸ˜„

bright harbor
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If you use entity hider you don't even notice the splashers.

winter cape
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but then you turn an mmo into a singleplayer world...

bright harbor
winter cape
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how can you interact if you dont see them and thus dont know theyre there? πŸ˜„

winter cape
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Dont think afk splashers talk a lot

topaz gate
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This point, rat splashing is lore

prisma remnant
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If you find someone splashing on rats, feel free to take a cat and eliminate the rat if they bother you that much.

I don’t think anyone would support this.