#Slayer Cape Rework: Why a Daily Task Choice is the Perfect Perk

22 messages · Page 1 of 1 (latest)

bright lava
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Hello everyone,

We need to discuss the value of the Slayer Cape (99) perk again. For such a massive time and XP investment, the current 10% chance to repeat a task is underwhelming compared to other skill cape rewards.

🎯 The Proposed Rework: Daily Task Choice
The community has repeatedly suggested a simple, yet highly useful change. We propose that the Slayer Cape perk should be updated to:

Allow the player to choose ONE Slayer Task of their preference (from the Master's current list), once every 24 hours. 🗓️

✅ Why This Is the Perfect Perk
This change offers strong utility without being overpowered, providing a massive Quality of Life improvement for high-level players:

Targeted Content: Players at 99 Slayer often seek specific, high-value content (like maximizing profit 💰, completing tough Combat Achievements, or attempting the Inferno/TzHaar tasks). A daily pick allows for efficient focus.

A Worthy Reward: It finally gives the Slayer Cape a utility on par with other strong skill capes (like the Max Cape or Construction Cape) that are utilized daily.

Controlled Use: Limiting it to once per day prevents players from constantly farming one task indefinitely, preserving the skill's structure and balance. ⚖️

📣 Community History
This isn't a new idea. Back in a recent Reddit discussion on possible reworks, the "Pick your own task once per day" option was the most popular choice by a wide margin, showing clear player consensus:

Reference: https://www.reddit.com/r/2007scape/comments/17hq5ef/if_the_slayer_cape_perk_was_reworked_what_would/

We urge Jagex to revisit this popular request. What do you think? Would a single daily task pick make the Slayer Cape feel like a proper level 99 reward? Let's discuss below! 👇

tropic pecan
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So first of all, not a fan of the chat gpt slop.

Second, i dont agree that the current perk is very underwhelming compared to other capes, most capes perks are pretty low impact and slayer fits right in there. Not a fan of the daily task, dailyscape to be efficient is not something i want in osrs. What it maybe could do is give you an extra block slot? Or reduce skipping cost by 5 points? Either of those i would be fine with but as i said im not too unhappy with it currently

wind wraith
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I do wish skill cape perks were a bit more attractive generally outside of the big few that people love their teleports like crafting or construction.

I like the idea of picking a task once a day for the slayer cape. It definitely would be a stronger reason to buy the cape. The 10% roll to be offered the same task is really pretty useless considering how long tasks that you’re actually interested in doing take to complete. Letting us pick a specific boss or specific monster you’re grinding for collection logging would be really nice

bright lava
# tropic pecan So first of all, not a fan of the chat gpt slop. Second, i dont agree that the...

Thanks for the feedback! Just to clarify: I'm using AI because English isn't my native language, so I'm aiming for maximum clarity. Also, the daily task idea isn't mine—it's the popular community request (hence the Reddit link).

I totally agree with you on avoiding unnecessary dailyscape. If strict daily use is too problematic, perhaps the cape could allow the task pick 3 times per week instead?

The core argument is that reaching 99 means you are a Slayer Master, but the current perk doesn't give you any of the efficiency or control that actual Slayer Masters possess.

I agree that your alternative suggestions, such as an extra block slot or even reducing the skip cost by 5 points, are both great, acceptable lower-impact QoL options too

fervent tide
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I dont think task choice should ever be a thing in slayer, maybe they could allow you to make a "favored" choice or something that doubles the rate of that task, but choosing a task seems a bit too much

sleek girder
fervent tide
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Yeah thats what I was thinking, you could basically permanently be doing Hydra for instance, with no of the downsides of Konar slayer

last monolith
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"Without being overpowered"

Assuming u arent completing ur hydra/araxxor task in a day, being able to camp them until the end of time seems pretty damn overpowered for a skillcape perk lol

Sure, u can already achieve this with turael skipping, but at least u spend time hunting for that specific task instead of spamming it over and over

last monolith
fringe dagger
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i find it crazy when an unpopular opinion tries to convince you its the best idea ever

fathom ferry
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I disagree with your assessment that the current perk is "underwhelming". The fact it's not a daily thing or capped is what makes it underrated if anything. I've had it proc 2 or 3x in a row at least once, I think the greater appeal is in addressing the problem of Slayer task assignment, weights, etc. itself, but I'd rather not completely change the cape's perk. If this was an additional perk on top of what we currently have then I personally wouldn't mind, but I also think just improving the task weight system etc. would be a far more productive change.

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I believe RS3 has something where you can like favorite or prefer a particular type and I don't think something like that would be especially broken. Like for example maybe you can favorite 1 task only but that task has its weight doubled, so if its a weight 8 now it would be an effective weight 16.

idle talon
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If anything increase the current slayer cape perk from 10% chance to get same task to 25%* lol

gusty birch
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No ai generated posts?

fringe dagger
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not generated, maybe curated

polar lagoon
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if we're on the idea of picking once a day, I'd say it could have a cooldown of 24 hours after you finish the task. That would be way more preferable in my eyes.

tall bloom
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I mean if you look at what sailing cape has as its perk, being a brand new 2025 skill, slayer cape doesn't seem so bad in comparison. However I would like 10% chance to pick your task (or 1% chance to pick your task per base slayer point awarded as to incentivize doing level apprpriate content) because boosting is degen gameplay and is behavior unbefitting a master slayer

wind wraith
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Personally I think if you reach 99 slayer without ever skipping a task you should be able to pick any task.

idle talon
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I mean your now a slayer master...so 10% is wack considering the slayer only bosses lol something's gata give. But I dont like the idea of picking your own task

lofty isle
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I'd prefer a solution of picking tasks to be more so like a second list, similar to block list but for priority. Maybe give weights 1.5-2x for those monsters. Or just tie it to a point cost, no point reward no streak increase 1-off task you can choose for slayer points.

fringe dagger
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exapnding on the pick-a-task idea, i think there could be an unlock for x points where you have a 5% chance to choose a task you want, and maybe with 99 slayer it's doubled to 10%. thoughts?

wind wraith
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or just let you kill slayer only bosses or in slayer only areas of dungeons if you have the Slayer Cape equipped